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Shpoike
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Quakespasm
Extra bloaty junk to modernise stuff a bit.
http://triptohell.info/moodles/qss/
GNU General Public License v2.0
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r_scale makes the game a small square on the corner
#39
IamKayrox
closed
3 years ago
2
[Bug] Arcane Dimensions - no particle trails for grenade/rockets
#38
pokeshark
closed
3 years ago
9
[Bug] Arcane Dimensions - vertically misaligned crosshair
#37
pokeshark
closed
3 years ago
1
Display problem with AD + high refresh rate + network/render isolation (+ fog (maybe))
#36
adelpha
closed
3 years ago
11
[bug] moving geo crushes monsters when moving away from them.
#35
shamblernaut
closed
2 years ago
2
Update Visual Studio files to VS2019
#34
daniel-abbott
opened
3 years ago
0
[Feature Request] Drag/Drop mod launching
#33
Lain-tf
opened
3 years ago
1
Bug cl_bob Malice conversion
#32
Candlemass
closed
2 years ago
14
[Bug] Episode ending texts cut in "Rapture"
#31
NightFright2k19
opened
3 years ago
0
[Bug] Skin issues in Shrak
#30
NightFright2k19
opened
3 years ago
0
[Possible Bug] Wrong Zombie spawns in E4M7
#29
NightFright2k19
closed
3 years ago
2
[Feature Request] func_illusionary model scaling support like FTE / DP
#28
oGkspAz
closed
1 year ago
2
[Feature Request] r_drawclipbrushes
#27
oGkspAz
closed
2 years ago
1
[Bug] DoE lavamen in R2M3
#26
NightFright2k19
closed
2 years ago
8
[Bug] SoA finale cutscene broken
#25
NightFright2k19
closed
3 years ago
1
gl_info stops outputting
#24
VGkav
opened
3 years ago
0
Crash on load.
#23
Ph0rk0z
closed
2 years ago
1
Change difficulty names
#22
NightFright2k19
opened
3 years ago
0
[Feature request] Increase particles limit
#21
NightFright2k19
opened
3 years ago
2
[Feature request] Nehahra compatibility
#20
NightFright2k19
opened
3 years ago
1
Consider allowing demos without needing `-Fitz`.
#19
mjr4077au
closed
1 year ago
3
unablo to start a new game when using Intel gpus on windows
#18
liPillON
closed
3 years ago
1
HRTF sound
#17
markanini
opened
3 years ago
2
engine does not load external vis files
#16
Nine-H
closed
2 years ago
5
Option for Software Water Warp
#15
T-Will133
opened
3 years ago
2
single player cbuf addtext in main.c calling wrong command?
#14
mefisme
closed
2 years ago
1
entering viewmodel in console crashes qss
#13
eGax
closed
2 years ago
0
png/tga texture replacement not working on Linux builds
#12
eGax
opened
4 years ago
0
Messed up weapons in christmasjam/halloween jam
#11
Ph0rk0z
closed
2 years ago
1
Are you working on FTE QW, too?
#10
ManuelKugelmann
closed
2 years ago
2
SetChangeParms not called on all clients
#9
marrub--
opened
4 years ago
0
VS project fixes
#8
ericwa
closed
4 years ago
0
Make sndspeed as CVAR_ARCHIVE
#7
xDShot
opened
5 years ago
0
Funky behaviour in several maps
#6
Ch0wW
opened
5 years ago
1
Mod_LoadMD3Model: don't load textures on server
#5
nnnn20430
closed
5 years ago
0
Segfault when starting dedicated server with MD3 models
#4
nnnn20430
closed
5 years ago
0
SIGBUS on ARM in model-related code when starting Arcane Dimensions
#3
aitap
opened
5 years ago
4
Compiling error on linux
#2
Lonsfor
closed
5 years ago
0
"alpha" "1" on water-textured func_wall doesn't override r_wateralpha/worldspawn
#1
ericwa
closed
6 years ago
0
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