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LumaPictures
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maya-to-hydra
This repo is no longer updated. Please see https://github.com/Autodesk/maya-usd
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Supporting the texture resource paramter for Hydra Dome Lights
#59
sirpalee
closed
5 years ago
2
Add support for "holdout" geometry
#58
pmolodo
opened
5 years ago
0
Changes to accomodate a refactor of the AL proxy shape plugin
#57
pmolodo
closed
5 years ago
0
Record version in an installed, public header
#56
sirpalee
closed
5 years ago
0
Test the new OIT transparency feature in USD
#55
sirpalee
closed
5 years ago
1
Sometimes unable to go back to "Viewport 2" renderer
#54
pmolodo
opened
5 years ago
1
Add support for a SkyDome light
#53
sirpalee
closed
5 years ago
0
Setup documentation engine for Maya to Hydra
#52
sirpalee
closed
5 years ago
1
Investigate alternative solutions for sampling motion data
#51
sirpalee
opened
5 years ago
0
Refactor Smooth Mesh display
#50
sirpalee
opened
5 years ago
1
Bugs in the material converter / material exporter
#49
sirpalee
closed
5 years ago
1
Attribute for selecting renderer (defaultRenderGlobals.mtohRenderer) should be string, not enum
#48
pmolodo
closed
5 years ago
1
Nuke the UsdPreviewSurface node and use the new node from usdMaya
#47
sirpalee
closed
5 years ago
0
Maya Curves in MayaToHydra.
#46
aloysbaillet
closed
5 years ago
0
Passing subdivision settings to Hydra
#45
sirpalee
closed
5 years ago
3
display each renderer directly in the viewport renderer menu
#44
chadrik
closed
5 years ago
2
UV translation wrong
#43
pmolodo
closed
5 years ago
2
shadow bias needs work
#42
pmolodo
opened
5 years ago
0
"Illuminates by default" setting disables shadows
#41
pmolodo
closed
5 years ago
2
Selected lights can cause issues refreshing the viewport
#40
sirpalee
closed
5 years ago
1
opening a scene resets the render delegate in UI, but not in viewport
#39
pmolodo
closed
5 years ago
1
Support selection overlay for non HdSt render delegates
#38
sirpalee
closed
5 years ago
0
Figure out a way to support default lights via the render index
#37
sirpalee
closed
5 years ago
0
Improve the Maya to Hydra globals window
#36
sirpalee
opened
5 years ago
0
Support more types of Render Settings for Render Delegates
#35
sirpalee
closed
5 years ago
1
Selection does not work with instances
#34
sirpalee
closed
5 years ago
1
Allowing per instance material assignments
#33
sirpalee
opened
5 years ago
0
Enabling HdSt shadows for directional lights
#32
sirpalee
closed
5 years ago
0
Improve shadow projection matrix setup
#31
sirpalee
closed
5 years ago
1
Switching to Maya to Hydra while use all lights is enabled crashes
#30
sirpalee
closed
5 years ago
1
Add support for directional lights
#29
sirpalee
closed
5 years ago
0
Optimizing and cleaning out the callback hell
#28
sirpalee
opened
6 years ago
1
Add backwards compatibility to USD's master branch
#27
sirpalee
closed
5 years ago
0
Add support for instancing
#26
chadrik
closed
5 years ago
6
Add maya default lighting
#25
aloysbaillet
closed
6 years ago
3
Added a few more TF_DEBUG and added return carriages where missing
#24
aloysbaillet
closed
6 years ago
0
Add shader export mode targeting HdStream
#23
chadrik
closed
5 years ago
2
Deleting a light crashes Maya
#22
digicpictures
closed
6 years ago
0
Hiding lightsources
#21
digicpictures
closed
6 years ago
0
Pr/fix shadow matrix
#20
digicpictures
closed
6 years ago
1
Fix windows build
#19
digicpictures
closed
6 years ago
2
Modernizing cmake
#18
sirpalee
opened
6 years ago
0
Reparenting Dag Nodes is not supported
#17
sirpalee
closed
6 years ago
0
Renaming Dg/Dag nodes is not fully supported
#16
sirpalee
closed
6 years ago
0
Fixing circular symbol dependency between hdview and hdmaya and enable unresolved symbol warnings
#15
sirpalee
closed
5 years ago
2
Make TBB a required dependency.
#14
superfunc
closed
6 years ago
1
OSX support
#13
sirpalee
closed
6 years ago
4
Windows support
#12
chadrik
closed
6 years ago
1
Use MDGContextGuard to export motion samples
#11
chadrik
closed
5 years ago
3
Add support for subdivs
#10
chadrik
closed
5 years ago
3
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