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Soviet5lo
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SlashTHEM
Super Lotsa Added Stuff Hack - The Heavily Extended Mod: A variant of Slash'EM that adds a bunch of content.
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Let Diplomat do extra damage based on the G_UNIQ tag instead of the M2_PNAME tag
#56
mobi-leuser
opened
2 years ago
2
[Feature request] Gradually integrate some interface modernizations and backports from other variants and 3.7.0?
#55
ghost
opened
2 years ago
0
end_burn: obj (null) not lit
#54
transcendreamer
opened
3 years ago
1
The wand of might doesn't recharge to 1:3
#53
gebulmer
closed
2 years ago
1
Oddness with narrow diagonal passages
#52
transcendreamer
opened
3 years ago
2
Crash on "end_burn: obj %s not lit"
#51
k21971
opened
3 years ago
7
Old bug: sitting on an object in a pit and can not reach it from the pit
#50
transcendreamer
opened
3 years ago
1
Being in a werepanther lunatic incantifier can not eat corpses and rations
#49
transcendreamer
opened
3 years ago
2
If you are engulfed and kill the engulfer by throwing a tethered aklys the game panics
#48
gebulmer
closed
2 years ago
4
With extended information enabled, the game can crash upon far look
#47
gebulmer
opened
3 years ago
4
Fix segfault when raising human zombies
#46
gebulmer
closed
3 years ago
1
Make blacksmith remember orders across saves
#45
gebulmer
closed
3 years ago
4
If you save after ordering an artifact weapon at the forge, the blacksmith forgets about it
#44
gebulmer
closed
3 years ago
4
Since your weapon is welded to your hand, you cannot wield that torch.
#43
transcendreamer
closed
3 years ago
2
"Only tools wouldn't buy our tools!"
#42
transcendreamer
closed
3 years ago
3
Option hitpointbar isn't working?
#41
transcendreamer
closed
3 years ago
4
No altmeta option? (for extended commands)
#40
transcendreamer
opened
3 years ago
3
Castle Variant Throne Room Bug
#39
shadowrider38
closed
3 years ago
6
Bugfix: cancelling monsters called `attrcurse()` on player
#38
NeroOneTrueKing
closed
3 years ago
0
Applying nonidentified gray stones treats them like flint and autoidentifies them
#37
gebulmer
closed
3 years ago
1
compiling
#36
drforbin
opened
3 years ago
5
shk/guards are spawned when they shouldn't be in some minetown variants
#35
Soviet5lo
opened
3 years ago
0
Some attacks are missing descriptions, throwing impossibles when viewed
#34
gebulmer
closed
3 years ago
0
End of game DYWYPI and all other options always default to yes when selecting no.
#33
k21971
closed
3 years ago
0
Bad logic in CREATE_PORTAL can deteriorate game state and lead to panic
#32
demogorgon22
closed
3 years ago
1
Game text display renders improperly when I fullscreen my terminal
#31
demogorgon22
opened
3 years ago
1
flash_hits_mon doesn't work properly with NEPHI_PHOTOGRAPHY defined
#30
Soviet5lo
opened
3 years ago
0
Raise Zombies causes segfault when raising human corpses.
#29
Soviet5lo
closed
3 years ago
2
README fixes
#27
moon-chilled
closed
4 years ago
1
its, hick
#26
alysdexia
closed
4 years ago
1
Fix hallucination segfault panic
#25
AmyBSOD
closed
4 years ago
0
Can't add multiple items to a sack
#24
oddhack
closed
4 years ago
2
ungenomic mold and prayer
#23
Ozma777
closed
4 years ago
2
Fix a couple of capitalization errors in README.md
#22
moon-chilled
closed
4 years ago
1
Bug typing line
#21
Templorum
closed
3 years ago
0
Breath weapon 37 used
#20
pirate486743186
closed
4 years ago
1
Segmentation fault after ascending, after showing the conducts
#19
pirate486743186
closed
4 years ago
1
minor errors in messages
#18
pirate486743186
closed
4 years ago
1
floppies and electronics
#17
pirate486743186
closed
4 years ago
2
wizard mode wishing faillure
#16
pirate486743186
closed
4 years ago
3
critical bug, Vlad tower levels as room and corridors levels
#15
pirate486743186
closed
4 years ago
1
"What an interesting effect (882)"
#14
mathematicalcoffee
closed
4 years ago
4
Mirror Brand Artifact Alignment - is it supposed to be neutral?
#13
theonlyalterego
closed
9 years ago
1
a +7 gnomish helmet ???
#12
pirate486743186
closed
4 years ago
2
vardir and gamedir should be separate
#11
pirate486743186
opened
9 years ago
0
Monsters attack at a distance/through walls
#10
pirate486743186
closed
4 years ago
2
scary arch-lichen
#9
pirate486743186
closed
4 years ago
2
-45 AC naked
#8
pirate486743186
closed
4 years ago
7
segmentation fault and " [neutral strange object]" with artifacts in discoveries
#7
pirate486743186
closed
4 years ago
6
Nighthorn turns to dust
#6
pirate486743186
closed
9 years ago
3
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