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Unity-Technologies
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boat-attack-water
Package repo containing the water system created for the URP Boat Attack demo project.
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Windsurfer trails leaving permanent artifacts
#23
burningthumb
opened
11 hours ago
0
Resource waterDepthShader is null
#22
PiyushHadiya
opened
2 months ago
3
What is WaterTextureDepth(float3 posWS) doing in WaterCommon.hlsl?
#21
ZombieLei
opened
2 months ago
0
Water not showing up in URP app in editor on Mac or Vision Pro
#20
tpitman
opened
3 months ago
1
Water not showing in Windows and Android Build
#19
PiyushHadiya
opened
8 months ago
2
Does the scene in the screenshot exist?
#18
Shomnipotence
opened
8 months ago
2
The UNKNOWN_OBJECT_TYPE WaterDepth.DepthValues
#17
stolpovski
opened
1 year ago
0
Release 2.1
#16
OndrejPetrzilka
closed
1 year ago
0
RenderGraph support
#15
Verasl
closed
1 year ago
0
Water Shader turns Purple in 2022.2.11
#14
babiskir
opened
1 year ago
1
Catalog-info.yaml validation script
#13
omartheironman
opened
1 year ago
0
Clustered rendering to Forward keyword change
#12
Verasl
closed
1 year ago
0
Fix some general issues with Buoyant Objects (GerstnerWavesJobs.Registry Editor, physics-related)
#11
Zallist
opened
1 year ago
0
UNITY_REVERSED_Z not defined on 2021+
#10
philippds
opened
1 year ago
0
Changing Render distance on shader?
#9
TeamSailEnthusiast
opened
1 year ago
1
UNKNOWN_OBJECT_TYPE WaterDepth.DepthValues has not been assigned or constructed
#8
TeamSailEnthusiast
closed
1 year ago
2
Weird water clip-off (Linux, Vulkan)
#7
ArtyIF
opened
2 years ago
5
Package is not compatible with 2020.3
#6
richard-fine
opened
2 years ago
0
Reflections not working properly in VR
#5
pauberson
opened
2 years ago
1
Buoyancy tweaks
#4
Verasl
closed
2 years ago
0
Water not rendering on iOS
#3
milox
closed
2 years ago
3
Does not work with stace orthographic camera
#2
burningthumb
opened
2 years ago
0
Make reflection enable / disable based on camera
#1
burningthumb
opened
2 years ago
0