Closed CrowdfordBot closed 11 months ago
venomousbirds: what are you on about
e_thsn: I think the other issue with HM is it's more luck based on how close to apocalypse they get due to them all having the chance to re doom a doomed player
mctsts: there were almost exactly the same amount of dooms then in the previous game were we thought they were too weak
mctsts: so it shows its pretty balanced
mctsts:
I think the other issue with HM is it's more luck based on how close to apocalypse they get due to them all having the chance to re doom a doomed player
yep this is what makes further testing not much more valuable
venomousbirds:
there were almost exactly the same amount of dooms then in the previous game were we thought they were too weak
and somehow hm survived double the phases with only 1.5 functional hm
shapechange: I think Horsemen can be unlimited.
venomousbirds: so im saying we shouldnt unlimit hm
mctsts:
and somehow hm survived double the phases with only 1.5 functional hm
If you dont count HoD post N1, and don't count HoP N1 you still get 2
shapechange: If we have real trouble with them post-unlimiting we can just limit them again.
venomousbirds: which is what im trying to avoid
mctsts: I can't think of any significant changes we did through our 6 tests
venomousbirds: yes we did
venomousbirds: we doubled the dooms
venomousbirds: its got to double the survival time with less hm
mctsts: we didn't - we used the same doom count as before
venomousbirds: i give up
mctsts: the team's total dooms remained the same in our tests
venomousbirds: go unlimit this bs role
venomousbirds: but let me have the satisfaction of 'told you so' if it doesnt work out 🥺
shapechange: As far as I'm aware, all unlimiting effectively does is make it so we could hide them in a partial (or private) list. I don't think unlimiting them will do any harm.
shapechange:
go unlimit this bs role
That is a little rude
venomousbirds: idc
venomousbirds: im annoyed that every time i try to give arguments against something that people like, my arguments are completely shut down
venomousbirds: its frustrating because im of honest opinion that this role could be too strong
venomousbirds: and rather than going the safe way and just leaving it unlimited for 1 more game, you guys rush to conclusions
shapechange: Vera, I don't think your arguments are being rejected because people don't want to hear what you have to say. I think people just disagree with you.
mctsts: I disagree with the claim that HM have double the dooms now, because they don't. What they do have is lower chance of doom duplication as one HM can replace two old HM
venomousbirds: they do
venomousbirds: they literally do
venomousbirds: they went from dooming 1 person a night to dooming 2 people a night
mctsts: we had 4 per 20 players this game as opposed to 4 per 21 players
venomousbirds: thats double
mctsts: yes but its with less HM
shapechange: An individual horseman may have more dooms than before, but that's so that fewer are used in a list.
mctsts: the HM team collectively has the same amount of dooms
shapechange: And also, Death and Pesti still have one doom each.
mctsts: The dooms are consolidated to make the role more strategic and less luck based
venomousbirds: just unlimit it
venomousbirds: its fine
venomousbirds: i think testing it once more is way better but you guys desperately wanna put this in your partial lists
venomousbirds: its okay
mctsts: The change makes HM less luck based as less players will choose targets making repititon of dooms less likely
mctsts:
i think testing it once more is way better but you guys desperately wanna put this in your partial lists
I would like to be able to get a role we have tested for 3 seasons into the next role book version rather than waiting another half a year
mctsts: if that's desperate, then sure
venomousbirds: id love to host a hm game to test it
venomousbirds: theres nothing wrong with leaving a role to be limited for a long time
mctsts: Limited roles are the ones that are actively in development
mctsts: I have tested this one as much as I can and I have nothing left to change on it
venomousbirds: and hm is
mctsts: Does anyone have any issues, comments, opinions or anything else on Horsemen after OS10C?