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TruncateGame
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Truncate
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Truncate City
#290
bglw
opened
5 days ago
0
Stabilize hand arrangement
#289
bglw
opened
1 week ago
0
Resolve latent release state loading newer tutorial
#288
bglw
closed
1 week ago
0
Show rules modal when launching a game that doesn't match the latest rules
#287
bglw
opened
1 week ago
0
Tutorial incorrect on long vs short word battles
#286
bcspragu
closed
1 week ago
4
Production Release
#285
bglw
closed
1 week ago
0
New rules, new art, Sunday release 👀
#284
bglw
closed
1 week ago
0
Production release
#283
bglw
closed
1 month ago
0
Daily puzzle batch
#282
bglw
closed
1 month ago
0
Change length delta to 1
#281
bglw
closed
1 week ago
0
Better (but compatible) board generation
#280
bglw
closed
2 months ago
0
Generate more daily puzzles
#279
bglw
closed
3 months ago
0
Production release
#278
bglw
closed
3 months ago
0
Fix dumping tiles into the ocean
#277
bglw
closed
3 months ago
0
Improve resilience of websocket messages
#276
bglw
closed
3 months ago
0
Fix board editor crashing
#275
bglw
closed
4 months ago
0
Improve handling of network drops in daily puzzles
#274
bglw
closed
3 months ago
0
JavaScript client and code contributions
#273
alberteddu
closed
4 months ago
3
Prod release
#272
bglw
closed
4 months ago
0
Fix non-determinism in puzzle play
#271
bglw
closed
4 months ago
0
Small things production release
#270
bglw
closed
4 months ago
0
Small things
#269
bglw
closed
4 months ago
0
Fun stuff behind the scenes
#268
bglw
closed
3 months ago
0
Production Release
#267
bglw
closed
6 months ago
0
hundo more days
#266
bglw
closed
6 months ago
0
Add animated selection spinner, don't move selection on first keyboard nav
#265
bglw
closed
6 months ago
0
Keyboard navigation for gameplay
#264
bglw
closed
6 months ago
0
Production Release
#263
bglw
closed
6 months ago
0
Fix dictionary in tutorial
#262
bglw
closed
6 months ago
0
Production Release
#261
bglw
closed
6 months ago
0
Production Release
#260
bglw
closed
6 months ago
0
New dictionary with validity overlay
#259
bglw
closed
6 months ago
1
Fix wasm compilation + test wasm compiles in ci
#258
bglw
closed
7 months ago
0
Change letter distribution to bias toward the valid 5 letter words
#257
bglw
closed
7 months ago
0
Hotfix production deployment
#256
bglw
closed
7 months ago
0
Fix bug that allows attacks to win via a long invalid word
#255
bglw
closed
7 months ago
0
Bug(?) in new rule for invalid attackers
#254
MrZander
closed
7 months ago
2
Production rules release
#253
bglw
closed
7 months ago
0
Eliminate dodgy definitions
#252
bglw
opened
7 months ago
0
Rework event system, add events for tutorial stages and single player
#251
bglw
closed
7 months ago
0
Change rules to allow invalid attackers.
#250
BlakeMScurr
closed
7 months ago
1
battles menu can't be immediately closed
#249
marwahaha
closed
7 months ago
1
use different dictionary?
#248
marwahaha
opened
8 months ago
4
Use the weakest attacker rather than strongest.
#247
BlakeMScurr
closed
8 months ago
1
Rule simplification: choose weakest attacker, not strongest
#246
BlakeMScurr
closed
8 months ago
1
Missing common English word
#245
abjonnes
opened
8 months ago
1
Disallow swapping two identical tiles.
#244
BlakeMScurr
closed
7 months ago
2
Explicitly cover invalid vs invalid in the tutorial
#243
bglw
opened
8 months ago
0
Tackle town win condition changes
#242
bglw
closed
1 month ago
0
[i] is not interactive for a while after moving 🤷
#241
bglw
opened
8 months ago
0
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