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Make a mood board for art inspiration
#116
Omegastick
closed
4 years ago
0
As a prospective player, I want the game to have a consistent and striking art style, so that I will remember it
#115
Omegastick
closed
4 years ago
0
Add no login option for development
#114
Omegastick
closed
5 years ago
0
Thrusters might be stuck on during multiplayer
#113
Omegastick
closed
5 years ago
0
Bullet explosions don't show in multiplayer if the body is too close to a wall
#112
Omegastick
opened
5 years ago
0
As someone who has heard of the game, I want to be able to find out more quickly and easily, so that I can get excited
#111
Omegastick
closed
4 years ago
0
Display Elo in client
#110
Omegastick
closed
5 years ago
0
Online play is very slow
#109
Omegastick
closed
5 years ago
3
Update Elos when a game finishes
#108
Omegastick
closed
5 years ago
0
As a player who wants to train agents efficiently, I can do training runs remotely, so that I can use my computer for other things
#107
Omegastick
opened
5 years ago
0
As a player with a few matches under my belt, I can unlock new ship parts, so that I can put them on my ship
#106
Omegastick
closed
4 years ago
0
Make new sprites
#105
Omegastick
closed
4 years ago
1
Bloom
#104
Omegastick
closed
4 years ago
0
Crash on Windows
#103
Omegastick
closed
4 years ago
5
Screen distortions on explosions
#102
Omegastick
closed
4 years ago
1
Set up backtrace dumping
#101
Omegastick
closed
5 years ago
1
Performance warning errors
#100
Omegastick
opened
5 years ago
0
Add manual connect option for development
#99
Omegastick
closed
5 years ago
0
Automatically call matchmaking server in multiplayer
#98
Omegastick
closed
5 years ago
0
Add login to client
#97
Omegastick
closed
5 years ago
0
Make matchmaking server
#96
Omegastick
closed
5 years ago
0
Make login system
#95
Omegastick
closed
5 years ago
0
As a player, I can use a matchmaking service to play against others online, to increase my 'score'
#94
Omegastick
closed
5 years ago
1
Make end to end test for navigating menus
#93
Omegastick
closed
5 years ago
0
Run end-to-end tests on Windows
#92
Omegastick
closed
5 years ago
0
Make end-to-end test for training run
#91
Omegastick
closed
5 years ago
0
Make end-to-end test framework
#90
Omegastick
closed
5 years ago
0
Test Windows installer on fresh Windows install
#89
Omegastick
closed
5 years ago
0
Test Linux installer on fresh Linux install
#88
Omegastick
closed
5 years ago
1
Create installer for Windows
#87
Omegastick
closed
5 years ago
0
Create installer for Linux
#86
Omegastick
closed
5 years ago
0
As a Windows player, the game runs stably, so that I am not frustrated by crashes
#85
Omegastick
closed
5 years ago
0
Build problems on Windows
#84
Omegastick
closed
5 years ago
0
Show selected module in build screen
#83
Omegastick
closed
5 years ago
0
Add undo button functionality for deleted modules
#82
Omegastick
closed
5 years ago
0
Design undo button UI for deleted modules
#81
Omegastick
closed
5 years ago
0
Add delete module functionality
#80
Omegastick
closed
5 years ago
0
Design delete module GUI
#79
Omegastick
closed
5 years ago
0
As a player, I can delete modules that I don't want from my ship, so that I don't have to restart from scratch every time I make a mistake building the ship
#78
Omegastick
closed
5 years ago
0
Remove agones/logs.txt from source control
#77
Omegastick
closed
5 years ago
0
Make game timer only show while game is running
#76
Omegastick
opened
5 years ago
0
Freeze after multiplayer
#75
Omegastick
closed
5 years ago
1
As a player, I can change the number of lasers on the laser sensor module, so that I can make my sensing more fine grained
#74
Omegastick
opened
5 years ago
0
Implement empty square module
#73
Omegastick
closed
5 years ago
0
Make art for empty square module
#72
Omegastick
closed
5 years ago
0
As a player, I can add modules that don't do anything to my ship, so that I have more spaces to place useful modules
#71
Omegastick
closed
5 years ago
0
Being in the hill doesn't always give points
#70
Omegastick
opened
5 years ago
2
Crash when using batch sizes smaller than 600
#69
Omegastick
closed
5 years ago
0
Parallelize evaluation
#68
Omegastick
closed
5 years ago
0
As a new player, I can quickly and easily build a ship, so that I can get through my first game cycle quickly
#67
Omegastick
opened
5 years ago
0
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