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UMDLARS
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farmbot
A CYLGame where you program a bot to explore and farm an unknown region while meeting simulation constraints.
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Bump flask from 1.1.1 to 2.2.5
#31
dependabot[bot]
opened
1 year ago
0
Bump werkzeug from 0.16.0 to 2.2.3
#30
dependabot[bot]
opened
1 year ago
0
Bump ujson from 1.35 to 5.4.0
#29
dependabot[bot]
opened
2 years ago
0
Bump ujson from 1.35 to 5.2.0
#28
dependabot[bot]
closed
2 years ago
1
Holes - dig with x -- if hole adjacent to water, it fills
#27
pahp
closed
2 years ago
1
Charging - adds basic charging / discharge - fixes #16
#26
pahp
closed
2 years ago
0
River -- map setup now generates one river southbound or eastbound river. Fixes #23
#25
pahp
closed
2 years ago
0
This pull request draws a number of ponds in the game space
#24
pahp
closed
2 years ago
0
Generate random river across terrain.
#23
pahp
closed
2 years ago
0
Fire?
#22
pahp
opened
3 years ago
1
Other vegetation types
#21
pahp
opened
3 years ago
0
Basic beast
#20
pahp
opened
3 years ago
1
Digging / irrigation
#19
pahp
closed
2 years ago
0
Water / ponds
#18
pahp
closed
2 years ago
0
Basic crystals
#17
pahp
opened
3 years ago
0
Base charging
#16
pahp
closed
2 years ago
0
Basic plants
#15
pahp
closed
3 years ago
1
Basic plants
#14
pahp
opened
3 years ago
0
Rocks
#13
pahp
closed
3 years ago
0
game should know when robot returns to base
#12
pahp
closed
3 years ago
0
add random rocks that robot can't walk through
#11
pahp
closed
3 years ago
0
No levels
#10
pahp
closed
3 years ago
0
remove level change mechanism, which makes no sense for farmbot
#9
pahp
closed
3 years ago
0
Initial placement
#8
pahp
closed
3 years ago
0
decide if robot movement should be able to "wrap" around the edges
#7
pahp
opened
3 years ago
1
robot and base should be placed randomly in the game field
#6
pahp
closed
2 years ago
0
initial (plain) tileset and identified terrain types
#5
pahp
closed
3 years ago
2
de-applehunt this code -- make a clean base for farmbot
#4
pahp
opened
3 years ago
0
create tileset for farmbot
#3
pahp
opened
3 years ago
2
create PCG algorithm for generating sensible terrain
#2
pahp
opened
3 years ago
1
create initial design doc for sim / game
#1
pahp
opened
3 years ago
4