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SpaceHunnies
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antistasi
Fork of Antistasi 1.6 for Arma 3
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Find a recommended AI difficulty level
#98
aefreedman
opened
7 years ago
1
"USSR Support" on top bar info is misleading
#97
aefreedman
opened
7 years ago
1
Can't move HQ if you respawn while Petros is dead
#96
aefreedman
opened
7 years ago
0
Defend Petros / Counter Attack shouldn't be instant
#95
aefreedman
opened
7 years ago
1
Swap the "Offroad" truck to something easier to drive
#94
aefreedman
opened
7 years ago
2
Invincible + Always Undercover debug testing mode
#93
aefreedman
opened
7 years ago
1
Mission ideas
#92
nateberkopec
opened
7 years ago
1
Update Mission.sqm with CUP/addons
#91
nateberkopec
closed
7 years ago
1
Remove NATO except for UAV/Ammodrop
#90
nateberkopec
closed
7 years ago
0
mission.sqm doesnt have the appropriate addons
#89
nateberkopec
opened
7 years ago
0
NATO Revision
#88
nateberkopec
opened
7 years ago
0
New Mission Framework
#87
nateberkopec
opened
7 years ago
0
New Influence Framework v1
#86
nateberkopec
opened
7 years ago
0
Decouple NATO ammodrops from unlocking
#85
nateberkopec
opened
7 years ago
0
Mission designs should follow a framework
#84
nateberkopec
opened
7 years ago
0
Merge 1.6 Dev 4th update into upstream
#83
nateberkopec
opened
7 years ago
0
Make mission year a Global
#82
aefreedman
opened
7 years ago
0
Create an Antistasi custom createUnit function
#81
aefreedman
opened
7 years ago
0
Undercover: Remove road requirement
#80
nateberkopec
opened
7 years ago
0
+ Rewrites custom func "sizemarker" to a cleaner implementation
#79
aefreedman
closed
7 years ago
1
Iterating through all units is bad and not necessary
#78
nateberkopec
opened
7 years ago
0
nearestObjects should be nearObjects in most cases
#77
aefreedman
opened
7 years ago
0
Roadblock AI gets out of their truck and you can't get them back in
#76
aefreedman
opened
7 years ago
0
Remove mod forks (ACE/RHS/XLA)
#75
nateberkopec
opened
7 years ago
0
APC is still a tank and costs $10,000
#74
aefreedman
closed
7 years ago
6
Replace magic numbers with functions or globals
#73
aefreedman
opened
7 years ago
1
Armed Offroad does not spawn
#72
aefreedman
opened
7 years ago
1
Notify Commander that an AI squad is out of ammo or has lost personnel
#71
aefreedman
opened
7 years ago
0
Simplify or remove differences between SP and MP?
#70
aefreedman
opened
7 years ago
1
Fix scaling on Traitor mission failure penalty
#69
aefreedman
opened
7 years ago
3
PDU is not Whitelisted
#68
aefreedman
opened
7 years ago
3
Flavortext - CSAT -> USSR
#67
nateberkopec
closed
7 years ago
2
Properly set up/use side relations
#66
nateberkopec
opened
7 years ago
0
RHS units break undercover
#65
nateberkopec
opened
7 years ago
0
Nate's Start Overhaul
#64
nateberkopec
closed
7 years ago
2
Implement easy ways to change gameplay balance
#63
aefreedman
opened
7 years ago
0
Let the player know how much they're hurting AAF
#62
nateberkopec
opened
7 years ago
0
HQ Management window closes after upgrading FIA skill
#61
aefreedman
opened
7 years ago
2
unlocked*Initial cannot be started in initserver, breaks SP
#60
aefreedman
closed
7 years ago
4
Loading into game in role slot other than Officer gives error
#59
aefreedman
opened
7 years ago
0
+ Removes death penalty for players (#49)
#58
aefreedman
closed
7 years ago
0
Overhaul player rank system
#57
aefreedman
opened
7 years ago
2
+ Adds sublime user files to git ignore
#56
aefreedman
closed
7 years ago
0
Patrol truck AI woes
#55
nateberkopec
opened
7 years ago
1
After mission, pamphlet truck still says "carries leaflets" hint when you get in
#54
nateberkopec
closed
7 years ago
0
Clear already unlocked items from inventory box
#53
nateberkopec
closed
7 years ago
0
Support new 1.66 task types
#52
nateberkopec
opened
7 years ago
0
Ismember checks is members exist. Close #43
#51
nateberkopec
closed
7 years ago
0
Fix death effects for ACE
#50
nateberkopec
closed
7 years ago
0
Remove "time wasters" in favor of "accelerators"
#49
aefreedman
opened
7 years ago
5
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