Closed McTsts closed 1 year ago
Ethan.: I think it means when werewolves wake up
Ts: probably
Ethan.: Like when you play in person wolves
Captain Luffy: Oh is it from One night ultimate
Ts: no, Direwolf
shapechange: The classic game of Werewolf has evolved
The8thSoul:
The classic game of Werewolf has evolved
It's reached it's second evolution. There is one more evolution for it to undergo before it's at max evolution: Tryewolf
Ethan.: maybe I can improve RW still and get someone to take that
Ts:
Now you need to find a champion or postpone it <:gibagul:841358597983961128>
I'd volunteer 🙂
Ethan.:
I'd volunteer 🙂
you want to volunteer To take on baroness?
Ts: yes
Ts: I'm very interested in the role
Ts: There's some other interesting ideas, but I think I like this one most
Ethan.: It's very unique
Ts: It fills a niche we put frequently but don't have many roles for and it's very unique but the general concept can still be described easily enough
Ethan.:
Baroness | Werewolf Investigative
Basics
During the night the Baroness can learn the information received by a selected role.
Details
During the day the Baroness can choose any investigative role or any role that receives information (these roles and their interactions can be found in $i Baroness roles
), targeting is an end day action.
The following night and day they will learn the players or roles targeted by any player with the selected role as well as any information that player received.
The Baroness cannot target the same role twice in a row.
The Baroness is not a lycan, nor are they a member of the wolfpack.
Simplified The Baroness can target a role during the day and learn any information that a player with that role would learn the following phases The Baroness is not a lycan, nor are they a member of the wolfpack.
Baroness Roles The Baroness can learn information from roles that don't fall within the Investigative category and therefore a specific list is required to know the roles that can be selected Medium - Learns the Question asked and the result for that question Tanner - Learns targets and if one was a Wolfpack member Devil - if wager is used to investigate learns the result and target of that as well as the true identity of the wager recipient Reaper - if they use a check they learn the result of that Flute Charmer - Learns the role of the charmed player Recluse - learns the effects that target recluse and the identity of any wolfpack member that targets the recluse that night Herald - Learns if the last role that is the Herald's target dies and what role was targeted
Ts: Specify in the main desc, that it is primarily invest roles
Ethan.:
Specify in the main desc, that it is primarily invest roles
oh right
Ts: I think if you write all of it out for the invest roles that extra desc gets too long
Ts: so maybe leave it out for all actions that have a clear target and result
Ethan.: Like that?
Ts: Maybe we should consider having it be for the action of that role used during the current day or the following night
Ts: because the following day/night is quite some delay
shapechange: i would prefer taking out devil and reaper (and maybe recluse and herald?) given that those roles don't necessarily receive information that would be passed on to the baroness every night (as opposed to the other roles which generally receive information each night). at the same time it's really not a much of an issue, it just annoys me for a reason i can't quite put my finger on.
medium - "the result" has unclear meaning (is it full results i.e number of votes, or just which option won? presume the former but should be qualified). honestly this whole description is not very well-written but i do need to do that big spag fix at some point so depending on when it's finished, this may get swept up in that.
Captain Luffy: id say just simplify it for only invest category roles. we had that problem before where it does powers on a role-by-role basis (AT, reaper, etc), and we always just end up simplifying it for category.
Ethan.:
id say just simplify it for only invest category roles. we had that problem before where it does powers on a role-by-role basis (AT, reaper, etc), and we always just end up simplifying it for category.
we had that origionally but it wasn't enough plus certain roles we wanted were not in that category like medium
Ethan.: AT isn't role by role?
Captain Luffy: it used to be
Ethan.: it's lycans and killing roles
Ethan.: it never was
Captain Luffy: and then we changed it to that
shapechange:
it used to be
it never was, gms just spent a long period misinterpreting it
Ethan.: ^
Captain Luffy: we used to include roles like angel, chef, etc
shapechange: mistakenly
shapechange: i do kind of agree with luffy though in that right now there are too many extra cases, which clutters and confuses things. if we rip out the roles i suggested (and maybe turn FC into a SI?) then we're left with all invests plus two or three extra cases, which turns out a lot neater
Ethan.:
i would prefer taking out devil and reaper (and maybe recluse and herald?) given that those roles don't necessarily receive information that would be passed on to the baroness every night (as opposed to the other roles which generally receive information each night). at the same time it's really not a much of an issue, it just annoys me for a reason i can't quite put my finger on.
medium - "the result" has unclear meaning (is it full results i.e number of votes, or just which option won? presume the former but should be qualified). honestly this whole description is not very well-written but i do need to do that big spag fix at some point so depending on when it's finished, this may get swept up in that.
Devil and Reaper I agree, but Ts suggested those specifically
Herald and recluse are niche purposeful ones we can make it maybe always learn the targeted role
Captain Luffy: if we list out every role, with edge cases for each. psychopath, knowledge wolf, flute player, it makes a simple role become much more complicated. basically old reaper
Ethan.:
i do kind of agree with luffy though in that right now there are too many extra cases, which clutters and confuses things. if we rip out the roles i suggested (and maybe turn FC into a SI?) then we're left with all invests plus two or three extra cases, which turns out a lot neater
We have FC and PH classed as invest roles for it anyway
Ethan.: and psychopath
Ethan.:
if we list out every role, with edge cases for each. psychopath, knowledge wolf, flute player, it makes a simple role become much more complicated. basically old reaper
kw isn't one like Tc
Ethan.: since they have D0 knowledge
shapechange:
We have FC and PH classed as invest roles for it anyway
then i dont see why FC is included in the extra cases section
Ethan.:
then i dont see why FC is included in the extra cases section
forgot to save after I removed it
Captain Luffy:
kw isn't one like Tc
i mean its arbitrary. you can define anything u want for it
Captain Luffy: since it doesnt follow the category rule
shapechange: i mean kw is specifically not an invest role. like thats very much not a thing
shapechange: not even in that it isnt categorised as an invest
shapechange: it does no investigating whatsoever
Rough Role Idea could we make it an active ability that if it can target one of the investigative roles and it can see their action that night if one exists