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Spuckwaffel
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UEDumper
The most powerful Unreal Engine Dumper and Editor for UE 4.19 - 5.3
MIT License
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Update UEdefinitions.h
#80
AmazingDM
closed
1 day ago
1
Failed to Get Base Address Fortnite Branch
#79
Thekidiacs
closed
1 month ago
2
1.11 Stable Release
#78
Spuckwaffel
closed
2 months ago
0
MDK/SDK: Error while dumping
#77
chadlrnsn
closed
1 month ago
7
Cannot have an empty ID at the root of a window. If you need an empty label, use ## and read the FAQ about how the ID Stack works
#76
leekinger
closed
1 month ago
3
Live editor wait loop
#75
kenn1ld
closed
2 months ago
3
fixed offsets
#74
Spuckwaffel
closed
2 months ago
0
Update 1.11 BETA Released
#73
Spuckwaffel
closed
2 months ago
0
ERROR! Could not find the requested Pointer in the cache
#72
0xCiel
closed
3 months ago
0
Fix missing parameter in printf
#71
haram
closed
4 months ago
1
Version 1.10 Update
#70
Spuckwaffel
closed
5 months ago
0
Check duplicate enums / redefinitions and log an error
#69
Hex0ffset
closed
6 months ago
0
Present readme instructions to users who don't change the default offsets
#68
Hex0ffset
closed
6 months ago
0
Fix: Enums could have invalid chars in them in the MDK (e.g. Enum_Fog-Presets)
#67
Hex0ffset
closed
6 months ago
0
Add the ability to search for members in the live editor
#66
Hex0ffset
closed
6 months ago
0
Add support for automatic SDK generation via cmdline
#65
Hex0ffset
closed
4 months ago
0
Create GHA to build the dumper
#64
Hex0ffset
closed
6 months ago
0
fix param names when digits or reserved names are used
#63
Hex0ffset
closed
6 months ago
0
static asserts on member offsets too
#62
Hex0ffset
closed
6 months ago
0
Add static asserts in SDK generation, and fix a bunch of bugs it found
#61
Hex0ffset
closed
6 months ago
0
Add EObjectFlags enum to BasicTypes.h
#60
Hex0ffset
closed
6 months ago
0
Add FString to BasicTypes.h in SDK
#59
Hex0ffset
closed
6 months ago
0
WIP
#58
Spuckwaffel
closed
6 months ago
0
Fix saving and restoring of maxSize property
#57
Hex0ffset
closed
6 months ago
0
Add support for internal SDK generation with function bodies and includes
#56
Hex0ffset
closed
6 months ago
0
Fix CoreUObject having a maxsize of zero causing incorrect missing member sizing of subclasses
#55
Hex0ffset
closed
6 months ago
2
Add a circuit breaker in MDK generation if we can't converge on cyclic import resolution
#54
Hex0ffset
closed
6 months ago
0
XOR encrypted GObject support
#53
Hex0ffset
closed
6 months ago
0
merge
#52
Spuckwaffel
closed
6 months ago
0
Update v1.9
#51
Spuckwaffel
closed
6 months ago
0
Some Problems with GNames Offset
#49
Ritanlisa
closed
6 months ago
4
Size discrepancy for FUObjectItem
#47
alemariusnexus
closed
6 months ago
1
Fix rare crash about FUObjectItem
#46
zeroclear
closed
7 months ago
1
Fix rare crash about FUObjectItem
#45
zeroclear
closed
7 months ago
1
Finding offsets for Tekken 8 - Help needed
#44
lilezek
closed
8 months ago
6
Offsets probably correct but reporting FNames is bad
#43
ReeceXW
closed
8 months ago
5
Consider using "enum class" instead of "enum" to prevent naming conflicts
#42
awdghftyu
closed
6 months ago
2
No Success at caching FNames
#41
Chaos192
closed
8 months ago
6
renamed options
#40
Spuckwaffel
closed
8 months ago
0
version 1.8 Beta release
#39
Spuckwaffel
closed
8 months ago
0
dumper error crash
#38
byxiaoxie
closed
8 months ago
7
Error getting base address! - Can't find fortnite process.
#37
voidnullptr
closed
8 months ago
1
I crashed after dumping torchilight.
#36
C-Abner
closed
8 months ago
5
Failed to allocate memory for GObjectPtrArray
#35
Nou4r
closed
9 months ago
3
It seems unable to dump classes inherited from UBlueprintFunctionLibrary
#34
VSEdison
closed
9 months ago
5
Question
#33
WhosOn
closed
9 months ago
1
Error getting base address!
#32
WhosOn
closed
9 months ago
1
Version String
#31
Spuckwaffel
closed
10 months ago
0
merge master
#30
Spuckwaffel
closed
10 months ago
0
UE 5.3 support and PID support
#29
Spuckwaffel
closed
10 months ago
0
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