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PedrelliLuca
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ScalarField
A TopDown RPG Game, where magic works by interacting with the environment.
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Make a Skill that lets the player draw a Voxel box
#105
PedrelliLuca
opened
2 days ago
0
Extract Gameplay Attributes' data from HUD Widget
#104
PedrelliLuca
closed
1 month ago
0
Extract Gameplay Attributes from HUD Widget
#103
PedrelliLuca
closed
1 month ago
0
UI - Thermometer Widget as a slider
#102
PedrelliLuca
closed
2 months ago
0
UI - Thermometer widget as a slider
#101
PedrelliLuca
closed
2 months ago
0
UI - Skills' status
#100
PedrelliLuca
closed
2 months ago
1
UI - Skills' status
#99
PedrelliLuca
closed
2 months ago
0
Thermodynamics handles capsules
#98
PedrelliLuca
closed
5 months ago
0
Thermodynamics handles boxes
#97
PedrelliLuca
closed
5 months ago
0
Thermodynamics with multiple spherical collisions
#96
PedrelliLuca
closed
6 months ago
2
Thermodynamics with Simple Collisions
#95
PedrelliLuca
closed
5 months ago
1
Thermodynamics with multiple spherical collisions
#94
PedrelliLuca
closed
6 months ago
0
Moving items out of ScalarField module
#93
PedrelliLuca
closed
6 months ago
0
Removing old Skill and Thermodynamics Systems
#92
PedrelliLuca
closed
6 months ago
0
Remove old Thermodynamics and EnvironmentGrid
#91
PedrelliLuca
closed
6 months ago
0
Rework Thermodynamics to stop instancing air molecules
#90
PedrelliLuca
closed
7 months ago
1
Rework Thermodynamics to stop having air molecule instances
#89
PedrelliLuca
closed
7 months ago
0
Heatmap investigation
#88
PedrelliLuca
closed
11 months ago
0
Investigate UE Render Targets and how to create an Heat Map
#87
PedrelliLuca
closed
11 months ago
3
Remove the old Skill System
#86
PedrelliLuca
closed
6 months ago
1
Move the UMovementCommandComponent from the Controllers to the Characters
#85
PedrelliLuca
opened
1 year ago
0
Make the fireball spell set actors on fire if they're made out flammable materials
#84
PedrelliLuca
opened
1 year ago
0
Make a simple level set in a snowy mountain
#83
PedrelliLuca
closed
1 year ago
0
Check trigger on Ice Shard spawn
#82
PedrelliLuca
closed
1 year ago
0
UThermodynamicComponent: 1 Frame Off Bug
#81
PedrelliLuca
closed
1 year ago
0
Make a simple level set in a snowy mountain
#80
PedrelliLuca
closed
1 year ago
0
Make a new "Ice Shard" skill and edit Stabilizers to use it
#79
PedrelliLuca
closed
1 year ago
0
Make a new "Ice Globe" Skill, edit Stabilizers to use it
#78
PedrelliLuca
closed
1 year ago
0
Interactable door that can be opended by possessing a key
#77
PedrelliLuca
closed
1 year ago
0
Make a Door Interactable that can be opended only by possessing a key
#76
PedrelliLuca
closed
1 year ago
0
Fireball Skill
#75
PedrelliLuca
closed
1 year ago
0
AI Movement Improvements
#74
PedrelliLuca
closed
1 year ago
0
Follow-Up: Refactor of AI Template "Stabilizer" to use new FSM and Skills
#73
PedrelliLuca
closed
1 year ago
0
Follow-Up: refactor the AI Stabilizer Template to use the new Skill System
#72
PedrelliLuca
closed
1 year ago
0
Follow-Up: refactor the AI Chaser template to use the new Skill System
#71
PedrelliLuca
closed
1 year ago
0
Follow up: make new Skills and FSM work with Interaction System
#70
PedrelliLuca
closed
1 year ago
0
Follow-Up: make new Skills and FSM work with the Interaction System
#69
PedrelliLuca
closed
1 year ago
0
Make new Skills work nicely with the Inventory System
#68
PedrelliLuca
closed
1 year ago
0
Follow-Up: refactor the AI Chaser Template to use the new Skill System
#67
PedrelliLuca
closed
1 year ago
0
Follow-Up: make new Skills work nicely with the Inventory System
#66
PedrelliLuca
closed
1 year ago
0
Refactor of Skills and FSM
#65
PedrelliLuca
closed
1 year ago
3
Refactor of skills and FSM
#64
PedrelliLuca
closed
1 year ago
0
Command-like Skill Cast Conditions
#63
PedrelliLuca
closed
1 year ago
2
Analysis: Command-like Skill Cast Conditions
#62
PedrelliLuca
closed
1 year ago
0
Fireball Skill
#61
PedrelliLuca
closed
1 year ago
0
Death Implementation
#60
PedrelliLuca
closed
1 year ago
1
Implement Death
#59
PedrelliLuca
closed
1 year ago
0
Characters drop Items from Inventory when they die
#58
PedrelliLuca
closed
1 year ago
0
Make characters drop the content of their inventory when health reaches 0
#57
PedrelliLuca
closed
1 year ago
0
Stabilizer Enemy Archetype
#56
PedrelliLuca
closed
1 year ago
0
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