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NTUT-FUCK-PTSD
/
Fuck-PTSD
This is a repo about rewriting the game `crypt of the necrodancer` in OOP Lab
MIT License
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Add more enemies
#66
HeavenManySugar
closed
5 months ago
3
Segmentation fault (core dumped)
#65
onon1101
closed
5 months ago
1
Perhaps we can create a debug screen
#64
HeavenManySugar
opened
5 months ago
2
The GameObject animation doesn’t sync
#63
HeavenManySugar
opened
5 months ago
0
Implement A* algorithm for pathfinding in Dungeon module
#62
HeavenManySugar
closed
5 months ago
3
Build the ToolSystem that include weapon, tools, equipment e.d.
#61
onon1101
closed
5 months ago
2
Charactor's Equipment
#60
onon1101
closed
5 months ago
1
macOS lag fix
#59
HeavenManySugar
closed
5 months ago
0
add dep of boost
#58
onon1101
closed
5 months ago
0
refactor the maincharacter
#57
onon1101
opened
5 months ago
0
Add MapData class for storing map data and constructor arguments to RedBat, BlueSlime, GreenSlime, and OrangeSlime classes
#56
HeavenManySugar
closed
5 months ago
0
Tempo incorrect
#55
onon1101
opened
5 months ago
0
music trigger
#54
onon1101
closed
5 months ago
0
All base class, must add virtual destructor
#53
HeavenManySugar
closed
5 months ago
3
[WIP] Dungeon::enemies Map Collision between Enemy and Tile
#52
HeavenManySugar
closed
5 months ago
2
modify Animation SpriteSheet to improve performance
#51
HeavenManySugar
opened
5 months ago
0
fix that cannot compile with msvc
#50
onon1101
closed
5 months ago
1
dep
#49
onon1101
closed
5 months ago
0
modify the Tools class
#48
onon1101
opened
5 months ago
1
change the way of download that not Fetchcontent in cmake but Github Submodule.
#47
onon1101
closed
5 months ago
0
replace the value name from Attack to Weapon
#46
onon1101
closed
5 months ago
0
Add Dungeon/Enemies & modify Animation call & Dynamic draw map
#45
HeavenManySugar
closed
5 months ago
0
Windows write
#44
onon1101
closed
5 months ago
1
Conflict the `winnt.h` in compile time in MSVC
#43
onon1101
closed
5 months ago
3
.
#42
onon1101
closed
5 months ago
0
Refactor 2
#41
onon1101
closed
5 months ago
0
Refactor Dungeon::Map class
#40
HeavenManySugar
closed
5 months ago
0
add diamond and coin in window
#39
onon1101
closed
5 months ago
0
[low priority] Character animation ZIndex error
#38
HeavenManySugar
closed
5 months ago
2
スーパータイル
#37
HeavenManySugar
closed
5 months ago
0
Improve render and Add more tile
#36
HeavenManySugar
closed
5 months ago
0
Do we need to dev in docker container ?
#35
onon1101
opened
5 months ago
0
Update ZIndex for MainCharacter and Tile
#34
HeavenManySugar
closed
5 months ago
0
Mixer
#33
onon1101
closed
5 months ago
0
Complete animation and camera movement
#30
HeavenManySugar
closed
6 months ago
0
Revert "player's animation"
#29
HeavenManySugar
closed
6 months ago
0
efficient problem
#28
onon1101
closed
5 months ago
1
player's animation
#27
onon1101
closed
6 months ago
0
I think, we need to suspend to dev the game in 1 ~ 2 week
#26
onon1101
closed
5 months ago
1
Refactor
#25
onon1101
closed
6 months ago
0
[cmake] modify to use cmake to download the PTSD
#24
onon1101
closed
6 months ago
0
Player animation and PTSD use cmake to download
#23
onon1101
closed
6 months ago
0
Cmake ptsd
#22
onon1101
closed
6 months ago
0
CountImagePixel maybe won‘t count transparent(empty) pixel
#21
HeavenManySugar
closed
6 months ago
1
Test the actions
#20
onon1101
closed
6 months ago
0
Add Dungeon module and Level class
#19
HeavenManySugar
closed
6 months ago
5
Create multi_system.yml
#18
onon1101
closed
6 months ago
0
Is it possible to make a nonlinear animation that character move in PTSD
#17
onon1101
closed
5 months ago
1
Implemented Basic Camera
#16
HeavenManySugar
closed
6 months ago
0
Refactor SpriteSheet class and fix type conversion
#15
HeavenManySugar
closed
6 months ago
0
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