WerewolvesRevamped / Werewolves-Roles

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The Twins #1019

Closed CrowdfordBot closed 1 year ago

CrowdfordBot commented 1 year ago

huckhuck55: The Twins start on opposite alignments, (town and wolves) (or could both start UA) Their goal is to have their twin die.

Evil twin (packless) If the evil twin manages to get the good twin killed, the evil twin will acquire new abilities. (tbd)

Good twin if the good twin manages to get the evil twin killed, the good twin will acquire new abilities (tbd)

the twins both know each other and start in a private chat.

CrowdfordBot commented 1 year ago

!Phantomtomic:

well in that case. maybe the evil twin is strongly disguised as good twin

?????

CrowdfordBot commented 1 year ago

huckhuck55: i think, the social aspect of these roles would be in large what makes the role engaging, due to the fact that they will both be trying to A- find their team B- the evil twin will be lying to town trying to convince them their good. C- if a wolf is found the good twin may try and convince the wolf they are evil so that they get the other killed D- if succeeds they get a powerful ability.

CrowdfordBot commented 1 year ago

!Phantomtomic: It’s a lot easier to just strongly disguise both as twin

CrowdfordBot commented 1 year ago

huckhuck55: sure. either or. im just phrasing it like that cuz i dont know how it works on the GM side.

whatever is easier in terms of GM preference.

CrowdfordBot commented 1 year ago

!Phantomtomic: But then again “twin” isn’t a role if it’s split into evil and good twin so idrk

CrowdfordBot commented 1 year ago

huckhuck55: yeah, thats why i was thinking the evil is disguised as their counterpart

CrowdfordBot commented 1 year ago

!Phantomtomic: But if the other isn’t disguised that causes balance problems

CrowdfordBot commented 1 year ago

huckhuck55: not really, cuz they just both appear to be the same role.

maybe the good twin has a different thing. but something non confirmable so they cant just prove themselves to be the good twin

CrowdfordBot commented 1 year ago

!Phantomtomic: Not really…

CrowdfordBot commented 1 year ago

huckhuck55: yes they have a disguise and the other doesnt, but it makes them appear to be the same, which would make their killing equally hard for either to pitch.

CrowdfordBot commented 1 year ago

huckhuck55: it would only be their actions that would have town or wolves side with them on killing the other

CrowdfordBot commented 1 year ago

huckhuck55: and if the respective team chooses right, they get a strong ally.

CrowdfordBot commented 1 year ago

!Phantomtomic: There’s different tis that do different things to disguises

CrowdfordBot commented 1 year ago

!Phantomtomic: Even if I can’t think of one rn there may be some in the future

CrowdfordBot commented 1 year ago

!Phantomtomic: But I think there’s at least one

CrowdfordBot commented 1 year ago

huckhuck55: what (for example) would be.... an example lol

CrowdfordBot commented 1 year ago

!Phantomtomic: Idfk but it feels really weird to me with one disguised and one not

CrowdfordBot commented 1 year ago

huckhuck55: well, im not sure what to do about that lol. if the other has a different disguise then checks would make it really easy to figure out whos who.

CrowdfordBot commented 1 year ago

huckhuck55: and since i think that they would both come out fairly early, a check would also happen pretty quickly.

CrowdfordBot commented 1 year ago

huckhuck55: but making them appear to be the same role would be what makes them interesting. so mechanically and thematically , they should appear to be identical. thus having one disguised to make them seem the same

CrowdfordBot commented 1 year ago

huckhuck55:

Suggestions for abilities Evil abilities:

  • Disguise players [Tanner]
  • Investigate and send role of players [Clairvoyant Fox]
  • Mark players. If a marked player is killed, the wolves gain an extra kill the following night. May only have one player marked.

Good abilities:

  • Investigate players. [Fortune/Aura Teller]
  • Kill once. [1-use Assassin]
  • Activate an ability that will cancel the lynch if a Townsfolk were to be lynched. Immediate ability. Announced if a Townsfolk were about to be lynched. Wasted if a non-townsfolk is lynched. If there are multiple lynches, will only cancel one (the first lynch poll). [Royal Knight but more powerful]

the third option in both of those are interesting (to me)

CrowdfordBot commented 1 year ago

!Phantomtomic: Might just be me but town feels a lot easier to kill the other than wolf killing the other

CrowdfordBot commented 1 year ago

huckhuck55: this is true. but also, wolves might kill the wrong one if the good twin plays well. or maybe the evil twin tries playing TOO good and gets killed by the wolves. either option could happen

CrowdfordBot commented 1 year ago

!Phantomtomic: You just emphasized my point…

CrowdfordBot commented 1 year ago

!Phantomtomic: But sure

CrowdfordBot commented 1 year ago

huckhuck55: oh right, sorry, i thought you were saying wolves get to kill more or something. my bad lol

CrowdfordBot commented 1 year ago

!Phantomtomic: Oh I did word it crappily

CrowdfordBot commented 1 year ago

huckhuck55: either way. ill let the masses discuss on the potentials for it. just putting it out there as an idea 🙂

CrowdfordBot commented 1 year ago

The8thSoul: Just to make sure... is the objective only to get their twin killed?

CrowdfordBot commented 1 year ago

huckhuck55: yeah. evil twin wants to get good twin killed to gain a strong wolf ability (evil is wolf sided but packless) good twin is doing the same but opposite sided

CrowdfordBot commented 1 year ago

The8thSoul:

Just to make sure... is the objective only to get their twin killed?

Coz I do see a slight problem with it

CrowdfordBot commented 1 year ago

The8thSoul:

Coz I do see a slight problem with it

(It kinda breaks the tradition of ascension)

CrowdfordBot commented 1 year ago

huckhuck55: i dont think its as good as a UA.

CrowdfordBot commented 1 year ago

The8thSoul: So... it would probably mean this role is Town + ww

CrowdfordBot commented 1 year ago

The8thSoul: yeah

CrowdfordBot commented 1 year ago

The8thSoul: coz neither can win with solo anyways

CrowdfordBot commented 1 year ago

huckhuck55: could be UA, but only if when they ascend they do something that screws over the good or evil side. but thats bad because solo doesnt care and would prolly kill either one just to weaken a team

CrowdfordBot commented 1 year ago

huckhuck55: (would ascend if their twin dies in that scenario)

CrowdfordBot commented 1 year ago

The8thSoul: It could potentially be as simple as cancelling the next poll

CrowdfordBot commented 1 year ago

huckhuck55: (removed the UA potential from the decr. dont like that one as much

CrowdfordBot commented 1 year ago

The8thSoul: (i.e. cancels lynch/wolfpack kill next day/night)

CrowdfordBot commented 1 year ago

The8thSoul:

(removed the UA potential from the decr. dont like that one as much

👍

CrowdfordBot commented 1 year ago

huckhuck55: not against having it UA, but dont want to muddy the waters.

CrowdfordBot commented 1 year ago

huckhuck55: A- their new role for killing the opposite twin is an existing role (they lose the twin role and gain a strong town/ wolf role) (like amnesiac getting their role later) B- there are predetermined abilities that they would get for killing their twin and keep their role name. (like this one a bit better cuz they can still be hidden from checks after their twin dies)

CrowdfordBot commented 1 year ago

Captain Luffy: If they know each other it kinda Ruins it

CrowdfordBot commented 1 year ago

huckhuck55: i mean, they dont have to start in a private channel together, but i do think knowing who the other twin is at least would make it interesting. but not essential i suppose

CrowdfordBot commented 1 year ago

Captain Luffy: It'll lead to one of them getting lynched d1 every game, with the other one soon to follow

CrowdfordBot commented 1 year ago

huckhuck55: i dont know if thats true. due to the fact that the first lynch will give the other twin a strong power. so mislynching will be detrimental, i mean, town could in theory lynch them both to avoid any problems, but i dont think that would happen everytime.

CrowdfordBot commented 1 year ago

huckhuck55: and it would all depend on how the twins are playing also.

CrowdfordBot commented 1 year ago

Ts: I think the best variant would be: • The twins do not know each other • One is town, the other wolf • If the other one dies, the surviving one gains some sort of fairly simple power.