Closed CrowdfordBot closed 1 year ago
mctsts: also it was vera who suggested the removal
mctsts: but im more attached to solo icons than town/wolf icons
mctsts: Except for Flute Charmer
e_thsn: <:Shepherd:990696034210558002>
mctsts: that one is lame (FPC)
mctsts:
Shepherd
e_thsn: we should make shepherd a variant role like graveyard
mctsts: no
e_thsn: just so the icon can be used
mctsts: shepherd isn't bad in a funny/chaotic way
e_thsn: shepherd just has an identity crisis
e_thsn: well it did but by the time it got it's own it was meh
nottinghamshire: Awww cmon ts ethans like a father to Shepard since he created it
nottinghamshire: Are you going to delete his kids in front of him? 🥹
e_thsn: We did
e_thsn: I voted yes because it wasn't good anymore
captain_luffy: Perhaps maybe if warding is used on a pyro member, it wards the entire pyro team?
e_thsn: still sucks
e_thsn: cause solos pley to not be attacked
e_thsn: I think maybe warding powders and doesn't protect
e_thsn: so it has 1 ability
captain_luffy: I mean it doesn't fix the role, but it's a nice step in the direction
e_thsn: It makes it so much more powerful since now your powdering is an ignite
captain_luffy:
I think maybe warding powders and doesn't protect
Then that's just powdering
e_thsn: especially if we make it all visits (not targets)
e_thsn:
Then that's just powdering
it's powdering with an ignite attached
captain_luffy: Oh wait forgot about that part
captain_luffy: Well that would be an interesting change
captain_luffy: But if we did the same thing but kept the defence part, it would be the same result because it doesn't protect from ignition
captain_luffy: It would only protect pyro team
e_thsn: it protects from ignition it just doesn't backfire if they're pyro
captain_luffy: Ig that's a phrasing issue cuz when I made the role it was meant to not protect or trigger from pyro attacks
e_thsn: I think no protection but all abilities (except targeting) activate the ward makes it cooler
captain_luffy:
I think no protection but all abilities (except targeting) activate the ward makes it cooler
And powdering
e_thsn: yeah
e_thsn: we just combine it's 2 abilities for that
captain_luffy: Then it should probably be an end day/night start ability if it does that
captain_luffy: To help with action order issues
e_thsn: I mean it'd just be like plague
captain_luffy: Or maybe lasts into the next day to trigger for day abilities too
e_thsn: if they visit before there is a ward then nothing happens but if they visit with ward then burn
e_thsn:
Or maybe lasts into the next day to trigger for day abilities too
Imagine end day all powdered players die cause of a fox or smth
e_thsn: it would be cool
captain_luffy: Lol
captain_luffy: Psychopath too
captain_luffy: Yeah I like this idea
We can probably vote on this
captain.luffy: Yeah, poll soon
mctsts: Suggestion: When the Firebug wards, and the ward ends up no being used, instead the player is powdered at the end of the night.
Reason: The warding is not getting used as the risk of nothing happening is too big, with there being a guaranteed powder, it becomes a much more usable option.
<@&1045732542399131769>
nottinghamshire: yes
WWR Sync: <@578133411110060033>