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TalonBraveInfo
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OpenHoW
Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
http://talonbrave.info
GNU General Public License v3.0
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App class
#159
hogsy
closed
3 years ago
0
Updating Windows build
#158
Ben2917
closed
4 years ago
2
Investigate and fix rounding errors in texture atlas implementation
#157
hogsy
closed
1 year ago
0
Better terrain collision for movement
#156
hogsy
closed
1 year ago
0
Actor vs actor collisions
#155
hogsy
closed
1 year ago
0
Add required packages for compilation under Linux
#154
sabas
closed
4 years ago
1
Fix a few crash bugs
#153
hogsy
closed
4 years ago
1
Implement behaviour to correctly switch between pigs when timer expires
#152
hogsy
closed
4 years ago
0
Water water everywhere, Nor any drop to drink
#151
hogsy
closed
3 years ago
1
Post Processing; DOF, Bloom, HDR and Colour Correction
#150
hogsy
closed
3 years ago
0
Add freepigs.mod to load the stub mod; changed the README for Linux
#149
sabas
closed
4 years ago
1
Future actor ideas...
#148
hogsy
closed
4 years ago
0
Allow audio sources to be looping after creation.
#147
DummkopfOfHachtenduden
closed
4 years ago
1
Why are Obj models no longer loading?
#146
hogsy
closed
4 years ago
2
Flying airships
#145
hogsy
closed
1 year ago
3
Add contributors list
#144
hogsy
closed
4 years ago
1
Widgets for editing
#143
hogsy
closed
3 years ago
0
Visibility culling for both terrain and actors
#142
hogsy
closed
4 years ago
1
Material sub-system
#141
hogsy
closed
3 years ago
0
Handler for pig textures inc. facial animations
#140
hogsy
closed
1 year ago
0
Minimap
#139
hogsy
closed
4 years ago
2
Allow actor bounds to be displayed for debugging
#138
hogsy
closed
4 years ago
1
Implement weapons
#137
hogsy
closed
1 year ago
0
Inventory display and selection
#136
hogsy
closed
1 year ago
0
Add projectile class
#135
hogsy
closed
1 year ago
0
Add menu to allow multiplayer games to be started (and for easy prototyping)
#134
hogsy
closed
3 years ago
0
update openal to 1.20
#133
SchoolDropout
closed
4 years ago
1
Extractor region detection updates
#132
DummkopfOfHachtenduden
closed
4 years ago
1
Investigate solutions for scripting out game logic
#131
hogsy
closed
3 years ago
0
Updates to resource manager
#130
hogsy
closed
4 years ago
1
Batch bitmap font draw calls
#129
hogsy
closed
4 years ago
1
introduced vector property
#128
hogsy
closed
4 years ago
0
Shader api overhaul
#127
hogsy
closed
4 years ago
0
Changes for mod implementation
#126
hogsy
closed
4 years ago
1
If you want to follow the path of FreeDOOM, don't repeat it's mistakes.
#125
ghost
closed
4 years ago
2
Take another look at NO2 format
#124
hogsy
closed
1 year ago
0
Use new pl file api for loading in data
#123
hogsy
closed
4 years ago
1
Initial implementation of properties to be used by actors/gamemode/etc
#122
solemnwarning
closed
4 years ago
0
Wip stuff
#121
hogsy
closed
4 years ago
1
Item and Weapon base classes
#120
hogsy
closed
4 years ago
1
76 terrain generation
#119
hogsy
closed
5 years ago
0
Finish sprite implementation and merge into master
#118
hogsy
closed
4 years ago
2
Introduce ResourceManager class to replace ModelManager class
#117
hogsy
closed
4 years ago
1
Allow fetching of nested attributes via ScriptConfig
#116
hogsy
closed
4 years ago
1
Add support for enabling multisampling
#115
hogsy
closed
4 years ago
1
108 fix spawns
#114
hogsy
closed
5 years ago
0
Convert POG to Json during extraction process
#113
hogsy
closed
3 years ago
2
Skydome bottom
#112
DummkopfOfHachtenduden
closed
5 years ago
0
Finished map configs with lighting and fog.
#111
DummkopfOfHachtenduden
closed
5 years ago
0
Documentation updates
#110
DummkopfOfHachtenduden
closed
5 years ago
0
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