Source SDK Base 2013 Singleplayer
from Steam.Properties...
-> Betas
and change the dropdown None
to upcoming - upcoming
. Changing this setting will prevent immediate crashes.hl2c.zip
file from the releases page.hl2chaos
folder from the zip file into Steam/steamapps/sourcemods/
. The path to gameinfo.txt should look like this: Steam/steamapps/sourcemods/hl2chaos/gameinfo.txt
(see picture below). Do the same for ep1chaos
and ep2chaos
if you want to play Chaos in Half-Life 2: Episode One/Two.You must install Half-Life 2 and have it under the same Steam library (steamapps) folder as the mod. The same must be done for the Episodes as well to play Episode One/Two Chaos.
To play Episode One Chaos, you must also install Half-Life 2 Chaos, and if you wish to play Episode Two Chaos, you must also install Half-Life 2 Chaos and Episode One Chaos.
If you want to play Chaos in other mods or Half-Life: Source, you can try, but there can be several issues that we wouldn't be able to fix.
To uninstall Chaos, you should delete the entire hl2chaos
folder. To install a new version, you should do the same before installing the new version. If you don't do this, you may experience some issues that were only in older versions or entirely new issues.
If you experience bugs with the mod, you can submit a bug report here.
Check the GitHub wiki if you're looking for info about how Half-Life 2 Chaos works.
No build enviroment setup required.
git clone --depth=1 https://github.com/Pinsplash/halflife2chaos
cd halflife2chaos
./sp/src/creategameprojects
make -f ./sp/src/games.mak -j$(grep processor /proc/cpuinfo | wc -l) client_hl2 server_hl2
ln -s $(pwd)/sp/game/bin ./sourcemods/hl2chaos/
Link bin directory from our build directorymkdir ~/.steam/steam/steamapps/sourcemods/hl2chaos; sudo mount --bind $(pwd)/sourcemods/hl2chaos ~/.steam/steam/steamapps/sourcemods/hl2chaos
Note the use of the bind mount instead of a symbolic link. Steam won't detect symbolic links. You can use mv
or cp
instead, if you don't care.Compiling for the episodes is an excercise for the reader. (Should be similar but with mod_episodic
, client_episodic
and server_episodic
.)
If you stream on Twitch or YouTube, you can make it so that viewers can vote for effects by sending chat messages. These instructions are specifically for Windows. If you're on Linux, you can figure it out.
NOTE: Currently, you can only have voting integration for Twitch or YouTube.
Download the code. This is the green button that says "code" at the top. Click "Download ZIP" unless you want to use GitHub Desktop for some reason.
Extract the contents to any place on your computer. The only part you need are the files in the twitch-integration
or youtube-integration
folder.
setup.bat
in the twitch-integration
or youtube-integration
folder. It will install Python and set up OBS to use it. If you run into any issue using this script, it should tell you which of the following steps you need to complete manually. If it works perfectly, you can skip to step 9.These steps can be skipped depending on how much setup.bat
accomplishes.
Download and install Python 3.11 from here.
Navigate in File Explorer to the extracted twitch-integration
or youtube-integration
folder and go to File -> Open Windows PowerShell.
Now type py -m pip install -U -r requirements.txt
. It should do a bunch of stuff.
In OBS, open Tools -> Scripts -> Python Settings. Change the Install Path to the folder where Python 3.11 is installed. If you allowed it to install to its default place, this should be C:/Users/___/AppData/Local/Programs/Python/Python311
. Replace ___
with your Windows user name. You can find what the name is by simply looking in C:/Users
. If set correctly, it should say "Loaded Python Version: 3.11".
+
button, and select twitch_integration.py
or youtube_integration.py
.In OBS, create a new text source.
Open Tools -> Scripts and click on twitch-integration.py
or youtube-integration.py
. Set 'Text Source' to your newly created text source's name. Set 'RCON password' to a password of your choice.
11a. For Twitch, set 'Target channel' to your channel (i.e acuifex
for twitch.tv/acuifex
).
11b. For YouTube, set 'Stream URL' to the URL of your stream. This must be updated every time you start a new stream.
+developer 0 -usercon +ip 127.0.0.1 +rcon_password ___ +net_start +chaos_vote_enable 1
. Replace ___
with the RCON password that you entered in OBS. The +developer 0
part is necessary for some reason, despite not seeming like it should be. You will also have to add these options in Ep1 & 2 chaos if you want to use Twitch or YouTube voting in them.
It should work now. If it doesn't, the 'Script Log' button in OBS might have useful info. You can test voting commands by typing in your Twitch or YouTube chat, even if you're not actively streaming.To remove Twitch or YouTube integration, you can simply clear out the mod's launch options and select twitch-integration.py
or youtube-integration.py
in OBS and then click the minus button.
Voting will not work if a map is not loaded. Menu background maps count. If no map loads upon opening the mod, please open an issue for it even if a closed one already exists, or contact Pinsplash in any other way.
chaos_restart
in the console. This should set everything back to normal and restart the map.getunstuck
, or use noclip
as is usual for Source games.hl2chaos/cfg/autoexec.cfg
. Restart the game for changes to take effect. Simply using exec
is NOT sufficient depending on the circumstances. Effect groups can be changed in groups.cfg
.chaos_test_effect
followed by a number. You can get any effect's number through chaos_print
.Some effect-specific advice, if you don't wish to figure it out on your own:
Certain console variables are changed by this mod during gameplay that you might want your own default settings for. These settings have been put in their own CFG files so you can control what they are, except when chaos effects modify them.
pitch.cfg
: Sets m_pitch
, the vertical sensitivity. Default 0.022.yaw.cfg
: Sets m_yaw
, the horizontal sensitivity. Default 0.022.portalsopenall.cfg
: Sets r_portalsopenall
. Force-opens all areaportals. Most users will want to use 1 because if 0, areas of levels may become invisible until you enter them. This was intended to help performance, but Chaos can disrupt this feature due to sequence breaking. Normally the default is 0, but in Chaos, it's 1..AIN
files from the mod as well. It will also stop appearing after you've visited each map a single time, because the mod has now generated its own copy of the node graph. The .AIN
files are included for Half-Life 2/Episode One/Two.