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NiftyManiac
/
factorio-stickynotes
StickyNotes mod for Factorio
MIT License
2
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6
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Made 0.15.x compatible
#23
trigrab
closed
7 years ago
1
0.15 Overhaul, closes both pending pull requests
#22
Nexela
opened
7 years ago
2
Please add new Event Handler for updating sticky note positions
#21
Nexela
opened
7 years ago
0
Update for 0.15
#20
tehasdf
opened
7 years ago
0
Added interface functions to create notes
#19
Adilf
opened
7 years ago
1
Note text lost when revived by script
#18
Adilf
opened
7 years ago
2
Game crash
#17
NiftyManiac
closed
7 years ago
1
Signs lose their text when built through blueprint by robots.
#16
Adilf
closed
7 years ago
4
Instant blueprint fix
#15
Mooncat25
closed
7 years ago
3
HP Bar Glitch
#14
Mooncat25
closed
7 years ago
5
Error on first-time load with creative mode
#13
NiftyManiac
opened
7 years ago
0
Construction robot issues
#12
NiftyManiac
closed
7 years ago
1
Signs lose their text when blueprinted
#11
NiftyManiac
closed
7 years ago
1
Notes sometimes aren't placed with instant blueprints
#10
NiftyManiac
closed
7 years ago
1
Error on_marked_for_deconstruction player index is optional
#9
Nexela
closed
7 years ago
3
Color-picker isn't supported in blueprints
#8
NiftyManiac
opened
7 years ago
0
Notes don't get deleted in some circumstances
#7
NiftyManiac
closed
7 years ago
5
Invis-notes are sometimes placed innaccurately
#6
NiftyManiac
closed
7 years ago
1
Many invis-notes placed when dragging a blueprint
#5
NiftyManiac
closed
7 years ago
2
Note reviving when placed in a forest screws up
#4
NiftyManiac
opened
7 years ago
0
Text overflow
#3
Nexela
closed
7 years ago
2
Flying text
#2
Nexela
closed
7 years ago
0