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MirrorNetworking
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Telepathy
Simple, message based, MMO Scale TCP networking in C#. And no magic.
MIT License
1.17k
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136
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slice buffers to sendbuffersize for higher performance
#130
Molth
closed
2 months ago
0
exception when disconnecting one of many clients in a console application
#129
PyrateAkananto
opened
10 months ago
0
fix(Logging): Added [Telepathy] to all log msgs
#128
MrGadget1024
closed
11 months ago
0
"Cannot access a disposed object" thrown OnClientDisconnect()
#127
Drakenfrost
opened
1 year ago
2
client callback OnDisconnected always being called twice
#126
PyrateAkananto
opened
1 year ago
4
Fixed compiler errors in example code of README.md
#125
PyrateAkananto
closed
11 months ago
0
Remove chained calls in Server.GetClientAddress()
#124
cdanek
opened
1 year ago
0
Rare NRE on Telepathy.Server.GetClientAddress()
#123
cdanek
opened
1 year ago
2
Code Example Out of date
#122
knarfel
opened
1 year ago
2
fix: Always enqueue Disconnected event
#121
imerr
closed
2 years ago
0
Id connection
#120
erimeurer
closed
2 years ago
2
Client accidentally stops to receive server messages
#119
Dried09
opened
2 years ago
1
Issue with connecting to server
#118
benjaben
closed
2 years ago
1
GitHub Actions integration
#117
zanecop
closed
11 months ago
3
Packets sent from remote connections are unreliable
#116
PhantomGamers
opened
3 years ago
1
Received message by server is kept in memory. How to clear?
#115
huguesl
opened
3 years ago
2
Failed to connect (0x80004005)
#114
client
closed
3 years ago
1
Failed to connect
#113
client
closed
3 years ago
0
Do not set timeouts on listener
#112
imerr
closed
3 years ago
0
About using Telepathy in a Unity-WebGL project
#111
CommanderLee
closed
3 years ago
2
客户端收到多条回复信息。
#110
Gipsyzgm
opened
3 years ago
1
Stopping server causes server to freeze
#109
allan-m-smith
opened
3 years ago
0
Disconnect overtakes final message
#108
GamesVineyard
opened
3 years ago
1
ObjectDisposedException in editor
#107
Merichbier
opened
3 years ago
1
TCP Listener - Error with Reconnection
#106
dkovac1993
closed
3 years ago
0
Client immediately disconnects when reconnecting an on-going game
#105
dinomaster606
opened
3 years ago
0
Fixed ObjectDisposedException on disconnect
#104
SparkyPotato
closed
3 years ago
1
How do I clear the queue for the current connection?
#103
donat410-dev
closed
3 years ago
0
No deprecation info for Telepathy.Logger removal
#102
BatteryAcid
opened
3 years ago
6
Server disconnects client after ~3 seconds.
#101
Chroma72
opened
3 years ago
2
Data are far larger in V2
#100
J4z3
opened
3 years ago
2
Send timeout not working
#99
J4z3
opened
3 years ago
4
Disconnect is never called!
#98
michaelcanudas
closed
3 years ago
3
Send timeout does not work
#97
J4z3
closed
3 years ago
1
Added encryption
#96
calebh
closed
3 years ago
0
Unable to parse file Assets/Mirror/Runtime/Transport/Telepathy/Telepathy.dll.meta: [Parser Failure at line 30: Expect ':' between key and value within mapping]
#95
AwesomeAlexx
closed
3 years ago
1
Does it work with android phone over WIFI?
#94
NiazBinSiraj
closed
3 years ago
1
Add support for TLS/SSL encryption
#93
maclof
closed
3 years ago
0
Which ports needs to be open (and or forwarded, NAT stuff etc) and with which associated protocol ?
#92
exiledgamesstudio
closed
3 years ago
1
Fix for disconnect bug
#91
James-Frowen
closed
3 years ago
0
adding warning to client connect
#90
James-Frowen
closed
4 years ago
0
Broadcast sending
#89
EdwardNee
closed
4 years ago
1
How do you Install Telepathy in Unity?
#88
valkyrienyanko
closed
4 years ago
1
Question : how to send big data ?
#87
Fangh
closed
3 years ago
2
client.Disconnect() don't work as expected! ( Infinity loops )
#86
fdsagizi
closed
3 years ago
1
Server data never gets received by client
#85
TheSeanLavery
closed
3 years ago
2
::ffff: what dose it mean?
#84
Haruho
closed
4 years ago
0
Exceptions are still thrown each time a player disconnects.
#83
Davidnovarro
closed
4 years ago
4
Exception is thrown when client is disconnected from server.
#82
Davidnovarro
closed
4 years ago
2
Fixed server hanging on stop
#81
Zeejfps
closed
3 years ago
4
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