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WeaselGames
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godot_luaAPI
Godot LuaAPI
https://luaapi.weaselgames.info
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Invalid parametre type on do_string
#16
cenullum
closed
3 years ago
4
Can't find Lua module on exported build but it can on editor
#15
cenullum
closed
3 years ago
7
Nonexistent functions 'callFunction' and 'luaFunctionExists' in base 'Lua'.
#14
btvoidx
closed
3 years ago
2
Add a way to pull a variant from lua.
#13
btvoidx
closed
3 years ago
2
Use correct naming conventions
#12
btvoidx
closed
3 years ago
1
Provide a way to build Lua from source using SCons
#11
Xrayez
closed
3 years ago
7
If Lua object is destroyed while code is executing game crashes
#10
Trey2k
closed
3 years ago
0
Error executing threaded code right after creating Lua object
#9
rilpires
closed
3 years ago
9
Optional protected call for callFunction & fixing iterate over table
#8
rilpires
closed
3 years ago
4
Included libraries are not actually included
#7
rilpires
closed
3 years ago
1
Exposed functions with no return, returning nil to lua
#6
Trey2k
closed
3 years ago
1
Vector2,Vector3 and Color types passed as userdata
#5
rilpires
closed
3 years ago
2
Issue with MSVC tools build
#4
Trey2k
closed
3 years ago
3
Error building on Windows 10
#3
rilpires
closed
3 years ago
8
add callFunction method to lua class
#2
backwardspy
closed
3 years ago
0
fix godot string -> std::string conversion bug
#1
backwardspy
closed
3 years ago
1
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