Tremor 2016 is a game level by Matthias "Masmblr" Peters for the open source game Tremulous.
Map Description:
For a long time, Tremor had held a special place as one of my favorite maps. However, there was always one aspect that never quite sat well with me—the rushed appearance. Determined to do justice to Tremor, I embarked on a mission to reshape it into something truly remarkable.
Introducing the Tremor Remake, named Tremor 2016, a homage to Gordon Miller's (Vedacon) original Tremulous map, Tremor. This recreation went beyond a mere facelift; it involved a complete redesign from the ground up while staying true to the layout that made Tremor beloved among players.
One notable addition to the map is the inclusion of a cargo elevator within the storage03 area. In this remake, the aliens find themselves lurking within the hangar, ready to pounce on unsuspecting prey, while the humans fortify their position in the control center. The battle for dominance unfolds within these two distinct areas, each offering its own tactical advantages and challenges.
To ensure optimal performance, hint brushes were employed, improving fps count. By meticulously carving out the space-theme, players are transported into a world where they truly feel immersed in the vast expanse of space.
The immersive experience is further enriched by an extensive sound atmosphere. From the echoing footsteps resonating through the metal corridors to the distant hum of machinery, every sound has been thoughtfully integrated to bring the map to life and amplify the spooky ambiance.
It's important to note that this is an UNOFFICIAL remake. It is a labor of love from a dedicated fan, aiming to pay tribute to the timeless legacy of Tremor. Although unofficial, the Tremor 2016 Remake aims to breathe new life into the map and provide players with an unforgettable gaming experience :).
Some textures I have drawn for the map:
Version: | Date: | Status: |
---|---|---|
1.0 | 08/05/2016 | beta |
1.1 | 10/05/2016 | beta |
1.2 | 15/05/2016 | release |
Binary:
/%PATH%/Tremulous/base/
.Source:
DRIVE:/%PATH%/tremulous/
| tremulous.exe
| tremulous.x86
| ...
+---base
| | autogen.cfg
| | data-1.1.0.pk3
| | map-atcs-1.1.0.pk3
| | ...
| +---env
| +---maps
| +---models
| +---scripts
| +---sounds
| \---textures
/%PATH%/tremulous/base/maps
and, from the menu, choose 'Build -> 'Build with final settings.'-sv_pure 0 -devmap MAPNAME
. Make sure to replace "MAPNAME" with the actual name of the map you compiled.Photoshop CS6 \ Audacity \ NetRadiant \ Q3Map2
Official Tremulous website: https://tremulous.net NET Radiant Level-Editor: https://netradiant.gitlab.io Master-Server-List: http://dpmaster.deathmask.net/?game=tremulous Unofficial successor "Unvanquished": https://unvanquished.net
Some assets may be derivative works or subject to different licenses. Please refer for author and license details. Note that some files may have been modified. Below is a list of files and their legal statuses.
levelshots\tremor_2016.jpg 1 \ maps\prefabricated_elements.map 1 \ maps\tremor_2016.map 1 \ maps\tremor_2016\lm_0000.tga 1 \ maps\tremor_2016\lm_0001.tga 1 \ maps\tremor_2016\lm_0002.tga 1 \ maps\tremor_2016\lm_0003.tga 1 \ maps\tremor_2016\lm_0004.tga 1 \ maps\tremor_2016\lm_0005.tga 1 \ maps\tremor_2016\lm_0006.tga 1 \ maps\tremor_2016\lm_0007.tga 1 \ maps\tremor_2016\lm_0008.tga 1 \ maps\tremor_2016\lm_0009.tga 1 \ maps\tremor_2016\lm_0010.tga 1 \ maps\tremor_2016\lm_0011.tga 1 \ maps\tremor_2016\lm_0012.tga 1 \ maps\tremor_2016\lm_0013.tga 1 \ maps\tremor_2016\lm_0014.tga 1 \ models\mapobjects\tremor_2016\box.ase 1 \ models\mapobjects\tremor_2016\box2.ase 1 \ models\mapobjects\tremor_2016\comp_01.ase 1 \ models\mapobjects\tremor_2016\comp_02.ase 1 \ models\mapobjects\tremor_2016\plant\dirt.tga 3 \ models\mapobjects\tremor_2016\plant\leaf1.tga 3 \ models\mapobjects\tremor_2016\plant\leaf2.tga 3 \ models\mapobjects\tremor_2016\plant\plant1.ase 3 \ models\mapobjects\tremor_2016\plant\plant2.ase 3 \ models\mapobjects\tremor_2016\plant\pot.jpg 3 \ models\mapobjects\tremor_2016\plant\pot_glow.jpg 3 \ models\mapobjects\tremor_2016\plant\root.tga 3 \ models\mapobjects\tremor_2016\plant\trunk.tga 3 \ scripts\shaderlist.txt 1 \ scripts\tremor_2016.arena 1 \ scripts\tremor_2016.particle 1 \ scripts\tremor_2016.shader 1 \ textures\tremor_2016\black.tga 1 \ textures\tremor_2016\tremor_2016_env.jpg 1 \ textures\tremor_2016\tremor_2016_glass_01.jpg 1 \ textures\tremor_2016\tremor_2016_glass_02.tga 1 \ textures\tremor_2016\tremor_2016_red_shade.jpg 1 \ textures\tremor_2016\tremor_2016_sfx_sprite_01.jpg 1 \ textures\tremor_2016\tremor_2016_sfx_sprite_02.jpg 1 \ textures\tremor_2016\tremor_2016_smoke.tga 1 \ textures\tremor_2016\tremor_2016_sparks.jpg 1 \ textures\tremor_2016\tremor_2016_sparksb.jpg 1 \ textures\tremor_2016\tremor_2016_tex_1.jpg 2 \ textures\tremor_2016\tremor_2016_tex_10.jpg 2 \ textures\tremor_2016\tremor_2016_tex_11.jpg 3 \ textures\tremor_2016\tremor_2016_tex_11_glow.jpg 3 \ textures\tremor_2016\tremor_2016_tex_12.jpg 3 \ textures\tremor_2016\tremor_2016_tex_12_glow.jpg 3 \ textures\tremor_2016\tremor_2016_tex_13.jpg 3 \ textures\tremor_2016\tremor_2016_tex_13_glow.jpg 3 \ textures\tremor_2016\tremor_2016_tex_14.jpg 1 \ textures\tremor_2016\tremor_2016_tex_15.jpg 1 \ textures\tremor_2016\tremor_2016_tex_16.tga 1 \ textures\tremor_2016\tremor_2016_tex_16b.tga 1 \ textures\tremor_2016\tremor_2016_tex_17.jpg 1 \ textures\tremor_2016\tremor_2016_tex_2.jpg 1 \ textures\tremor_2016\tremor_2016_tex_20.tga 1 \ textures\tremor_2016\tremor_2016_tex_20_glow.jpg 1 \ textures\tremor_2016\tremor_2016_tex_21.jpg 1 \ textures\tremor_2016\tremor_2016_tex_2b.jpg 1,2 \ textures\tremor_2016\tremor_2016_tex_3.jpg 1,3 \ textures\tremor_2016\tremor_2016_tex_30.jpg 1,3 \ textures\tremor_2016\tremor_2016_tex_31b.jpg 1 \ textures\tremor_2016\tremor_2016_tex_3_glow.jpg 3 \ textures\tremor_2016\tremor_2016_tex_3b.jpg 3 \ textures\tremor_2016\tremor_2016_tex_3b_glow.jpg 3 \ textures\tremor_2016\tremor_2016_tex_4.jpg 3 \ textures\tremor_2016\tremor_2016_tex_5.jpg 3 \ textures\tremor_2016\tremor_2016_tex_6.jpg 3 \ textures\tremor_2016\tremor_2016_tex_7.jpg 3 \ textures\tremor_2016\tremor_2016_tex_8.jpg 3 \ textures\tremor_2016\tremor_2016_tex_9.jpg 3 \ textures\tremor_2016\tremor_2016_turbine.tga 1
Matthias "Masmblr" Peters \ Content: Map, Textures, Shaders \ License: Attribution-NonCommercial-ShareAlike 4.0 International \ (See "LICENSE" file for more Informations.)
Philip “Blazeeer” Klevestav \ Content: PK Textures \ License: Attribution License
Stijn “Ingar” Buys \ Content: Plant Model \ License: Attribution License
For all other content, their respective licensing rules and other legal provisions apply.