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NTUT-FUCK-PTSD
/
Fuck-PTSD
This is a repo about rewriting the game `crypt of the necrodancer` in OOP Lab
MIT License
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add pause music
#116
onon1101
closed
4 months ago
0
Refactor Tool System
#115
onon1101
closed
4 months ago
1
fix the problem fetch speed too slow
#114
onon1101
closed
4 months ago
0
use Callback function to render and update
#113
HeavenManySugar
closed
4 months ago
0
The throw state show when press the key W+S
#112
onon1101
closed
4 months ago
1
Throw out the weapon from player
#111
onon1101
closed
4 months ago
0
Add torch functionality
#110
HeavenManySugar
closed
4 months ago
0
Optimize enemy/tile and animation handling
#109
HeavenManySugar
closed
4 months ago
0
Fix camera animation position bug
#108
HeavenManySugar
closed
4 months ago
0
Refactor2
#107
onon1101
closed
4 months ago
0
Implement enemy attack animations
#106
HeavenManySugar
closed
4 months ago
0
When enemies attack player, the face should turn to correct direction
#105
HeavenManySugar
closed
4 months ago
0
When go to next level the player animation position need to reset to {0,0}
#104
HeavenManySugar
closed
4 months ago
0
Fix ZIndex calculation in Enemy, Tile, and Tile subclasses
#103
HeavenManySugar
closed
4 months ago
0
Fix animation and z-index update in GreenSlime::Update()
#102
HeavenManySugar
closed
4 months ago
0
Refactor code and fix issues
#101
HeavenManySugar
closed
4 months ago
0
Current Health use before init
#100
HeavenManySugar
closed
4 months ago
1
fix out of range the index
#99
onon1101
closed
4 months ago
0
Refactor Animation to improve code organization and reduce coupling
#98
HeavenManySugar
closed
4 months ago
0
Refactor Animation to improve code organization and reduce coupling
#97
HeavenManySugar
closed
4 months ago
0
Refactor Camera::Update function to use m_Renderer->ClearChildren()
#96
HeavenManySugar
closed
4 months ago
2
Git page
#95
onon1101
closed
4 months ago
4
Actions
#94
onon1101
closed
4 months ago
0
update actions
#93
onon1101
closed
4 months ago
0
new doxygen config
#92
onon1101
closed
4 months ago
0
modify the format type
#91
onon1101
closed
4 months ago
0
Refactor MiniMap class to optimize enemy and player updates
#90
HeavenManySugar
closed
4 months ago
0
Fix Enemies movement
#89
HeavenManySugar
closed
4 months ago
2
Mix two camera in one
#88
HeavenManySugar
closed
4 months ago
0
Lobby
#87
onon1101
closed
4 months ago
0
Fix formatting issues in multiple source files
#86
HeavenManySugar
closed
4 months ago
0
Indicator of the Tempo
#85
onon1101
closed
4 months ago
0
Add MiniMap prototype and optimize CanPlayerSeePosition
#84
HeavenManySugar
closed
4 months ago
0
DungeonMap's TempoTrigger
#83
HeavenManySugar
closed
4 months ago
0
Render shadow of Tile and Enemy & ColorCube
#82
HeavenManySugar
closed
4 months ago
0
add getter that tempo index and time
#81
onon1101
closed
4 months ago
0
Fix Release Build
#80
HeavenManySugar
closed
5 months ago
0
Refactor code and fix bugs
#79
HeavenManySugar
closed
5 months ago
0
Refactor Tile classes and add GeneralDoor, GeneralFloor, and GeneralWall subclasses
#78
HeavenManySugar
closed
5 months ago
0
Add Camera shake functionality
#77
HeavenManySugar
closed
5 months ago
0
set window icon and change window name
#76
onon1101
closed
5 months ago
0
patch the several problem with music tempo trigger
#75
onon1101
closed
5 months ago
1
[WIP] Player Dig and Attack
#74
HeavenManySugar
closed
5 months ago
3
fix tempo click
#73
onon1101
closed
5 months ago
0
Imgui
#72
onon1101
opened
5 months ago
0
Fix some warning.......
#71
onon1101
closed
5 months ago
2
refactor the keyborad in app.cpp
#70
onon1101
closed
5 months ago
1
Patch the char pr
#69
onon1101
closed
5 months ago
0
Watch this
#68
onon1101
opened
5 months ago
0
Is the Type `const char *` not allow to transfer to function `LOG_INFO` ?
#67
onon1101
closed
5 months ago
2
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