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Shirakumo
/
trial
A fully-fledged Common Lisp game engine
https://shirakumo.github.io/trial
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vertex-attrib-array-offset not defined
#103
atgreen
closed
3 weeks ago
2
cl+trial not defined at compile time
#102
atgreen
closed
3 weeks ago
1
Build error
#101
atgreen
closed
3 weeks ago
6
question: i would like to know why `trial` didn't use the `package-inferred-system` extension provided by asdf.
#100
sakurawald
closed
3 weeks ago
9
failed to run `system information test`.
#99
sakurawald
opened
3 weeks ago
2
failed to run cpu/gpu particle simulation test in `examples-1.6`
#98
sakurawald
closed
3 weeks ago
9
fix typo in start tutorial
#97
ValorZard
closed
3 weeks ago
2
fixes for gjk raycast edge cases
#96
3b
closed
2 months ago
0
Account for observed functions that yield multiple values
#95
fosskers
closed
2 months ago
0
Fix docs shaders
#94
larsen
closed
2 months ago
0
Avoid reference to Harmony type
#93
fosskers
closed
2 months ago
2
Minor corrections and elaborations to the Guide
#92
fosskers
closed
2 months ago
2
Error building on macOS 15.1 Beta (Apple Silicon)
#91
ghost
closed
2 months ago
1
Turning Left (Sprite flipping)
#90
fosskers
closed
2 months ago
4
Minor typo
#89
larsen
closed
2 months ago
1
Two sprite animation findings
#88
fosskers
closed
2 months ago
6
Squashed / corrupted sprites
#87
fosskers
closed
3 months ago
2
`define-pool` relative to the project root
#86
fosskers
closed
2 months ago
10
Runnable Tilemap / Sprite examples?
#85
fosskers
closed
3 months ago
10
Support unembedded Tiled tilesets
#84
fosskers
closed
3 months ago
3
Unable to play sounds via `(// 'my-project 'my-sound)` pattern
#83
fosskers
closed
3 months ago
5
Movie support?
#82
kflak
closed
3 months ago
2
Project-local `keymap.lisp` being ignored
#81
fosskers
closed
3 months ago
4
docs/shaders: GLSL code serizliation is not as described in the example
#80
greenfork
closed
3 weeks ago
1
Update scene.mess: typo sequences: -> sequence:
#79
greenfork
closed
5 months ago
5
Mesh Morphs
#78
Shinmera
closed
5 months ago
0
Scaffold generation tool
#77
Ytrog
closed
6 months ago
2
Current cl-opengl doesn't define `:luminosity-khr`
#76
atgreen
closed
6 months ago
3
Fix cursor position on HiDPI-scaled Wayland
#75
paulapatience
closed
7 months ago
0
"Symbol *GC-REAL-TIME* not found in the SB-EXT package." When trying to quickload Trial
#74
awesomebjt
closed
9 months ago
4
CFFI does not load opengl libraries on fedora linux on mac
#73
sorumehta
closed
9 months ago
3
Error compiling #<CL-SOURCE-FILE "mmap" "windows">
#72
sorumehta
closed
10 months ago
1
Use roswell in github actions
#71
justjoheinz
closed
10 months ago
3
Gjk raycast fix
#70
3b
closed
10 months ago
0
Check if executable exists before sha3-ing it
#69
robgssp
closed
10 months ago
1
birb
#68
3b
closed
10 months ago
1
Potential bug: Using directional input map results in ignored inputs when you press multiple buttons at a time and release one of them
#67
Ecsodikas
closed
10 months ago
6
Problem drawing animated-sprite-entity
#66
Ecsodikas
closed
11 months ago
9
Fix computing bsize for triangle primative
#65
darkeststar
closed
11 months ago
1
ql:quickload stuck on 'trial and 'trial-examples
#64
Ecsodikas
closed
1 year ago
2
More physics fixes
#63
scymtym
closed
1 year ago
2
Gjk raycast
#62
3b
closed
1 year ago
1
hide-cursor fails with error on GLFW
#61
hpoggie
closed
1 year ago
1
Gltf asset doesn't generate resource
#60
hpoggie
closed
1 year ago
3
Standardised Model interface
#59
Shinmera
closed
1 year ago
0
Incremental loader
#58
Shinmera
closed
1 year ago
2
Fixes and improvements for the spatial query demo
#57
scymtym
closed
1 year ago
0
Streamed Loading
#56
Shinmera
opened
1 year ago
0
Error: Trying to upload a region bigger than there is data in the image. while render tile-layer by tile-data
#55
tiwe0
closed
1 year ago
6
Missing 3d-vectors dependency
#54
atgreen
closed
1 year ago
1
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