Closed CrowdfordBot closed 11 months ago
mctsts: "unavoidable" is a strong term
venomousbirds: unavoidable as in it cannot be stopped at all
venomousbirds: like hod
mctsts: We do not have that
mctsts: HoD can be stopped
venomousbirds: by killing hod
venomousbirds: how else
mctsts: no - by any effects that can stop killing
mctsts: for example vampire
venomousbirds: like what
venomousbirds: thats not what im talking about
mctsts: I can't think of other abilities that stop "killing"
mctsts: But there's probably at least 1-2 more
venomousbirds: yes, vamp beats most cases because it changes role
e_thsn: Idiot
venomousbirds: but im not taking that into consideration
e_thsn: That's kill not attack
mctsts: yep, idiot is triggered on "kill" too you're right
mctsts: thus it can stop HoD and this role
venomousbirds: hm okay
mctsts: Idiot is the only town role that can do it iirc
venomousbirds: so i define unavoidable by most roles dying from it instantly
e_thsn: Kills don't affect a hooker (if the hookers target dies) too right?
venomousbirds: so you guys are right
mctsts: yea we usually use "unavoidable" to mean unavoidable(*) * except by demonized, idiot and maybe a few other rare cases
e_thsn:
Kills don't affect a hooker (if the hookers target dies) too right?
Just checking interactions with kills
venomousbirds: i think it should be specified tho
mctsts: however we can't actually put "unavoidable" in the role desc, thus It's usually "(this is not an attack)"
venomousbirds:
however we can't actually put "unavoidable" in the role desc, thus It's usually "(this is not an attack)"
thats what i mean
mctsts: yeah this role should have it
mctsts: as should chef
venomousbirds: OH
e_thsn: The pinned descriptions aren't final
venomousbirds: i thought you were arguing that we definitely shouldnt put it in the description
venomousbirds: hsjhfkdsf
venomousbirds: but yea
venomousbirds: it should be specified in chef in that case
mctsts: <#1166824488185368727>
venomousbirds: ethan change your pfp pls
mctsts: It should definitely be specified - knowing the formal definitions of "kill" and "attack" is up to hosts
captainluffy: well this post is like 2 months old, so we shuld probably finish up with it eventually
e_thsn: Jay suggested that instead of 2 different flasks for simplicity we instead give them 1 flask type with 2 different uses which is probably better
mctsts: or well when we specify "this is not an attack" people can at least look up the definitions as they'll know something is off
e_thsn:
Jay suggested that instead of 2 different flasks for simplicity we instead give them 1 flask type with 2 different uses which is probably better
Anyone disagree
mctsts: me
captainluffy: its simpler but makes the role worse
mctsts: I find it to be a pointless simplification that makes the role a bit worse
e_thsn: Ok
e_thsn: Also what amount do we want since fixed amount won
mctsts: let me write an updated desc
e_thsn: