WerewolvesRevamped / Werewolves-Roles

The role book for Werewolves Revamped
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tp role: Cleric #1300

Open CrowdfordBot opened 10 months ago

CrowdfordBot commented 10 months ago

captainluffy: Once per game during the night, the cleric may protect one player.

Thought it might be good to have another non conformable tp role

CrowdfordBot commented 4 months ago

venomousbirds: having it not protect against attacks would again make it better claimspace in horse and plague games

CrowdfordBot commented 4 months ago

venomousbirds: and i really think we should focus more in claimability than on its own ability in a role like this

CrowdfordBot commented 4 months ago

mctsts: Its claimability is not affected

CrowdfordBot commented 4 months ago

mctsts: whatsover

CrowdfordBot commented 4 months ago

venomousbirds: it is

CrowdfordBot commented 4 months ago

mctsts: no

CrowdfordBot commented 4 months ago

venomousbirds: "we know this guy is gonna die from plague, have the cleric claim protect it"

CrowdfordBot commented 4 months ago

mctsts: Maybe in one out of like a hundred games

CrowdfordBot commented 4 months ago

venomousbirds: and there you go, fake cleric revealed

CrowdfordBot commented 4 months ago

mctsts: In late game

CrowdfordBot commented 4 months ago

venomousbirds: well we gotta talk about those one in a hunderd games here

CrowdfordBot commented 4 months ago

mctsts: And still your scenario is the more interesting interaction with my suggestion

CrowdfordBot commented 4 months ago

venomousbirds: bc it will be a cit in all other 99 games practically

CrowdfordBot commented 4 months ago

mctsts: It also makes claiming it better!

CrowdfordBot commented 4 months ago

venomousbirds: i dont like how it takes away from claimability in such a niche way

CrowdfordBot commented 4 months ago

mctsts: Since you can try to trick guardian to resign

CrowdfordBot commented 4 months ago

mctsts: Since its stronger than it

CrowdfordBot commented 4 months ago

venomousbirds: and i dont think town should have 2 death escapees

CrowdfordBot commented 4 months ago

mctsts: It doesnt take away claimability

CrowdfordBot commented 4 months ago

venomousbirds: it does

CrowdfordBot commented 4 months ago

venomousbirds: in that one in a hundred game

CrowdfordBot commented 4 months ago

mctsts: Yeah and it makes it more claimable in like 10

CrowdfordBot commented 4 months ago

mctsts: so thats +9

CrowdfordBot commented 4 months ago

venomousbirds: and we earlier discussed that we would wanna add this role bc it might be useful in a one in a hundred game

CrowdfordBot commented 4 months ago

mctsts: No, we want it to be more useful than that

CrowdfordBot commented 4 months ago

e_thsn: my biggest issue is that it basically can make a strong role immune to plague Like grandma or stalker, then it is impossible for plague to win

CrowdfordBot commented 4 months ago

mctsts: 1 in 100 is ridiculously low, we have had like what? less than 200 games

CrowdfordBot commented 4 months ago

venomousbirds: and i think having the death protection adds nothing to it except for making town even more powerful

CrowdfordBot commented 4 months ago

mctsts: I have listed several points

CrowdfordBot commented 4 months ago

venomousbirds: as have i

CrowdfordBot commented 4 months ago

mctsts: I have not denied you did

CrowdfordBot commented 4 months ago

mctsts: You arguments do not seem to be made in good faith and I'm not enjoying this conversation

CrowdfordBot commented 4 months ago

mctsts: I can't make sensible points if you say "the role does nothing in 99/100" games and then switch to "it makes town too powerful"

CrowdfordBot commented 4 months ago

e_thsn: I get what vera is trying to say

The role has no mid ground it's either really weak in the majority of games or really strong in the minority of games where it's useful

CrowdfordBot commented 4 months ago

mctsts: As you have described it's actually a very small difference

CrowdfordBot commented 4 months ago

e_thsn: deaths are really easy to predict cause they're all delayed and yo're warned beforehand

CrowdfordBot commented 4 months ago

mctsts:

my biggest issue is that it basically can make a strong role immune to plague Like grandma or stalker, then it is impossible for plague to win

However this is a good point, which already applies for current death protections

CrowdfordBot commented 4 months ago

mctsts: Maybe we should fix that issue?

CrowdfordBot commented 4 months ago

mctsts: We had the same issue last game as well

CrowdfordBot commented 4 months ago

captainluffy: That would be a change to pmague

CrowdfordBot commented 4 months ago

e_thsn: Idiot is fine cause it loses the vote so plague can beat it or tie with it if it's mayor but all other ones are bad

CrowdfordBot commented 4 months ago

mctsts:

deaths are really easy to predict cause they're all delayed and yo're warned beforehand

yes thats a good point too

CrowdfordBot commented 4 months ago

mctsts: only Apoth is unwarned (I think) and obviously Cleric wouldnt protect against that

CrowdfordBot commented 4 months ago

e_thsn: apoth has it's own way to protect too

CrowdfordBot commented 4 months ago

mctsts: yeah

CrowdfordBot commented 4 months ago

mctsts: AH and Plague are both warned

CrowdfordBot commented 4 months ago

venomousbirds:

Maybe we should fix that issue?

yeah, we could remove its death protection

CrowdfordBot commented 4 months ago

mctsts: Are there really no other deaths?

CrowdfordBot commented 4 months ago

e_thsn: err

CrowdfordBot commented 4 months ago

mctsts: Idiots?