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VolmitSoftware
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Wormholes
See what's on the other side
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Portals not saving 100% of the time
#49
cyberpwnn
closed
7 years ago
0
Server join / switch bug
#48
mmuziek
opened
7 years ago
5
Portals are being created (with autobuild) when not intended
#47
mmuziek
closed
7 years ago
3
Allow breaking portal frames to drop all blocks
#46
ghost
opened
7 years ago
1
Portals flicker players in an unknown set of conditions
#45
cyberpwnn
closed
7 years ago
0
Nether Not Portal
#44
ghost
closed
7 years ago
1
Failure to project entities AND players
#43
cyberpwnn
closed
7 years ago
1
Players are not projected through remote portals
#42
cyberpwnn
closed
7 years ago
0
Debug messages sent via chat when portals are sided
#41
cyberpwnn
closed
7 years ago
0
Exceptions thrown on portal projections & aperture service
#40
cyberpwnn
closed
7 years ago
0
Add an asterisk to virtual player tagnames
#39
cyberpwnn
closed
7 years ago
0
Send VPlayer information about animations and held items/armor
#38
cyberpwnn
closed
7 years ago
0
More portal frame destruction options
#37
ghost
opened
7 years ago
0
Velocity bug
#36
ghost
closed
7 years ago
2
Clientside Crash while falling through a portal loop.
#35
ghost
closed
7 years ago
4
Entities still transport through a portal with no observable link
#34
ghost
closed
7 years ago
4
Forever gone
#33
ghost
closed
7 years ago
4
Abstract Data file structure for custom fields
#32
cyberpwnn
closed
7 years ago
0
Abstract Portal Logic for Networking
#31
cyberpwnn
closed
7 years ago
1
Abstract Projections enough to project locations
#30
cyberpwnn
closed
7 years ago
1
Abstract the entire wormhole system into a functional api
#29
cyberpwnn
closed
7 years ago
0
Vertical portal arrivals are not accurate
#28
cyberpwnn
closed
7 years ago
1
Projections Bleed occasionally
#27
cyberpwnn
closed
7 years ago
1
Portal arrivals are placed slightly lower (causing fall through issues)
#26
cyberpwnn
closed
7 years ago
1
4-Frame
#25
ghost
closed
7 years ago
2
Death of the Zygote
#24
ghost
closed
7 years ago
1
Add a portal builder command
#23
cyberpwnn
closed
7 years ago
0
Multiple portals in each other's raster areas conflict projection planes
#22
ghost
closed
7 years ago
4
Add a "loading" symbol for portals
#21
cyberpwnn
closed
7 years ago
1
Ability to name portals with a name tag
#20
cyberpwnn
closed
7 years ago
1
Carry over portal size
#19
cyberpwnn
closed
7 years ago
0
Portals sometimes destroy themselves for some reason
#18
cyberpwnn
closed
7 years ago
0
Support block changes
#17
cyberpwnn
closed
7 years ago
1
Do not handle arrival packets if the player doesnt actually join by portal
#16
cyberpwnn
closed
7 years ago
1
Arrival packets sometimes are not sent correctly
#15
cyberpwnn
closed
7 years ago
0
Make use of action bars for portal errors and status messages
#14
cyberpwnn
closed
7 years ago
1
Send an error for portal creation all the time.
#13
cyberpwnn
closed
7 years ago
1
Mutex Service cleanup
#12
cyberpwnn
closed
7 years ago
1
Add additional events for internal and external use
#11
cyberpwnn
closed
7 years ago
1
Incorrect obstruction detection for Vertical portals near edges of horizontal portals
#10
cyberpwnn
closed
7 years ago
2
Portals near each other do not receive arrival vectors correctly
#9
cyberpwnn
closed
7 years ago
0
Bungeecord teleportation takes over 10 ticks to confirm transaction
#8
cyberpwnn
closed
7 years ago
1
Bungeecord Links fail to rotate on the zero axis
#7
cyberpwnn
closed
7 years ago
1
Bungeecord Links fail to rotate projections on the zero point
#6
cyberpwnn
closed
7 years ago
1
Aperture service fails to flush on rare occasion
#5
cyberpwnn
closed
7 years ago
0
Add Hover & Click portal listings for finer control
#4
cyberpwnn
closed
7 years ago
0
Make Reversing the portal polarity faster
#3
cyberpwnn
closed
7 years ago
1
Add Support for Sounds through Portals
#2
cyberpwnn
opened
7 years ago
3
Add WorldGuard Integration
#1
cyberpwnn
closed
7 years ago
1
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