WerewolvesRevamped / Werewolves-Roles

The role book for Werewolves Revamped
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Buff Firebug #1158

Closed CrowdfordBot closed 1 year ago

CrowdfordBot commented 1 year ago

WWR Sync: <@578133411110060033>

CrowdfordBot commented 1 year ago

mctsts: also it was vera who suggested the removal

CrowdfordBot commented 1 year ago

mctsts: but im more attached to solo icons than town/wolf icons

CrowdfordBot commented 1 year ago

mctsts: Except for Flute Charmer

CrowdfordBot commented 1 year ago

e_thsn: <:Shepherd:990696034210558002>

CrowdfordBot commented 1 year ago

mctsts: that one is lame (FPC)

CrowdfordBot commented 1 year ago

mctsts: Shepherd

CrowdfordBot commented 1 year ago

e_thsn: we should make shepherd a variant role like graveyard

CrowdfordBot commented 1 year ago

mctsts: no

CrowdfordBot commented 1 year ago

e_thsn: just so the icon can be used

CrowdfordBot commented 1 year ago

mctsts: shepherd isn't bad in a funny/chaotic way

CrowdfordBot commented 1 year ago

e_thsn: shepherd just has an identity crisis

CrowdfordBot commented 1 year ago

e_thsn: well it did but by the time it got it's own it was meh

CrowdfordBot commented 1 year ago

nottinghamshire: Awww cmon ts ethans like a father to Shepard since he created it

CrowdfordBot commented 1 year ago

nottinghamshire: Are you going to delete his kids in front of him? 🥹

CrowdfordBot commented 1 year ago

e_thsn: We did

CrowdfordBot commented 1 year ago

e_thsn: I voted yes because it wasn't good anymore

CrowdfordBot commented 1 year ago

captain_luffy: Perhaps maybe if warding is used on a pyro member, it wards the entire pyro team?

CrowdfordBot commented 1 year ago

e_thsn: still sucks

CrowdfordBot commented 1 year ago

e_thsn: cause solos pley to not be attacked

CrowdfordBot commented 1 year ago

e_thsn: I think maybe warding powders and doesn't protect

CrowdfordBot commented 1 year ago

e_thsn: so it has 1 ability

CrowdfordBot commented 1 year ago

captain_luffy: I mean it doesn't fix the role, but it's a nice step in the direction

CrowdfordBot commented 1 year ago

e_thsn: It makes it so much more powerful since now your powdering is an ignite

CrowdfordBot commented 1 year ago

captain_luffy:

I think maybe warding powders and doesn't protect

Then that's just powdering

CrowdfordBot commented 1 year ago

e_thsn: especially if we make it all visits (not targets)

CrowdfordBot commented 1 year ago

e_thsn:

Then that's just powdering

it's powdering with an ignite attached

CrowdfordBot commented 1 year ago

captain_luffy: Oh wait forgot about that part

CrowdfordBot commented 1 year ago

captain_luffy: Well that would be an interesting change

CrowdfordBot commented 1 year ago

captain_luffy: But if we did the same thing but kept the defence part, it would be the same result because it doesn't protect from ignition

CrowdfordBot commented 1 year ago

captain_luffy: It would only protect pyro team

CrowdfordBot commented 1 year ago

e_thsn: it protects from ignition it just doesn't backfire if they're pyro

CrowdfordBot commented 1 year ago

captain_luffy: Ig that's a phrasing issue cuz when I made the role it was meant to not protect or trigger from pyro attacks

CrowdfordBot commented 1 year ago

e_thsn: I think no protection but all abilities (except targeting) activate the ward makes it cooler

CrowdfordBot commented 1 year ago

captain_luffy:

I think no protection but all abilities (except targeting) activate the ward makes it cooler

And powdering

CrowdfordBot commented 1 year ago

e_thsn: yeah

CrowdfordBot commented 1 year ago

e_thsn: we just combine it's 2 abilities for that

CrowdfordBot commented 1 year ago

captain_luffy: Then it should probably be an end day/night start ability if it does that

CrowdfordBot commented 1 year ago

captain_luffy: To help with action order issues

CrowdfordBot commented 1 year ago

e_thsn: I mean it'd just be like plague

CrowdfordBot commented 1 year ago

captain_luffy: Or maybe lasts into the next day to trigger for day abilities too

CrowdfordBot commented 1 year ago

e_thsn: if they visit before there is a ward then nothing happens but if they visit with ward then burn

CrowdfordBot commented 1 year ago

e_thsn:

Or maybe lasts into the next day to trigger for day abilities too

Imagine end day all powdered players die cause of a fox or smth

CrowdfordBot commented 1 year ago

e_thsn: it would be cool

CrowdfordBot commented 1 year ago

captain_luffy: Lol

CrowdfordBot commented 1 year ago

captain_luffy: Psychopath too

CrowdfordBot commented 1 year ago

captain_luffy: Yeah I like this idea

McTsts commented 1 year ago

We can probably vote on this

CrowdfordBot commented 1 year ago

captain.luffy: Yeah, poll soon

CrowdfordBot commented 1 year ago

mctsts: Suggestion: When the Firebug wards, and the ward ends up no being used, instead the player is powdered at the end of the night.

Reason: The warding is not getting used as the risk of nothing happening is too big, with there being a guaranteed powder, it becomes a much more usable option.

<@&1045732542399131769>

CrowdfordBot commented 1 year ago

nottinghamshire: yes