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UQcsse3200
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2024-studio-2
MIT License
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[Team 9] Fixed statName of minigame medals typo
#680
callumreillyy
closed
1 month ago
0
[Team 9] Add lines to unlock the next area after defeat boss.
#679
phurinjeffy
closed
1 month ago
0
Revert "[Team 9] Add Unit Tests and Defeating boss unlock next area"
#678
phurinjeffy
closed
1 month ago
0
Fixing one line being inside wrong statement, was not being called.
#677
BenGhahramaniUQ
closed
1 month ago
0
[Team 9] Add Unit Tests and Defeating boss unlock next area
#676
phurinjeffy
closed
1 month ago
0
[Team 2] fixing the hive disposing of bees multiple times
#675
LucasRyall
closed
1 month ago
0
[Team 2] Implement Testing for BlindBearTask
#674
mhUnt3rS
closed
1 month ago
0
[Team 2] fixing javadoc so main doesn't fail
#673
LucasRyall
closed
1 month ago
0
[Team 9] Fixed comments and naming for StatDisplay and Manager classes.
#672
callumreillyy
closed
1 month ago
0
[Team 1 & 2] game balancing, XP adjustment and level up
#671
JackMccabe2
closed
1 month ago
0
[Team 9] Endgame stats
#670
callumreillyy
closed
1 month ago
0
cleaned up quest/save functionality and added saves for player information
#669
lellis0406
closed
1 month ago
0
[Team 2] Enemy Tests and Animation Refactor
#668
LucasRyall
closed
1 month ago
0
Updated Score Thresholds
#667
EllaBerglas
closed
1 month ago
0
Air area and the barrier can now be unlocked correctly
#666
Howard-12
closed
1 month ago
0
Visual testing for cutscene and roulette screen
#665
davidaraba
closed
1 month ago
0
[Team 2] Balance Enemy Stats
#664
JackMccabe2
closed
1 month ago
0
Player touch controller tests
#663
davidaraba
closed
1 month ago
0
Enhanced stats tests
#662
davidaraba
closed
1 month ago
0
Tests for player component and stats
#661
davidaraba
closed
1 month ago
0
[Team 10] Combat Enemy Move Selector
#660
paulpleela
closed
1 month ago
0
[Team 2] Implementing Tests for projectilemovement task
#659
mhUnt3rS
closed
1 month ago
0
Implement remaining animal sound classes through audio manager
#658
davidaraba
closed
1 month ago
0
[Team 10] Enemy Move Selector and Water Kingdom Combat Background
#657
paulpleela
closed
1 month ago
0
[Team 2] Adjust Hive Enemy to Periodically Spawn Homing Bees
#656
mhUnt3rS
closed
1 month ago
0
1/david lastminute
#655
davidaraba
closed
1 month ago
0
fixed inventory
#654
Pratulw5
closed
1 month ago
0
Main Menu Refinements
#653
jtayl647
closed
1 month ago
0
554 inventory full alert
#652
Pratulw5
closed
1 month ago
0
3/631 drag and drop
#651
lhick2108
closed
1 month ago
0
Night Mode Lag
#650
TarushiG
closed
1 month ago
1
[Team 5] AchievementPopup, QuestPopup Improvements
#649
jaden-z-fng
closed
1 month ago
0
[Team 10] Combat Stats Change UI Enhancement
#648
paulpleela
closed
1 month ago
0
[Team 2] Enemy NPC Improvement and Cleanup
#647
nownver
closed
1 month ago
0
[Team 10] Remove Combat Screen Exit Buttons
#646
sneha-zazen
closed
1 month ago
0
[Team 2] Refactor Code to Address SonarCloud Issues
#645
nownver
closed
1 month ago
0
[Team 2] Reduce Code Duplication in Screens
#644
nownver
closed
1 month ago
0
[Team 2] Resolve Reliability Issues
#643
nownver
closed
1 month ago
0
[Team 2 & 9] Pre-combat cutscene and general bosses tweak
#642
phurinjeffy
closed
1 month ago
0
Added small test cases for item spawning
#641
PHONGNGYUEN1
closed
1 month ago
0
Player Team Improvements
#640
shaivikaaaa
opened
1 month ago
0
Cut Scene Animations and Background Music Integration
#639
shaivikaaaa
closed
1 month ago
0
Fix Popup Box Alignment and Animal Selection Highlight
#638
shaivikaaaa
closed
1 month ago
0
[Team 2] Add StealTask Unit Tests
#637
nownver
closed
1 month ago
0
Minigame Code Smells and extra testing
#636
EllaBerglas
closed
1 month ago
0
[Team 5] Fixing quest implementation and accounting for biomes
#635
MargoCode
closed
1 month ago
0
Quest clean up & display fixes
#634
MargoCode
closed
1 month ago
2
improved roulette feature and fixed bug
#633
falgonn
closed
1 month ago
0
Quest saves refactor
#632
lellis0406
closed
1 month ago
0
Drag and Drop
#631
lhick2108
closed
1 month ago
0
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