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OpenEmu
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Mupen64Plus-Core
OpenEmu Core plugin with Mupen64Plus to support N64 emulation
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Update .gitmodules
#43
Azyzraissi
opened
2 weeks ago
0
Fix buffer overflow in RSP DMA - SECURITY CONCERN
#42
bkimmett
closed
5 months ago
0
Cannot Build OpenEmu on macOS 14 due to Mupen64Plus Error
#41
Jenavieve-Rose
opened
1 year ago
6
Fix broken relative paths in Xcode project
#39
janseeger
closed
10 months ago
0
Mario Kart 64 Sound Issue and Incomplete Renders.
#38
alexjones14
opened
2 years ago
3
Diddy Kong Racing freezes at 2nd Wizpig race cut scene
#37
jwillson
closed
2 years ago
1
Diddy Kong Racing freezes at 2nd Wizpig race cut scene
#36
jwillson
closed
2 years ago
1
Could you add Transfer Pak support to Mupen64Plus?
#35
renanr
opened
4 years ago
2
Hires Textures and FPS?
#34
estefan3112
opened
4 years ago
0
N64 Widescreen support/N64 Hacks With Widescreen support not working
#33
RegDuy
opened
4 years ago
0
Please update to GlideN64 4.0
#32
StenApp
closed
4 years ago
0
Diddy Kong Racing crash
#31
ghost
closed
5 years ago
1
OpenEmuHelper Process
#28
kylegordy
opened
5 years ago
5
Star Wars : Rogue Squadron only showed half screen when Mupen64Plus-Core updated to 2.5.5
#27
Gankosakae
closed
6 years ago
2
Use of undeclared identifier 'g_rdram' in MupenGameCore.m
#26
StenApp
closed
6 years ago
1
Choppy audio and laggy gameplay with 2.5.4, fixed by reverting to 2.5.3
#25
tupelo-schneck
closed
6 years ago
1
World Rally 2 Open Emu
#24
GatecrasherUK
closed
7 years ago
1
Use FBO 1 from OE context to render. Clean up previous workarounds
#23
duckey77
closed
7 years ago
0
Create a separate frame buffer for OpenEmu rendering for textures to be drawn to and rendered
#22
duckey77
closed
7 years ago
0
Manually apply the pNextBuffer as a texture on pFilteredBuffer
#21
duckey77
closed
7 years ago
0
Remove the second pNextBuffer processing in render buffer.
#20
duckey77
closed
7 years ago
0
Change the Render buffer to the pFilterBuffer and not m_pCurrent.
#19
duckey77
closed
7 years ago
0
Update GLideN64 to git version
#18
duckey77
closed
7 years ago
0
Move to OpenGL3 using GLideN64. With working video
#17
duckey77
closed
7 years ago
2
Swapping out plugins
#16
Fooshman135
closed
7 years ago
3
Changing Input (Controller Pak/Rumble Pak)
#15
drakecaiman
opened
7 years ago
3
Crash on stop in XPC mode
#14
mrvacbob
closed
8 years ago
1
Only shows part of the display
#13
emilygracevee
closed
8 years ago
2
Mupen64 doesn't seem to be available on the compiled version.
#12
Solidaton
closed
8 years ago
4
Audio channels reversed
#11
OMGsus
closed
8 years ago
3
Paper Mario Problems
#10
Amazee-Dayzee
closed
9 years ago
1
Please update to Mupen64Plus v2.5
#9
pizuz
closed
9 years ago
3
Software rendering plugin for N64
#8
mrvacbob
closed
7 years ago
3
Multi player game displaying only first players screen
#7
BrentAutry
opened
10 years ago
2
Save States are not actually saving
#6
rbmntjs
closed
10 years ago
3
Glide64 MK2 Video Plugin does not work
#5
dbellingroth
closed
7 years ago
6
nintendo 64 product identification/n64 expansion pak notice
#4
alone-github
closed
10 years ago
1
Enable controller paks
#3
psycx
closed
11 years ago
0
Controls for the analog stick do not work.
#2
ColemanGariety
closed
11 years ago
1
Textures on some games are broken.
#1
christmerlini
closed
9 years ago
3