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ProwlEngine
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Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor and built on Silk.NET
MIT License
290
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24
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Fix Mesh.CreateCube incorrect indices
#139
japsuu
closed
1 week ago
0
Fix commands not being cleared when releasing CommandBuffer back into pool
#138
sinnwrig
closed
2 weeks ago
0
[Rendering] Moved graphics backend to Veldrid
#137
sinnwrig
closed
2 weeks ago
0
Merge upstream
#136
sinnwrig
closed
2 weeks ago
0
[Editor] Custom Editor Windows
#135
michaelsakharov
opened
3 weeks ago
0
slightly cleaner feeling for the editor UI
#134
PaperPrototype
closed
1 week ago
0
BepuPhysics comparing against NewUI
#133
PaperPrototype
closed
3 weeks ago
0
Bepu physics
#132
PaperPrototype
closed
3 weeks ago
0
New UI persistent layout
#131
PaperPrototype
closed
1 month ago
0
New UI persistent layout
#130
PaperPrototype
closed
1 month ago
0
Merged upstream
#129
sinnwrig
closed
1 month ago
0
File Dialog
#128
PaperPrototype
closed
1 month ago
0
[Rendering] Moved graphics backend to Veldrid.
#127
sinnwrig
closed
2 weeks ago
0
[TODO List] New Editor and UI
#126
michaelsakharov
closed
3 weeks ago
1
TODO: Scale position multiselect
#125
EJTP
closed
1 month ago
0
Fixed local and global Gizmos
#124
EJTP
closed
1 month ago
0
Sexy inspector movement
#123
EJTP
closed
1 month ago
0
Added multi selection for GIZMOS
#122
EJTP
closed
1 month ago
0
Language Fix
#121
EJTP
closed
1 month ago
0
Renaming and deleting files with F2 and Delete keys
#120
Kuvrot
closed
2 months ago
3
Editor failing to load, constantly throwing errors.
#119
KirillianAmu
closed
2 weeks ago
10
[Editor] (MacOS) crash when clicking "AssetBrowser"
#118
PaperPrototype
closed
3 months ago
11
[Rendering] Mac OS Rendering is wack. EditorGUI + Runtime Renderer
#117
PaperPrototype
closed
3 months ago
0
Fixed Default assets on Mac os
#116
PaperPrototype
closed
3 months ago
2
[Editor] MacOS creating a new project fails
#115
PaperPrototype
closed
3 months ago
3
fixed input on MacOSX
#114
PaperPrototype
closed
3 months ago
4
[Editor] Improved Prefabs
#113
michaelsakharov
opened
3 months ago
0
[Editor] ModelImporter Embedded Textures Support
#112
michaelsakharov
opened
3 months ago
0
[Editor] Mac OSX input is not working
#111
PaperPrototype
closed
3 months ago
2
[Editor] DragnDrop Improvement
#110
michaelsakharov
closed
3 months ago
0
Logo proposal
#109
Kuvrot
closed
4 months ago
2
[Cleanup] Merge RegisterAllType methods into 1 system
#108
michaelsakharov
closed
3 months ago
2
Github Action that builds the code on commit/PR
#107
JaggerJo
closed
4 months ago
2
Added selected GameObject focus upon pressing "F" key in the viewport window
#106
jihadkhawaja
closed
4 months ago
0
Embedding the Engine in an AvaloniaUI App
#105
JaggerJo
opened
4 months ago
5
File creation fixed (Issue #103)
#104
Kuvrot
closed
4 months ago
9
[Editor] I'm having problems when creating files inside folders, because they are being created at the root folder, not inside the desired folder.
#103
michaelsakharov
closed
4 months ago
0
[Inspector] Need to rewrite how Component Drawing works
#102
michaelsakharov
closed
3 months ago
1
File naming proposal
#101
Kuvrot
closed
4 months ago
4
Change cursor when hovering a file
#100
Kuvrot
closed
4 months ago
0
Change cursor when rotating the camera in viewport
#99
Kuvrot
closed
4 months ago
0
Fix macOS Build
#98
IsaacMarovitz
closed
4 months ago
0
Switch Bindings
#97
IsaacMarovitz
closed
5 months ago
0
[Editor] Inspector/CustomEditors need to support Sub Assets & Runtime Generated Resource
#96
michaelsakharov
closed
3 months ago
0
[Engine] SceneObjects
#95
michaelsakharov
closed
3 months ago
3
[Editor] Missing Monobehaviours
#94
michaelsakharov
closed
3 months ago
1
[Rendering] Google ANGLE support for Vulkan, Metal and DirectX
#93
michaelsakharov
closed
3 months ago
1
[Runtime/Gizmos] UI Runtime Solution
#91
recore67
closed
6 months ago
5
simple config dir check
#90
recore67
closed
6 months ago
1
[Engine] Reduce the overhead of GameObjects
#89
michaelsakharov
closed
6 months ago
2
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