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X39
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XMS2
X39s Medical System 2 (or short XMS2) is a modification for the game ArmA 3
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#72
HerrKuehl
closed
8 years ago
1
Remove Extension interface as BI broke it to non-fixability
#71
X39
closed
9 years ago
0
XMS2 Drug Request is not showing key setup and is buggy
#70
Astrell
opened
9 years ago
3
[ACE3_BRIDGE] Put the old XLib Key Controls into CBA Key Controls
#69
Astrell
closed
9 years ago
1
[ACE3_BRIDGE] ACE Dragging is breaking the animationblock of XMS2
#68
Astrell
opened
9 years ago
1
quickActions have invalid locallity
#67
Astrell
opened
9 years ago
1
V2 off HandleDamge Fix
#66
flaver12
closed
9 years ago
1
Ace3 interaction
#65
X39
closed
9 years ago
0
[ACE3_BRIDGE] Add a quickAction to use a BagvalveMask on another unit
#64
X39
opened
9 years ago
1
[ACE3_BRIDGE] Add a quickAction to start a CPR on another unit
#63
X39
opened
9 years ago
1
Add a quickAction to add/remove tourniquets to/from a unit
#62
X39
opened
9 years ago
3
[ACE3_BRIDGE] Add a quickAction to add/remove a Nasopharyngeal from a unit
#61
X39
opened
9 years ago
2
[ACE3_BRIDGE] Add a quickAction to add/remove a KingLT from a unit
#60
X39
opened
9 years ago
1
Add a quickAction to provide a unit with needed MediPacks
#59
X39
opened
9 years ago
1
[ACE3_BRIDGE] Add a quickAction to provide a unit with HeatPack
#58
X39
opened
9 years ago
1
[ACE3_BRIDGE] Add a quickAction to provide a unit with saline bag
#57
X39
opened
9 years ago
3
Add a separated CheckUnit "interface" which shows the informations in short (not per limb)
#56
X39
opened
9 years ago
0
Implement a QuickAction caller function
#55
X39
closed
9 years ago
0
#44 Fix
#54
flaver12
closed
9 years ago
3
Ace3 interaction
#53
X39
closed
9 years ago
0
Fixed script issue
#52
X39
closed
9 years ago
0
Fixed syntax issues caused by params upgrade
#51
X39
closed
9 years ago
0
Check if new hitzones are present in HitPart event handler
#50
X39
opened
9 years ago
0
MedicalUi_DrugsFrame_applyDrug is missing AnimationLock call and thus can be interrupted and still applied
#49
X39
closed
9 years ago
2
Ace 3 compatibility
#48
flaver12
closed
9 years ago
1
upgrade BIS_fnc_params function usage to "params"
#47
X39
closed
9 years ago
0
Hearth beat simulation is broken after removing vanilla stamina system
#46
Astrell
closed
9 years ago
0
Integration into ACE Interaction
#45
Astrell
closed
9 years ago
20
Fall damage wont be applied
#44
X39
closed
9 years ago
11
Close the repository
#43
X39
closed
9 years ago
2
Blur out background when using MedicalMenu of XMS2
#42
X39
closed
9 years ago
0
Change XMS2s structure so that it is a PURE API
#41
X39
closed
9 years ago
0
Make AnimationLock work for AI
#40
X39
opened
9 years ago
0
Temperature simulation is incorrect, Improovement is required in prone behaviour
#39
Boozdeuvash
closed
9 years ago
8
Extract the current drugs etc. to the new extension format
#38
X39
closed
9 years ago
2
ForcedWalk trough vanilla stamina system
#37
Astrell
closed
9 years ago
0
Tourniquets only affect single hitzones not entire limbs
#36
X39
opened
9 years ago
0
BETA 2.0
#35
X39
closed
9 years ago
0
FORCELOCAL on set functions?
#34
X39
closed
9 years ago
1
Make it possible to use XMS2 with limited functionallity like XMS1 (no "special UI", only the good old SingleMenu ActionUi like style)
#33
X39
opened
9 years ago
2
implement a carry functionality
#32
X39
closed
9 years ago
2
implement pro active ear protection
#31
X39
opened
9 years ago
5
Implement a quickAction interface to XMS2
#30
X39
closed
9 years ago
2
Implement a way to let smaller particles move into the eyes
#29
X39
opened
9 years ago
4
Atropine
#28
X39
opened
9 years ago
0
Implement a "food" system (only water is required) to make dehydration possible
#27
X39
opened
9 years ago
9
Improove the heart simulation
#26
X39
opened
9 years ago
2
Add "Tetracaine" to the drugs list
#25
X39
opened
9 years ago
0
CIRCULATION Management & HYPOPERFUSION System
#24
X39
opened
9 years ago
3
Put the blood presure into the blackOut dialog
#23
X39
opened
9 years ago
0
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