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LucasDower
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ObjToSchematic
A tool to convert 3D models into Minecraft formats such as .schematic, .litematic, .schem and .nbt
https://objtoschematic.com/
BSD 3-Clause "New" or "Revised" License
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Update zh_CN.ts
#120
Creeper553
closed
1 year ago
0
Added Simplified Chinese translation, and fixed several text display problems
#118
Creeper553
closed
1 year ago
0
Merge 0.8-web into main
#117
LucasDower
closed
1 year ago
0
Maerge 0.8-web-ui into 0.8-web
#116
LucasDower
closed
1 year ago
0
`CONSTRAINT_MAXIMUM_HEIGHT` config option is broken
#114
LucasDower
closed
1 year ago
0
Merge 0.8 changes into 0.8-web
#113
LucasDower
closed
1 year ago
0
Add an option to remove blocks inside the schematic (blocks not visible from the outside) to make said schematic hollow
#112
BeastyBoss-303
closed
1 year ago
2
Add a block filter so people can choose what blocks to use and to not use.
#111
BeastyBoss-303
closed
1 year ago
1
Small images (as textures) such as skins appear blurry
#110
BeastyBoss-303
closed
1 year ago
2
0.7.1 Hotfix
#109
LucasDower
closed
1 year ago
0
Feat: Constraint Multiple Axis At Once
#108
lazyRares
closed
1 year ago
2
Incorrect texture mapping in voxelization (branches main and 0.7)
#107
0-zen
closed
1 year ago
3
Feat: Measuring distance in blocks
#106
mduft
opened
1 year ago
3
objects need to be recreated
#105
mduft
closed
1 year ago
1
Merge inital changes for slice viewer
#104
LucasDower
closed
1 year ago
0
Feat: Ability to view resulting model layer by layer
#103
mduft
closed
1 year ago
13
Feat: Add JSON mode on exports.
#102
Dkavila
closed
1 year ago
5
Add Simplified Chinese Translation
#101
Creeper553
closed
1 year ago
0
added French language
#100
0-zen
closed
1 year ago
2
0.7 Update Merge
#99
LucasDower
closed
1 year ago
0
Added grass-like blocks replacement when an opaque block is on top
#98
0-zen
closed
1 year ago
3
Added grass-like blocks replacement
#97
0-zen
closed
1 year ago
0
0.7 material action
#96
LucasDower
closed
1 year ago
0
Fixed Camera rotates slower with devtools open
#95
0-zen
closed
1 year ago
3
How to choose a specific set of blocks for the exported schematic?
#94
vico93
closed
1 year ago
5
No texture found
#93
bradau23
closed
1 year ago
0
Add width and length sliders
#92
MattCloward
closed
1 year ago
1
Load big meshes
#91
TJPlaysNow
closed
1 year ago
3
Way to increase desired height past 380?
#90
nanogram
closed
1 year ago
1
0.7 constraint
#88
LucasDower
closed
1 year ago
0
0.7 lighting
#87
LucasDower
closed
1 year ago
0
0.7 atlas rewrite
#86
LucasDower
closed
1 year ago
0
0.7 materials
#85
LucasDower
closed
1 year ago
0
FR: .mcstructure support
#84
inxomnyaa
opened
1 year ago
0
Added smoothness option, i.e. error weighting
#83
LucasDower
closed
1 year ago
0
Grass-like blocks are used when solid blocks are above
#82
LucasDower
closed
1 year ago
1
Major refactor to block assigning
#81
LucasDower
closed
1 year ago
0
Merge hotfix changes to 0.7
#80
LucasDower
closed
2 years ago
0
Add new bvh ray option to make models with thicker walls
#79
IceTank
closed
2 years ago
1
0.6 litematic overhaul
#77
LucasDower
closed
2 years ago
0
0.6 colour accuracy
#76
LucasDower
closed
2 years ago
0
Camera rotates slower with devtools open
#75
LucasDower
closed
1 year ago
1
0.6 Chunk-based rendering
#74
LucasDower
closed
2 years ago
0
0.6 progress bar
#73
LucasDower
closed
2 years ago
0
Mesh export not possible for objects > 10k voxels
#72
VisionaryMind
closed
2 years ago
1
Run full tests in `npm run test`, remove `npm run test-full`
#71
LucasDower
closed
2 years ago
0
v0.6 Worker Threads
#70
LucasDower
closed
2 years ago
0
0.6 worker thread
#69
LucasDower
closed
2 years ago
0
Refactor of atlas and palette loading and handling
#68
LucasDower
closed
2 years ago
0
Added orthographic camera
#67
LucasDower
closed
2 years ago
0
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