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NovaSquirrel
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NovaTheSquirrel2
A very early sequel to Nova the Squirrel for SNES
GNU General Public License v3.0
62
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2
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Mode7 with forcefield
#69
NovaSquirrel
closed
10 months ago
0
Can't compile the source code under Windows 10.
#68
omonim2007
opened
11 months ago
6
Merge identical block definitions
#67
NovaSquirrel
opened
1 year ago
0
Dizworld-based Mode 7 minigame
#66
NovaSquirrel
closed
1 year ago
0
IndexError: pop from empty list
#65
jeffythedragonslayer
opened
2 years ago
3
Force actors tagged as Essential to spawn no matter what
#64
NovaSquirrel
opened
2 years ago
0
Level decompression command that's a rectangle of solid ledge tiles
#63
NovaSquirrel
opened
2 years ago
0
Add indirection between a block ID and the tile numbers
#62
NovaSquirrel
opened
2 years ago
0
Additional level shapes (256x64, 64x256, 128x128)
#61
NovaSquirrel
opened
2 years ago
0
Vertical levels
#60
NovaSquirrel
closed
2 years ago
1
Let camera scroll over to show you something
#59
NovaSquirrel
opened
2 years ago
0
Echo effects
#58
NovaSquirrel
closed
2 years ago
0
Sound effects interrupting music channels
#57
NovaSquirrel
closed
2 years ago
0
Incorporate an audio engine
#56
NovaSquirrel
closed
2 years ago
1
Handle trying to change too many blocks at once
#55
NovaSquirrel
closed
2 years ago
0
Particle effect for toggle switches
#54
NovaSquirrel
opened
2 years ago
0
Add an animation for removing an ability
#53
NovaSquirrel
closed
2 years ago
0
Sword ability
#52
NovaSquirrel
closed
2 years ago
1
Program in the ability to carry stuff
#51
NovaSquirrel
closed
2 years ago
1
Animate projectiles causing damage
#50
NovaSquirrel
opened
2 years ago
0
Stun animation/graphic for more complicated enemies
#49
NovaSquirrel
closed
2 years ago
2
Put raccoons somewhere
#48
NovaSquirrel
opened
2 years ago
0
Ability help, show when you first get an ability
#47
NovaSquirrel
opened
3 years ago
0
Add ability to specify transformations per-file before converting PNGs to SNES format
#46
NovaSquirrel
closed
3 years ago
0
Entering and exiting the inventory resets ability use state
#45
NovaSquirrel
opened
3 years ago
0
Rearrange video RAM to put layers 2 and 3 together
#44
NovaSquirrel
closed
3 years ago
0
Some sort of animation when you copy something
#43
NovaSquirrel
opened
3 years ago
0
Using an ability item triggers the ability for one frame?
#42
NovaSquirrel
closed
3 years ago
0
Dynamically load sprite tilesets
#41
NovaSquirrel
closed
3 years ago
0
Animated water (and splashes?)
#40
NovaSquirrel
opened
3 years ago
0
Draw an explosion effect
#39
NovaSquirrel
opened
3 years ago
2
Alternate puzzle level view that's top-down
#38
NovaSquirrel
opened
4 years ago
0
Fancier scroll barrier system
#37
NovaSquirrel
opened
4 years ago
1
Down+B while on a ladder drops through the floor
#36
NovaSquirrel
opened
4 years ago
1
Mode 7 levels: Checkpoints cause a flicker in mode 1 area for one frame?
#35
NovaSquirrel
closed
4 years ago
0
Swimming
#34
NovaSquirrel
opened
4 years ago
1
Items you can pick up in levels
#33
NovaSquirrel
opened
4 years ago
0
Ability to customize the color scheme of text boxes/inventory
#32
NovaSquirrel
opened
4 years ago
0
Background and sprites not scrolling the same way
#31
NovaSquirrel
closed
3 years ago
1
Prevent some entities from unloading while teleporting
#30
NovaSquirrel
closed
4 years ago
0
Faster autotiling
#29
NovaSquirrel
opened
4 years ago
0
Level start/end animation
#28
NovaSquirrel
opened
4 years ago
0
Issues compiling NovaTheSquirrel2 on Linux
#27
undisbeliever
closed
4 years ago
4
Better wall ejection
#26
NovaSquirrel
opened
4 years ago
0
Second foreground layer doesn't scroll in columns correctly?
#25
NovaSquirrel
closed
3 years ago
1
Generic DMA queue system
#24
NovaSquirrel
closed
4 years ago
0
Command to render part of the level into a dialog scene
#23
NovaSquirrel
opened
4 years ago
0
Compress portraits
#22
NovaSquirrel
closed
4 years ago
1
Animation in cutscenes
#21
NovaSquirrel
opened
4 years ago
0
Restore sprite palettes after a dialog screen
#20
NovaSquirrel
closed
4 years ago
0
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