MartijnHagenaars / LAGGED

Learning About Graphics and Game Engine Development
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game-engine opengl3

LAGGED

LAGGED (which stands for 'Learning About Graphics and Game Engine Development') is my custom game engine project aimed at exploring various aspects of engine and graphics development. Read more here: https://martijnhagenaars.com/lagged

This project is in active development.

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LAGGED uses the following libraries: