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Walther
/
clovers
Ray Tracing in Rust
https://walther.github.io/clovers/clovers/
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2024-06 BVH improvements
#208
Walther
opened
2 weeks ago
0
Experiment with Wavefront Path Tracing
#207
Walther
opened
3 weeks ago
0
2024-06-10 improvements
#206
Walther
closed
3 weeks ago
0
Add support for OpenPBR Surface
#205
Walther
opened
3 weeks ago
0
2024-06-09 improvements
#204
Walther
closed
4 weeks ago
0
Command line interface rehaul
#203
Walther
closed
4 weeks ago
0
Non-recursive rendering
#202
Walther
opened
4 months ago
0
feat: blue noise sampling
#201
Walther
closed
4 weeks ago
0
2024-03-02
#200
Walther
closed
4 months ago
0
2024-03-01 chores
#199
Walther
closed
4 months ago
0
feat: typed colors in scene format
#198
Walther
closed
4 months ago
0
Investigate visible wavelength importance sampling
#197
Walther
opened
4 months ago
0
2024-02-06 work
#196
Walther
closed
5 months ago
0
2024-02-03 improvements
#195
Walther
closed
5 months ago
0
Better benchmarking
#194
Walther
closed
5 months ago
1
2023 11 02 work
#193
Walther
closed
8 months ago
0
2023-10-31 work
#192
Walther
closed
8 months ago
0
Property testing
#191
Walther
closed
5 months ago
1
feat: hero wavelength spectral sampling
#190
Walther
closed
3 months ago
1
fix: compilation without gl_tf feature
#189
Walther
closed
8 months ago
0
improvement: move priority to objects, materials to separate list
#188
Walther
closed
8 months ago
0
feature: spectral rendering
#187
Walther
closed
8 months ago
0
fix: cfg feature flag for tracing import, part 2
#186
Walther
closed
10 months ago
0
fix: cfg feature flag for tracing import
#185
Walther
closed
10 months ago
0
improvement: fall back to default material when not found by name
#184
Walther
closed
10 months ago
0
feature: optional shared materials list in scene, reusable for objects
#183
Walther
closed
10 months ago
0
2023-08-31 chores
#182
Walther
closed
10 months ago
0
explore ReSTIR PT
#181
Walther
opened
1 year ago
0
2023 04 09 improvements
#180
Walther
closed
1 year ago
0
refactor: massive lifetime refactoring
#179
Walther
closed
1 year ago
0
chore: cargo upgrade
#178
Walther
closed
1 year ago
0
improvement: bump allocation and arenas, reduce memory leaks
#177
Walther
closed
1 year ago
0
2023 03 20 improvements
#176
Walther
closed
1 year ago
0
refactor: leak scene for &'static Scene use
#175
Walther
closed
1 year ago
0
2023-01-15 tiny fixes
#174
Walther
closed
1 year ago
0
2023-01-08 tiny fixes
#173
Walther
closed
1 year ago
0
2023-01-01 tiny fixes
#172
Walther
closed
1 year ago
0
2022-12-12 tiny fixes
#171
Walther
closed
1 year ago
0
gltf: transparent materials
#170
Walther
opened
1 year ago
0
gltf: calculate tangents when not provided
#169
Walther
opened
1 year ago
0
2022 11 04 refactor
#168
Walther
closed
1 year ago
0
Material: use static references instead of owned
#167
Walther
closed
1 year ago
0
Investigate blue noise sampling paper
#166
Walther
closed
4 weeks ago
0
gltf rendering
#165
Walther
closed
1 year ago
0
2022 10 08 refactor
#164
Walther
closed
1 year ago
0
2022 10 06 improvements
#163
Walther
closed
1 year ago
0
2022 10 05 refactoring
#162
Walther
closed
1 year ago
0
feature: write metadata to png tEXt chunks
#161
Walther
closed
1 year ago
0
2022-10-02 refactoring
#160
Walther
closed
1 year ago
0
2022 10 02 refactoring
#159
Walther
closed
1 year ago
1
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