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StevensSEC
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pokemonbattlelib
A portable library for accurately simulating Pokemon battles.
GNU General Public License v3.0
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`Reason` of multiple transactions is not checked in tests
#290
adapap
opened
3 years ago
0
Cannot use `defaultMoveOpt` in tests that check for moves
#289
adapap
closed
3 years ago
1
Turn priority tests randomly fail
#288
adapap
closed
3 years ago
6
http: fix returned content type header
#287
dyc3
closed
3 years ago
1
http api improvements
#286
dyc3
closed
3 years ago
1
fix: change rng preset to factory
#285
adapap
closed
3 years ago
1
Add type matchups to damage calculation
#284
dyc3
closed
3 years ago
1
Change getPokemon params
#283
adapap
closed
3 years ago
1
HaveMore/HaveLess matchers
#282
adapap
closed
3 years ago
0
Items still missing consumable flag
#281
adapap
closed
3 years ago
4
Increase test isolation
#278
dyc3
closed
3 years ago
0
Evasion
#277
adapap
closed
3 years ago
1
improve ci logs
#276
dyc3
closed
3 years ago
1
fix: linting
#275
adapap
closed
3 years ago
1
fix: change item transaction to use target
#274
adapap
closed
3 years ago
1
Hail damage that kills a pokemon causes battle to panic
#273
dyc3
closed
3 years ago
3
Modify battle.getPokemon parameters
#272
adapap
closed
3 years ago
1
`PokemonData` refactor
#270
dyc3
closed
3 years ago
1
party validation
#269
dyc3
closed
3 years ago
1
Pokemon generation tools for adding moves without having to specify them every time
#268
dyc3
opened
3 years ago
0
Missing data: Gengar's ability in gen 4
#267
dyc3
opened
3 years ago
0
Type `pData` should be renamed to `PokemonData`, and moved out of generated code
#266
dyc3
closed
3 years ago
0
fail transaction
#265
dyc3
closed
3 years ago
1
refactor item getters to be auto generated
#264
dyc3
closed
3 years ago
3
add team/party validation
#263
dyc3
closed
3 years ago
1
add missing item flags, fixes #204
#262
dyc3
closed
3 years ago
1
Ability refactor and codegen
#261
dyc3
closed
3 years ago
1
add getter for a pokemon's type to allow overriding
#260
dyc3
closed
3 years ago
1
Pokemon need to be able to temporarily override their elemental type
#259
dyc3
closed
3 years ago
1
simulate refactor
#258
dyc3
closed
3 years ago
1
add content type headers
#257
dyc3
closed
3 years ago
1
move refactor
#256
dyc3
closed
3 years ago
1
Item: Quick Claw
#255
adapap
opened
3 years ago
0
Move sorting/turn priority into a separate function
#254
adapap
closed
3 years ago
1
Item: Zoom Lens
#253
adapap
opened
3 years ago
0
Item: Shed Bell
#252
adapap
opened
3 years ago
0
Item: King's Rock/Razor Fang
#251
adapap
closed
3 years ago
0
Item: Power Herb
#250
adapap
opened
3 years ago
0
Item: Metronome
#249
adapap
opened
3 years ago
0
Item: Light Clay
#248
adapap
opened
3 years ago
0
Item: Lax Incense
#247
adapap
closed
3 years ago
0
Item: Grip Claw
#246
adapap
opened
3 years ago
0
Item: Expert Belt
#245
adapap
closed
3 years ago
0
Item: Bright Powder
#244
adapap
closed
3 years ago
0
Item: Big Root
#243
adapap
closed
3 years ago
0
Change `ItemTransaction` to have `Target target` instead of `Target *Pokemon`
#242
dyc3
closed
3 years ago
0
Pokemon should learn certain moves on level up
#239
dyc3
opened
3 years ago
0
Pokemon Learnsets
#238
dyc3
opened
3 years ago
0
Split Battle transactions from Party/Pokemon transactions
#237
dyc3
opened
3 years ago
0
Move damage calculation to a separate utility function
#236
dyc3
closed
3 years ago
0
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