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MegaMek
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megameklab
MegaMekLab is a BattleTech unit modification program. It allows creating and modifying all unit types available in MegaMek from Support Vehicles up to WarShips. It also allows printing record sheets for single or multiple units.
http://www.megamek.org
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Windows Related CI Fixes
#1544
rjhancock
opened
2 days ago
1
Fix incorrect tooltip for SV officer minimum
#1542
Saklad5
opened
3 days ago
1
EDP armor breaks validation
#1541
Xeno426
opened
4 days ago
0
Clean up of Actions and normalization of them.
#1540
rjhancock
closed
4 days ago
2
BUG: No suitable method found for createIcon(Image,Camouflage,JLabel,Entity)
#1539
HammerGS
opened
4 days ago
1
MML portion of fix for #1537: Disable Tech Rating chooser for non-BAR armor in SVs
#1538
Sleet01
closed
1 week ago
0
Null point exception when exporting or trying to print Warship PDF
#1537
JoeJohnJordan
closed
1 week ago
1
Cannot armoring (armored components) Shields.
#1536
adamantsteel90
opened
1 week ago
1
Updated history.txt
#1535
IllianiCBT
closed
1 week ago
0
Fix 1533: Filter out space bomb artillery (only Arrow IV Bombs for now)
#1534
Sleet01
closed
1 week ago
0
Arrow IV Non-Homing missile (air-launched version) appears in Infantry Artillery selection
#1533
renanksan
closed
1 week ago
0
Total Warfare Flamer Appears On Other Tech Levels Beyond Unofficial
#1532
renanksan
closed
1 week ago
0
Superheavy vehicles printed with standard vehicle location table.
#1531
pavelbraginskiy
opened
2 weeks ago
1
Updated history.txt
#1530
IllianiCBT
closed
2 weeks ago
0
Don't print Edge abilities of troopers
#1529
pavelbraginskiy
closed
2 weeks ago
1
Mass print CGL
#1528
SJuliez
opened
2 weeks ago
1
Validation accepts negative unnallocated armor points
#1527
renanksan
opened
2 weeks ago
2
Updated history.txt
#1526
IllianiCBT
closed
2 weeks ago
0
Super Heavy Costs and more.
#1523
Logajam
opened
3 weeks ago
0
Battle Armor modular weapon mounts are missing from the editor entirely
#1522
Lincolnator42069
closed
3 weeks ago
1
Fix to-hit modifier for pilot damage on aerospace record sheets.
#1521
neoancient
closed
2 weeks ago
1
Don't print Edge abilities of pilots
#1520
pavelbraginskiy
closed
2 weeks ago
1
Added a missing "(resourceMap.getString", fixing a tooltip
#1519
repligator
closed
2 weeks ago
0
[RFE] Editable Turrets/Gun Emplacements
#1518
repligator
closed
4 weeks ago
1
Add discord-formatted export support
#1517
pavelbraginskiy
closed
1 month ago
1
Incorrect Calculation for Patchwork Armor.
#1516
BoloNike
opened
1 month ago
0
Updates for Java 17
#1515
rjhancock
closed
5 days ago
4
Fix attrocious table shading render speed
#1514
pavelbraginskiy
closed
1 month ago
0
[RFE] Export for Discord Option
#1513
Thom293
closed
1 month ago
0
[RFE] - Display Quirk Point Costs, and Balance
#1512
Thom293
opened
1 month ago
0
Update history.txt
#1511
Sleet01
closed
1 month ago
0
Improve readability of tables
#1510
pavelbraginskiy
closed
1 month ago
9
[0.49.19.1] RFE - Remember Settings for Equipment Filters
#1509
PhoenixHeart512
opened
1 month ago
0
RFE: Add a "Custom" Filter to show only my customs
#1508
Thom293
closed
1 month ago
2
Fix conventional fighter return table column header
#1507
Sleet01
closed
1 month ago
0
Data Fixes for 0.49.19.1
#1506
Sleet01
closed
1 month ago
0
Add commit 8555ebe and Commando filename collision fix
#1505
Sleet01
closed
1 month ago
0
Update workflows for 0.49.19.1 (attempt 1)
#1504
Sleet01
closed
1 month ago
0
MegaMekLab 0.49.19.1 dot release
#1503
Sleet01
closed
1 month ago
0
MekLab is counting armor crit slots as extra tons of armor when costing units
#1502
sirbayer
closed
1 month ago
4
Tube Artillery is Mountable on Aerospace
#1501
Logajam
opened
2 months ago
0
Update history.txt
#1500
Sleet01
closed
2 months ago
0
[49.19] [RFE] Ability to save default weapon order to the unit file.
#1499
Nehvar
opened
2 months ago
3
Add separate handling for BA PW jump bonus tooltip
#1498
Sleet01
closed
2 months ago
0
BA final jump MP tooltip is incorrect for BA with Partial Wing
#1497
Sleet01
closed
2 months ago
0
v49.19 Unable to Add Fuel to WarShips
#1496
MagpieTheMad
opened
2 months ago
0
[49.19] Two issues with Aerospace Fighters and Cargo.
#1495
Nehvar
opened
2 months ago
0
Heavy Gauss and Mech Turrets.
#1494
HammerGS
closed
2 months ago
0
Weapon bay rework
#1493
neoancient
closed
2 months ago
0
Trigger savefile selection when unit name changes
#1492
pavelbraginskiy
closed
2 months ago
0
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