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MinecraftU
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2021-computer-adventures
Repository for our 2021 Computer Adventures Ruby project!
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WIP native build
#73
dealingwith
closed
2 years ago
0
Create native executable
#72
dealingwith
closed
2 years ago
0
De-randomize new tetromino generation with bag
#71
jamespeilunli
closed
3 years ago
0
Display leaderboard on start and game over screens
#70
jamespeilunli
closed
3 years ago
9
Display leaderboard on game over
#69
jamespeilunli
closed
3 years ago
0
Display leaderboard on start screen
#68
jamespeilunli
closed
3 years ago
2
Display leaderboard on start screen
#67
jamespeilunli
closed
3 years ago
0
adds rudimentary start screen
#66
dealingwith
closed
3 years ago
1
slightly more animated row removal
#65
dealingwith
closed
3 years ago
0
Add homepage
#64
jamespeilunli
closed
3 years ago
0
Add leaderboard
#63
jamespeilunli
closed
3 years ago
2
Add ghost tetromino
#62
jamespeilunli
closed
3 years ago
0
Display ghost block
#61
jamespeilunli
closed
3 years ago
0
Fancier row removal
#60
dealingwith
closed
3 years ago
8
De-randomize new tetromino generation
#59
dealingwith
closed
3 years ago
2
Leaderboard
#58
dealingwith
closed
3 years ago
4
Speed up game as player progresses
#57
jamespeilunli
closed
3 years ago
0
Improve scoring
#56
jamespeilunli
closed
3 years ago
3
Animate row removal
#55
dealingwith
closed
3 years ago
0
Improve on scoring
#54
jamespeilunli
closed
3 years ago
1
Detects game over
#53
jamespeilunli
closed
3 years ago
0
End game when Tetrominos reach top of board
#52
jamespeilunli
closed
3 years ago
0
Add sideways acceleration
#51
jamespeilunli
closed
3 years ago
0
Add sideways acceleration (with left and right key HOLD)
#50
jamespeilunli
closed
3 years ago
1
Adds scoreboard
#49
dealingwith
closed
3 years ago
4
Allow tetromino to fall after collision save
#48
jamespeilunli
closed
3 years ago
7
Add score component
#47
dealingwith
closed
3 years ago
0
Allow tetrominos to fall after they've been "saved" by the last chance move before collision detect
#46
jamespeilunli
closed
3 years ago
2
Add downwards drop and acceleration
#45
jamespeilunli
closed
3 years ago
3
Detect Tetris (4 rows at once)
#44
jamespeilunli
closed
3 years ago
2
Allow down keypress to move tetromino all the way to the bottom
#43
jamespeilunli
closed
3 years ago
1
Bug that might occur when tetrominos fall rates are faster
#42
jamespeilunli
closed
3 years ago
3
i pushed this to the wrong branch
#41
jamespeilunli
closed
3 years ago
0
Remove filled rows
#40
jamespeilunli
closed
3 years ago
2
Remove row when filled
#39
jamespeilunli
closed
3 years ago
0
create Gameboard class
#38
dealingwith
closed
3 years ago
1
Refactor Part 2
#37
dealingwith
closed
3 years ago
0
Fix lag
#36
jamespeilunli
closed
3 years ago
0
Collision detection for rotation
#35
jamespeilunli
closed
3 years ago
4
Collision detection for rotation
#34
jamespeilunli
closed
3 years ago
0
dry up gameboard height and width definitions
#33
dealingwith
closed
3 years ago
2
Refactoring pass
#32
dealingwith
closed
3 years ago
1
Detect filled row
#31
dealingwith
closed
3 years ago
3
Collision detection
#30
jamespeilunli
closed
3 years ago
4
RFC: Build Conway's Game of Life in Ruby with Ruby2D
#29
dealingwith
closed
2 years ago
0
Do not allow gameboard to be taller than screen
#28
dealingwith
closed
3 years ago
2
Fix lag
#27
jamespeilunli
closed
3 years ago
0
Implement better tetromino collision detection
#26
dealingwith
closed
3 years ago
0
Allow different key presses to be evaluated at the same time
#25
jamespeilunli
closed
3 years ago
0
Allow tetrominos to stack
#24
jamespeilunli
closed
3 years ago
0
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