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TomenetGame
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tomenet
TomeNET is an online multiplayer roguelike role-playing game
https://www.tomenet.eu/
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69
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Fix key input bug (in CJK IME)
#61
refracta
closed
1 week ago
0
[bugfix] Change type of intermediate value used in crit calculations from u64b…
#60
char-lotl
closed
1 month ago
0
Graphics: strong freezes when there a lot of graphic tiles on the screen
#59
EvgenijK
closed
6 months ago
8
Spam during log, when using graphical symbols
#58
Tokariew
opened
8 months ago
1
difficulties beginning/running servers due to some missing/broken documentation
#57
dchmelik
opened
9 months ago
0
Factor crit damage into shooter, boomerang, and melee damage estimates for the shift+I screen.
#56
char-lotl
closed
8 months ago
0
Cannot run terminal mode if TERM is xterm-256color
#55
kflu
opened
10 months ago
1
party menu broken
#54
dchmelik
closed
9 months ago
1
TomeNET 4.9.n on Arch GNU/Linux can't use existent fonts
#53
dchmelik
closed
10 months ago
2
TomeNET 4.9.n on Arch GNU/Linux seems to run the command-line instead of graphical client
#52
dchmelik
closed
10 months ago
2
Graphics: monster list shows wrong tiles
#51
EvgenijK
closed
2 months ago
1
Graphics: interface crash and packet errors if there is no graphic tiles for "Floor" features
#50
EvgenijK
opened
11 months ago
3
Fix graphics comments in .tomenetrc
#49
jezek
closed
11 months ago
2
Graphics: how to setup
#48
EvgenijK
closed
2 months ago
5
Graphics: flickering fix
#47
EvgenijK
closed
11 months ago
12
Ammo break chance display reflects skill
#46
char-lotl
closed
11 months ago
1
Improve boomerang damage estimates to include extra might in their calculation.
#45
char-lotl
closed
11 months ago
1
Multiply boomerang damage by the correct extra might multiplier when displaying it in the object inspect screen.
#44
char-lotl
closed
12 months ago
0
Add SDL2 support to the OSX makefile, and make it the default option.
#43
char-lotl
closed
1 year ago
1
compile error for server
#42
binMonkey
closed
1 year ago
2
Fix ammo damage display to include flat bonus damage from slays/brands.
#41
char-lotl
closed
1 year ago
1
Apply ranged brands only to ammo dice in ranged damage calculation.
#40
char-lotl
closed
1 year ago
3
Client in GCU displaying strange characters in 4.8.0
#39
ryanfantus
closed
1 year ago
1
X11 font options updates
#38
jezek
closed
1 year ago
1
Gcu graphics fix
#37
jezek
closed
1 year ago
0
Resampling issues on Linux
#36
Tokariew
closed
1 year ago
3
X11 resize rewrites
#35
jezek
closed
2 years ago
2
X11 big map start bug fix
#34
jezek
closed
2 years ago
0
Remove jezek debug prints and comments
#33
jezek
closed
2 years ago
1
Server crash after connection
#32
velteyn
closed
11 months ago
6
Fix server crash when creating a PvP player on unvalidated account
#31
jezek
closed
2 years ago
1
Fix mind-linking packet errors?
#30
jezek
closed
2 years ago
5
Add more char_transfer_bytes dependent server/client transfers
#29
jezek
closed
2 years ago
3
Fix server crashing when mapping a big number to character
#28
jezek
closed
2 years ago
4
Windows graphic tiles
#27
jezek
closed
2 years ago
7
Error when cross-compiling windows client on linux
#26
jezek
closed
2 years ago
1
Use graphical tiles in linux client
#25
jezek
closed
2 years ago
9
Password change
#24
Tokariew
closed
2 years ago
1
Antistatic wrapping check
#23
EpicOrange
closed
2 years ago
1
*ID* shop service: show only not ID'ed items in character inventory
#22
EvgenijK
closed
2 years ago
3
Do not earthquake when walking in walls in KILL_WALL form
#21
EvgenijK
closed
2 years ago
1
Display monster symbol from current font in monster lore
#20
EvgenijK
closed
2 years ago
2
-10% cost for runespell modifier "compressed".
#19
kurzel
closed
2 years ago
0
Windows reset position with Qtile window manager
#18
Tokariew
closed
2 years ago
1
Feature/auto pickup
#17
EvgenijK
closed
3 years ago
0
Problem with compiling with mingw-gcc10 (at least on fedora)
#16
Tokariew
opened
3 years ago
0
Poor man guide for fonts in Fedora…
#15
Tokariew
opened
3 years ago
0
Build without USE_X11 fails
#14
DarthGandalf
closed
11 months ago
2
Feature/buff window
#13
EvgenijK
closed
3 years ago
9
Problem with cross compiling server 4.7.3
#12
Tokariew
closed
3 years ago
1
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