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OSS-Cosmic
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AmnesiaTheDarkDescent
GNU General Public License v3.0
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chore(deps): Bump actions/download-artifact from 3 to 4.1.7 in /.github/workflows
#125
dependabot[bot]
opened
2 months ago
0
feat: migrate editor entity bones
#124
pollend
opened
5 months ago
0
feat: fix broken rope
#123
pollend
closed
5 months ago
0
feat: migrate CombineObjectsAndCreatePhysics with structure view
#122
pollend
opened
5 months ago
0
feat: migrate logic to use semantic stream
#121
pollend
opened
5 months ago
0
feat: fix broken editor planes
#120
pollend
closed
5 months ago
0
freat: remove pre post z pass
#119
pollend
closed
5 months ago
0
feat: update the version fo the forge and update rest of code to use it
#118
pollend
closed
5 months ago
0
bugfix: fix update problem with material descriptor set
#117
pollend
closed
10 months ago
0
feat: replace cRendererDeferred with cRendererDeferred2
#116
pollend
closed
10 months ago
0
Feature/pcf
#115
pollend
closed
10 months ago
0
feat: add uniform ring buffer for viewport
#114
pollend
closed
10 months ago
0
feat: simplify guiset global
#113
pollend
closed
10 months ago
0
feat: implement water material
#112
pollend
closed
10 months ago
0
Rendering Backend Rebuild (v1027)
#111
pollend
opened
10 months ago
0
Feature/cleanup renderer simplify
#110
pollend
closed
10 months ago
0
feature: visibility buffer illuminiation translucency
#109
pollend
closed
10 months ago
0
feat: attempt to address rendering problems with radv mesa
#108
pollend
closed
10 months ago
1
feat: attempt to fix broken rendering ubuntu mesa
#107
pollend
opened
11 months ago
0
bugfix: attempt resolve broken rendering visibility buffer for linux
#106
pollend
closed
11 months ago
0
feat: re-implement translucency to gpu driven API
#105
pollend
closed
10 months ago
0
Feat/implement mesh allocator for beam rope
#104
pollend
closed
11 months ago
0
feat: add D3D12 implmenetation for windows
#103
pollend
closed
11 months ago
0
feat: tweak light cluster logic
#102
pollend
closed
11 months ago
0
feature: GPU driven pipeline
#101
pollend
closed
10 months ago
0
feature: rework packed unorm
#100
pollend
opened
11 months ago
0
bugfix: addressing performance issue visibility buffer
#99
pollend
opened
12 months ago
0
feature: vis buffer implementation
#98
pollend
opened
1 year ago
2
feature: simplified shadow map cache
#97
pollend
opened
1 year ago
0
feature: shadow cache
#96
pollend
opened
1 year ago
0
bugfix: remove parllax from pre/post z pass
#95
pollend
opened
1 year ago
0
feature: forward+ renderer
#94
pollend
closed
1 year ago
0
feat: reorganize binding logic
#93
pollend
closed
1 year ago
0
add internal format for submesh
#92
pollend
closed
1 year ago
0
feat: add SubMeshResourcePattern
#91
pollend
closed
1 year ago
0
feat: add tinyxml2 and remove IXMLDocument
#90
pollend
closed
1 year ago
0
feat: correct transpose for hpl math to sonymath
#89
pollend
closed
1 year ago
0
feat: cleanup simplify and remove submesh logic
#88
pollend
closed
1 year ago
0
Migrate math implementation from hpl2 to SonyMath
#87
pollend
opened
1 year ago
0
feat: add tools back to hpl2
#86
pollend
closed
1 year ago
0
feat: resolve texture loading problem DX12
#85
pollend
closed
1 year ago
0
Feature/update parllax
#84
pollend
closed
1 year ago
0
feat: fix vulkan stall in linux
#83
pollend
closed
1 year ago
0
bugfix: resolve dissolve filter
#82
pollend
closed
1 year ago
0
feat: start migration of math to SonyMath
#81
pollend
closed
1 year ago
0
feat: simplify material type scheme
#80
pollend
closed
1 year ago
0
feat: simplify material model
#79
pollend
closed
1 year ago
0
Compile error on gcc 10
#78
d10sfan
closed
1 year ago
2
Crashes instantly with Intel HD Graphics 620 on Linux
#77
pizzadude
opened
1 year ago
1
Use https instead of ssh for the-forge
#76
d10sfan
closed
1 year ago
1
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