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Trouv
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bevy_ecs_ldtk
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
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docs: add tile-based game example w/ a tutorial in the book, replacing getting-started guide
#269
Trouv
closed
7 months ago
0
Implementing Chunk Loading through Levels
#268
PraxTube
closed
7 months ago
3
LDTK region strange in runtime
#267
darkautism
closed
7 months ago
9
docs: add 0.8 to 0.9 migration guide
#266
Trouv
closed
7 months ago
0
feat!: upgrade to bevy 0.12
#265
Trouv
closed
5 months ago
19
ci: publish book to github pages on new releases
#264
Trouv
closed
7 months ago
0
ci: add "Build and test book" job and basic getting started chapter
#263
Trouv
closed
7 months ago
0
ci: fix formatting of extra-files option for release-please
#262
Trouv
closed
7 months ago
0
docs: add mdbook with outline and introduction
#261
Trouv
closed
7 months ago
0
Bevy 0.12 support
#259
Rigidity
closed
5 months ago
10
[Feat] Conditional spawning of entities
#258
focustense
closed
7 months ago
3
feat!: add layer entity for Entity layers, changing the hierarchy
#257
Trouv
closed
8 months ago
0
feat!: upgrade ldtk types and examples to LDtk 1.4.1
#256
Trouv
closed
8 months ago
0
Normalize resolved asset paths using `path_clean`.
#255
focustense
closed
8 months ago
1
fix: recalculate layer offset to adjust for tileset sizes
#254
Trouv
closed
8 months ago
0
docs: remove README.md caveat for hot reloading external levels
#253
Trouv
closed
8 months ago
0
docs: document all-features in docs.rs
#252
Trouv
closed
8 months ago
0
Add indexing for layer/entity data by iid
#251
Trouv
opened
8 months ago
0
LayerIid component
#250
Trouv
opened
8 months ago
0
Generic Iid component
#249
Trouv
opened
8 months ago
0
Layer transform should not depend of layer's grid size setting?
#248
m-jocqueviel
closed
8 months ago
4
Upgrade to LDtk 1.4
#247
Trouv
closed
8 months ago
0
Ensure docs.rs will document all features
#246
Trouv
closed
8 months ago
0
Add tests for asset loaders after bevy asset v2
#245
Trouv
opened
8 months ago
0
feat!: redesign LdtkProject with better level data accessors and correct modeling of internal/external levels
#244
Trouv
closed
8 months ago
1
feat: add LdtkProjectData for representing either internal- or external-level project data concretely
#243
Trouv
closed
8 months ago
0
feat: add LdtkJsonWithMetadata type for representing internal- and external-level project data with generics
#242
Trouv
closed
8 months ago
0
test: use faker types instead of sample_levels helper in RawLevelAccessor and LdtkProject tests
#241
Trouv
closed
8 months ago
0
[Feat] Normalize paths or allow asset path customization
#240
focustense
closed
8 months ago
5
chore: address new clippy lints
#239
Trouv
closed
8 months ago
0
test: add basic LDtk faker types and use them LevelMetadataAccessor tests
#238
Trouv
closed
8 months ago
0
feat: add level locale types and begin splitting internal_levels and external_levels features
#237
Trouv
closed
8 months ago
0
Loading custom sprite assets
#236
musjj
opened
8 months ago
3
Setting `RenderLayers` for the grids
#235
musjj
opened
8 months ago
1
Fix incorrect use of LevelSelection in example.
#234
jaapieaapie1
closed
8 months ago
1
Tilemap rendering breaks when spawning a level a second time in bevy_ecs_ldtk 0.8
#233
oberzs
closed
7 months ago
10
Race condition in external level projects
#232
MScottMcBee
opened
9 months ago
1
Don't spawn invisible tiles on sublayers other than the first
#231
MScottMcBee
closed
9 months ago
0
Make Auto-layer invisible tiles an option
#230
MScottMcBee
closed
9 months ago
0
feat: add types and traits around LevelMetadata
#229
Trouv
closed
9 months ago
0
tile_pos_to_int_grid_with_grid_tiles_tile_maker checks grid_tiles
#228
MScottMcBee
closed
9 months ago
1
"overflow" layer_entities too large
#227
MScottMcBee
closed
9 months ago
4
Translation of entity doens't match up with their displayed position
#226
tsalkenov
closed
10 months ago
4
feat!: add `RawLevelAccessor` trait for `LdtkJson` level borrowing/iteration, replacing existing methods
#225
Trouv
closed
10 months ago
0
Add `LayerMetadata` entities for Entity layers
#224
tsalkenov
closed
8 months ago
3
fix: Fix clippy warnings introduced in rustc 1.72
#223
elenakrittik
closed
10 months ago
0
feat!: More intuitive default instantiation behavior.
#222
elenakrittik
closed
9 months ago
3
feat!: add `LevelIndices` type defining a level's location in a project and use it in `LevelSelection::Indices`
#221
Trouv
closed
10 months ago
0
How to add collision to your ldtk map
#220
Abubakar1122331
opened
10 months ago
1
feat!: use new `LevelIid` type in `LevelEvent`, `LevelSet`, and `LevelSelection`, plus other improvements
#219
Trouv
closed
10 months ago
0
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