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LordGolias
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antistasi
Antistasi improved, a mod for the game Arma 3.
BSD 3-Clause "New" or "Revised" License
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Foreign Support - Bomb run
#150
StefArma
opened
6 years ago
1
Mortar Squad: Recruited squad cannot be commanded
#149
Warhammer47
opened
6 years ago
4
[MINOR] Establish PR station mission: Not showing time and location in task
#148
Warhammer47
closed
6 years ago
0
new feature proposal: enabling tent respawn (Zeus backpacks)
#147
mike-187
opened
6 years ago
3
Add persistent user markers
#146
Warhammer47
opened
6 years ago
1
Arsenal default items
#145
loxley314
opened
6 years ago
4
Undercover status riding vehicle in combat
#144
loxley314
closed
6 years ago
4
AI recruit: AI poorly chooses weapons
#143
Warhammer47
opened
6 years ago
4
Fast travel: Player and AI in different cars spawn in same place (aka big explosion)
#142
Warhammer47
closed
6 years ago
0
Missions not loaded correctly in dedicated MP
#141
StefArma
opened
6 years ago
2
Negative money commander
#140
StefArma
closed
6 years ago
0
Spawning vehicle destroyed
#139
StefArma
opened
6 years ago
0
[minor] Couple of same mission same time
#138
StefArma
opened
6 years ago
4
Free Refugees loose clothes
#137
StefArma
opened
6 years ago
3
Inverted strings
#136
StefArma
closed
6 years ago
1
Empty resupply crate
#135
StefArma
closed
6 years ago
1
Save/Load Game - dedicated
#134
StefArma
opened
6 years ago
1
QRF departed in combat
#133
StefArma
closed
6 years ago
0
Double Arsenal icon
#132
StefArma
opened
6 years ago
0
[Major] enemy garrison not spawning
#131
StefArma
opened
6 years ago
13
[Major] Player side error
#130
StefArma
closed
6 years ago
7
Binoculars removed
#129
StefArma
closed
6 years ago
1
Server + 1 headlessclient ready
#128
StefArma
opened
6 years ago
3
Help refuges: gives less HR then ppl rescued
#127
Warhammer47
closed
6 years ago
0
AI density
#126
StefArma
opened
6 years ago
2
mpmissions\macros.hpp not found.
#125
StefArma
closed
6 years ago
1
Checkpoints: Unconscious AI disappear after checkpoints are cleared
#124
Warhammer47
closed
6 years ago
0
Establish camp costs 150 HR
#123
Warhammer47
closed
6 years ago
0
NATO QRF support value
#122
StefArma
closed
6 years ago
1
NATO qrf support value
#121
StefArma
closed
6 years ago
1
DICTget error
#120
StefArma
closed
6 years ago
1
Autorearm and headgear
#119
StefArma
opened
6 years ago
2
AI recruit and unlocked gears
#118
StefArma
opened
6 years ago
1
Destroy antenna .rpt
#117
StefArma
closed
6 years ago
1
Recruit Squads: Mortar Squad
#116
Warhammer47
closed
6 years ago
0
Rebelling against West: CSAT support comes from NATO carrier
#115
Warhammer47
closed
6 years ago
0
Supply lines to locations
#114
Warhammer47
opened
6 years ago
5
Cities not providing HR
#113
Warhammer47
opened
6 years ago
1
HQ Fortifications not working
#112
Warhammer47
opened
6 years ago
1
Testing Attack Spawn: Bug summary
#111
Warhammer47
opened
6 years ago
1
Arsenal was wiped out (except backpacks)
#110
Warhammer47
closed
6 years ago
4
Testing Mines: Mines could be placed inside truck
#109
Warhammer47
closed
6 years ago
1
Testing Mines: engineering team not removed from HC
#108
Warhammer47
closed
6 years ago
0
Testing Mines: Mixes different types of AT or AP mines
#107
Warhammer47
closed
6 years ago
1
Testing Mines: Leaving mine deploy map sometimes adds mines to arsenal
#106
Warhammer47
closed
6 years ago
1
Testing Mines: can establish mine fields without HR (for the engineers)
#105
Warhammer47
closed
6 years ago
2
Propose changes to v0.3
#104
LordGolias
opened
6 years ago
1
Add tropical version of the factions (when available)
#103
LordGolias
opened
6 years ago
0
Naval Bases: Steal ammo box without enemy noticing
#102
Warhammer47
closed
6 years ago
0
Building Camps: HC teams not removed in map
#101
Warhammer47
closed
6 years ago
1
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