Merci aux utilisateurs, aux développeurs, et à tout ceux qui ont contribué au projet ! Ce fût 6 années très amusantes !
v2.1.1
)RME is the successor of Event Extender. It offers a collection of tools to promote the personalization of an RPG Maker VX Ace project. It is the result of the work of many people and any contribution is welcome.
Add +700 event commands in the form of small script calls
Add V[id]
and S[id]
shortcut for manipulating global variables and global switches in script calls
Add labels, self-labels, self-variables and extend self-switches
L[key]
: label (ex.: L[:foo] = "bar"
)SL[key]
: self-label (ex.: SL[:x] = event_x(1)
)SS[id]
: self-switch (ex.: SS[6] = player_moving?
)SV[id]
: self-variable (ex.: SV[1] = 5
)Call self-labels/variables/swtich from another event or map (SV[id_event, id]
, SV[id_map, id_event, id]
...)
Can eval commands live ingame with the command-tester (F3)
Can test the tone of the screen with the tone-tester (F4)
Add maps related events, custom triggers, events selectors... see the wiki! ;)
Copy/paste the content of RME.rb
in your scripts... that's all!
Unfortunately, the command documentation is not yet available in English, but it is easy to understand what a command is for because its name and parameters are in English! :)