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We-the-People-civ4col-mod
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Mod
This is the repository where the mod resides.
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unsignificant bug in CIV4GameText_WTP_New_Experts_utf8.xml Line 826 - wrong link
#1053
FrankSTUCKX
closed
1 day ago
3
Make network packages of any size
#1052
Nightinggale
opened
2 days ago
0
BUG: Player Terretory yield changes within cultural borders - Wetland / Taiga
#1051
FrankSTUCKX
closed
4 days ago
4
Fleeing water units can move on to land
#1050
Nightinggale
opened
1 week ago
0
downloads not recognized on civfanatics
#1049
atoddw
closed
1 month ago
2
Mines and large mines look awful on the map due to changes regarding peaks
#1048
Schmiddie1979
opened
1 month ago
2
Consider using Interprocess communications
#1047
Nightinggale
opened
1 month ago
2
XML Error
#1046
Blagerthor
closed
1 month ago
1
WB: gold is given to the wrong player
#1045
Nightinggale
opened
2 months ago
2
Atom735/building tooltip info
#1044
Atom735
opened
2 months ago
0
Idea: Mechanics of Artillery if "True Ranged Attack" is implemented
#1043
Halibut9000
opened
2 months ago
1
Captured city contains all expert miners
#1042
wyphan
closed
3 months ago
2
Memory allocation error
#1041
andushow
closed
3 months ago
0
Memory allocation failure and graphical issues
#1040
andushow
opened
3 months ago
30
Natives crash the game by sending ships to Europe if they get a ship, which is able to leave the map
#1039
0Kingsnake
opened
3 months ago
6
Memory Crash + Freezing Start up On Steam
#1038
thomasherena
opened
3 months ago
1
During the unrest in the colony, a bug occurs when clearing a unit's specialty
#1037
MrZorG33
opened
3 months ago
0
Resource bar yield icons are too small
#1036
Nightinggale
opened
3 months ago
3
Large coastal ships can cross the ocean
#1035
MrZorG33
opened
3 months ago
3
Colopedia context help for Base Terrain is missing information
#1034
MrZorG33
opened
4 months ago
0
incorrect Colpedia information regarding goats
#1033
UnderdogzNL
closed
4 months ago
1
after the end of the unrest in the colony, a colonist “disappeared”
#1032
MrZorG33
closed
1 month ago
2
Trade quest progress appears to be reset on every tax rate change, making trade quests (with Europe at least) impossible to complete
#1031
yanidubin
opened
4 months ago
1
Talking to Village Chief bugs out if a unit that cannot talk to chiefs is selected and ahead of the unit that can talk to the chief.
#1030
Razonatair
opened
4 months ago
1
"More siblings than memory allocated" errors on startup
#1029
Jasquith88
closed
4 months ago
2
Overabundance of mulattos
#1028
devolution79
closed
2 months ago
4
Game crash after winning WOI when using Russian language
#1027
MrZorG33
opened
5 months ago
2
description of unit abilities is missing
#1026
MrZorG33
closed
4 months ago
1
new units in settlements after the declaration of Independence
#1025
MrZorG33
closed
5 months ago
1
purchase of several units in Europe/Africa/Port Royale
#1024
MrZorG33
opened
5 months ago
0
crash when merging musket stacks
#1023
Voker57
closed
6 months ago
2
freedom bells bonus text missing
#1022
MrZorG33
closed
4 months ago
2
Barras dev
#1021
barra81
closed
6 months ago
0
Develop
#1020
barra81
closed
6 months ago
0
[v4.1 Bug] Inconsistent values for law and happiness, depending on if population size was reduced or increased
#1019
estebanthebad
opened
6 months ago
2
[v4.1 Improvement] Update english pedia for fog and sand storms
#1018
estebanthebad
opened
6 months ago
0
[v4.1 Bug/Request] Prepared settler is not teachable/update colopedia
#1017
estebanthebad
closed
4 months ago
2
[v4.1 Bug] Tooltip for planting forrest refers to base terrain instead to plantable forrest type
#1016
estebanthebad
opened
6 months ago
0
[v4.1 Request] Improve colopedia text about goods ingredients and products
#1015
estebanthebad
closed
4 months ago
1
[v4.1 Bug] EN colopedia: Link from indigo to logwood broken
#1014
estebanthebad
closed
5 months ago
1
[v4.1 Feature request] Adjust game option/mechanic "Unrest depends on city size"
#1013
estebanthebad
opened
6 months ago
1
[v4.1 Bug] Improvement clay pit can not be constructed
#1012
estebanthebad
closed
1 month ago
2
updateCityScreen Exception
#1011
throwgame
opened
6 months ago
5
The mod crashes after 2 launches
#1010
cobblercsgo
opened
6 months ago
0
Horse yields from random event not affected by Pasture nor Expert
#1009
dbrakman
closed
6 months ago
4
Make the code know if it is running network synced or asynced
#1008
Nightinggale
opened
7 months ago
0
Pathfinding going thru Rock Reef
#1007
dirlewagen
closed
6 months ago
17
TradeRouteBug - City storage limit exceeded
#1006
raubwuerger
opened
7 months ago
8
Random crash
#1005
Allihuuppa
opened
7 months ago
17
change of graphics of Large forts
#1004
MrZorG33
closed
7 months ago
1
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