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StevensSEC
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pokemonbattlelib
A portable library for accurately simulating Pokemon battles.
GNU General Public License v3.0
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feat: ability air lock
#391
adapap
opened
3 years ago
1
make getPokemon public, fixes #383
#390
dyc3
closed
3 years ago
1
add battle types, implement double battles
#389
dyc3
closed
3 years ago
1
add iron fist ability
#388
dyc3
closed
3 years ago
1
Implement Super Fang
#387
dcarpenter31
closed
3 years ago
1
add test for the Scappy ability
#386
dyc3
closed
3 years ago
1
http round results
#385
dyc3
closed
3 years ago
1
Marshaled transactions no longer contain pokemon info, so its harder to build battle log messages
#384
dyc3
closed
3 years ago
0
No way to get pokemon from `target` with publicly accessible functions and properties
#383
dyc3
closed
3 years ago
0
feat: MetaLastConsumed
#382
adapap
closed
3 years ago
0
Type matchup test is flaky
#381
adapap
opened
3 years ago
0
Document move meta categories, and add a test for MoveMetaCategoryDamageRaise
#380
dyc3
closed
3 years ago
1
Draco meteor should decrease the user's special attack by 2.
#379
dyc3
opened
3 years ago
0
Struggle
#378
adapap
closed
3 years ago
4
drain/recoil should be calculated using damage actually dealt to the pokemon, not the damage transaction's value.
#377
dyc3
opened
3 years ago
0
fix: JSON encoding for battle context
#376
adapap
closed
3 years ago
9
add tests for WithGender
#375
dyc3
closed
3 years ago
1
`AgentTarget` does not contain the pokemon or the team when marshalled into JSON
#374
dyc3
closed
3 years ago
0
HTTP API battle context endpoint no longer contains the `Opponents`, `Allies`, and `Targets` fields.
#373
dyc3
closed
3 years ago
0
Add new test matchers
#372
adapap
closed
3 years ago
1
Add gender randomization, and some additional codegen
#371
dyc3
closed
3 years ago
1
[http] add locks around map writes, fixes #369
#370
dyc3
closed
3 years ago
1
fatal error: concurrent map writes
#369
dyc3
closed
3 years ago
0
RFC: API Change for Targets
#368
adapap
closed
3 years ago
2
refactor all tests to use PkmnWithMoves instead
#367
dyc3
closed
3 years ago
3
implement status inflicting moves
#366
dyc3
closed
3 years ago
1
implement sonic boom
#365
dyc3
closed
3 years ago
1
[http] set the rng seed
#364
dyc3
closed
3 years ago
1
exclude shadow moves, fixes #355
#363
dyc3
closed
3 years ago
1
Refactor: Targets & Pokemon Pointers
#362
adapap
closed
3 years ago
1
update comparePokemon to compare the pointer instead, because we can do that now
#361
dyc3
closed
3 years ago
1
Example Battle Issue #88
#360
rdhadda123
closed
3 years ago
3
Tests do not compare Pokemon pointers
#359
adapap
closed
3 years ago
0
BattleRules + Tests
#358
adapap
opened
3 years ago
0
Switch Turn
#357
adapap
closed
3 years ago
1
Super fang should deal damage equivalent to 50% of the target's remaining HP.
#356
dyc3
closed
3 years ago
0
Shadow moves should not be present
#355
dyc3
closed
3 years ago
0
Generic Pokemon for Testing
#354
adapap
closed
3 years ago
1
add a date to the nightly release tag
#353
dyc3
closed
3 years ago
1
Refactor `DamageTransaction` to be more similar to `HealTransaction`
#352
dyc3
closed
3 years ago
2
Using PP when using move (draft) #322
#351
rdhadda123
closed
3 years ago
1
Implement most stat modifying moves
#350
dyc3
closed
3 years ago
1
implement recoil damage
#349
dyc3
closed
3 years ago
2
print out the seed of the battle when a battle gets stuck in the benchmark tests
#348
dyc3
closed
3 years ago
1
improve playground template
#347
dyc3
closed
3 years ago
1
improve misc docs, add some code examples
#346
dyc3
closed
3 years ago
1
fix aggressive floor divides, causing accuracy to become zero
#345
dyc3
closed
3 years ago
1
http: quick and dirty hack for turn parsing
#344
dyc3
closed
3 years ago
1
fix target marshaling
#343
dyc3
closed
3 years ago
1
#203
#342
rdhadda123
closed
3 years ago
1
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