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OndrejNepozitek
/
Edgar-Unity
Unity Procedural Level Generator
https://ondrejnepozitek.github.io/Edgar-Unity/docs/introduction
MIT License
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Shared tilemaps' material reset when build the project
#67
longtran2904
closed
4 years ago
14
How to know when it's timeout and restart it through code?
#66
longtran2904
closed
4 years ago
13
Cache room templates geometry
#65
OndrejNepozitek
opened
4 years ago
0
Dead Cells exemple
#64
geuks
closed
4 years ago
1
Custom room on LevelGraph
#63
geuks
closed
4 years ago
2
Improve documentation on how to access information about generated levels and individual rooms
#62
OndrejNepozitek
closed
3 years ago
0
Improve online API docs
#61
OndrejNepozitek
opened
4 years ago
0
Improve how are tilemaps merged
#60
OndrejNepozitek
opened
4 years ago
0
Fog of War
#59
OndrejNepozitek
closed
3 years ago
4
Doors lenght
#58
pvalium
closed
4 years ago
3
Simplify the process of implementing custom tilemap layers handlers
#57
OndrejNepozitek
closed
4 years ago
0
How to make a loading screen and track the progress of the dungeon generator?
#56
longtran2904
closed
4 years ago
2
Changing specific room tags and layers
#55
TechieCrow
closed
4 years ago
3
Revise architecture of generators
#54
OndrejNepozitek
opened
4 years ago
0
Keep transformations of individual tiles
#53
OndrejNepozitek
closed
4 years ago
0
Configure which doors can be connected together
#52
OndrejNepozitek
closed
3 years ago
5
Isometric levels
#51
OndrejNepozitek
closed
4 years ago
0
Disable colliders before copying tiles
#50
OndrejNepozitek
opened
4 years ago
0
Tilemap didn't save the transform of a tile
#49
longtran2904
closed
4 years ago
29
How to change the structure of layers in room templates?
#48
longtran2904
closed
4 years ago
17
How to close off dead end?
#47
longtran2904
closed
4 years ago
14
Updated project to make use of newer .Net ProceduralLevelGenerator DLLs
#46
davidpizon
closed
1 year ago
0
Are there any ways to get size(or bounds) of the rooms? (or the room's doors position)
#45
longtran2904
closed
4 years ago
5
Changing the random seed value last minute
#44
TechieCrow
closed
4 years ago
3
Level Graph grid Snapping
#43
TechieCrow
closed
4 years ago
5
Generator does not appear to work for dungeons that require a collider on floor
#42
farazk86
closed
4 years ago
10
There must be at least one point??
#41
farazk86
closed
4 years ago
2
The latest release alpha-1 does not have a unity package
#40
farazk86
closed
4 years ago
1
Can you please explain adding enemies to documentation?
#39
farazk86
closed
4 years ago
7
maybe i forgot something
#38
stickylabdev
closed
4 years ago
1
is there any way to auto update the generated map when we do a changes to a prefabs inside room template folder ?
#36
stickylabdev
closed
4 years ago
4
am i doing crazy mistakes ?
#35
stickylabdev
closed
4 years ago
4
Epic Fail if i use for Unity 2017
#34
stickylabdev
closed
4 years ago
2
how to save generated map but in game ?
#33
stickylabdev
closed
4 years ago
2
The name 'AssetDatabase' does not exist in the current context
#32
stickylabdev
closed
4 years ago
2
can not add prefab to collidable tilemap
#31
stickylabdev
closed
4 years ago
12
eature `interpolated strings' cannot be used because it is not part of the C# 4.0 language specification
#30
Sven65
closed
4 years ago
1
Contradiction in documentation and license
#29
GabLeRoux
closed
5 years ago
1
One of the "wrong" corridor room templates in the documentation is in fact allowed by the algorithm
#28
OndrejNepozitek
closed
4 years ago
0
Add button to the generator pipeline that will run the generator multiple times and gather statistics
#27
OndrejNepozitek
closed
4 years ago
0
Show how to add rooms manually after the dungeon was generated
#26
OndrejNepozitek
closed
4 years ago
0
If both Config and Task are in the same file, the file must by named by the Config?
#25
OndrejNepozitek
closed
4 years ago
0
Rooms overlapping when they should not
#24
OndrejNepozitek
closed
5 years ago
0
Generated levels too similar if only a few iterations of the algorithm are needed
#23
OndrejNepozitek
closed
4 years ago
0
Show how to add doors to examples
#22
OndrejNepozitek
closed
4 years ago
0
Rename LayoutGraphs to LevelGraphs
#21
OndrejNepozitek
closed
5 years ago
0
Add Google analytics to documentation website
#20
OndrejNepozitek
closed
5 years ago
0
Add timeout settings to generator pipeline
#19
OndrejNepozitek
closed
5 years ago
0
Transform RoomInfo.GeneratorData to Unity representation
#18
OndrejNepozitek
closed
4 years ago
0
Allow rotations/transformations of room templates
#17
OndrejNepozitek
closed
4 years ago
0
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