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Zorro666
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renderdoc
RenderDoc is a stand-alone graphics debugging tool.
https://renderdoc.org/builds
MIT License
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WIP DO NOT MERGE D3d12 dxil shaders tweaks
#121
Zorro666
closed
2 months ago
0
Remove static DXIL::dxcStyleFormatting and DXIL::dxilIdentifier
#120
Zorro666
closed
3 months ago
0
DXIL Shader Debugger Stubs
#119
Zorro666
closed
4 months ago
0
PLAYGROUND NEVER MERGE: DXIL Shader Debugging
#118
Zorro666
opened
4 months ago
0
DXIL Shader Disassembly
#117
Zorro666
closed
4 months ago
0
PLAYGROUND NEVER MERGE : DXIL Shader Disassembly
#116
Zorro666
closed
1 week ago
0
PLAYGROUND NEVER MERGE: RD DXIL Shader Disassembler
#115
Zorro666
closed
4 months ago
0
DXIL RD disassembly preparation
#114
Zorro666
closed
4 months ago
0
Macos 14 4 updates
#113
Zorro666
closed
4 months ago
0
Pixel history fixes
#112
Zorro666
closed
5 months ago
0
D3d12 pixel history test playground
#111
Zorro666
closed
5 months ago
0
Small fixes
#110
Zorro666
closed
6 months ago
0
Metal extra capture apis stub replay
#109
Zorro666
opened
7 months ago
0
Apple metal-cpp update to MacOS SDK 14.2
#108
Zorro666
closed
7 months ago
0
Apple updates : fixes to demos project for Apple
#107
Zorro666
closed
7 months ago
0
NEVER MERGE: MAC PLAYGROUND
#106
Zorro666
closed
4 months ago
0
Shader debugger support buffer device address
#105
Zorro666
closed
7 months ago
0
Couple of small fixes: add a link to the buffer view documents, change the buffer viewer error style for dark mode
#104
Zorro666
closed
9 months ago
1
Extend Vulkan Depth Test Overlay
#103
Zorro666
closed
9 months ago
1
Extend D3D12 Depth Test Overlay
#102
Zorro666
closed
10 months ago
1
Added Support for a UI display option for how to format fields marked as Offsets/Sizes
#101
Zorro666
closed
9 months ago
1
Extend D3D11 Depth Test Overlay
#100
Zorro666
closed
10 months ago
1
When loading a layout close any orphaned windows
#99
Zorro666
closed
10 months ago
1
Extend GL Depth Test Overlay
#98
Zorro666
closed
10 months ago
1
Metal compile fixes when compiling with MacOS SDK 14 (Xcode 15)
#97
Zorro666
closed
11 months ago
1
Extend the Overlay tests to cover a range of depth-stencil formats
#96
Zorro666
closed
12 months ago
1
Extend depth overlay tests to include shader exported depth
#95
Zorro666
closed
9 months ago
1
Update to MacOS 13.3
#94
Zorro666
closed
1 year ago
1
Ci test
#93
Zorro666
closed
1 year ago
0
Metal: Compile time support for MacOS SDK 13.1
#92
Zorro666
closed
1 year ago
1
Extend enum text serialisation
#91
Zorro666
closed
1 year ago
1
Improve tracking of MTLDrawables (swapchains)
#90
Zorro666
closed
2 years ago
1
Start of Metal Replay resource creation
#89
Zorro666
closed
2 years ago
1
InitialState Improvements
#88
Zorro666
opened
2 years ago
0
build Xcode ,run Xcode ,Library not loaded: @rpath/libpython3.9.dylib
#87
yingnierxiao
opened
2 years ago
0
Capture Support: check first frame and capture after N frames works
#86
Zorro666
opened
2 years ago
0
metal_debug.cpp
#85
Zorro666
opened
2 years ago
0
Automated Testing Support: Metal support in demos project
#84
Zorro666
opened
2 years ago
0
DRAFT: Replace ObjC helpers with Metal-CPP
#83
Zorro666
closed
2 years ago
1
Capture and serialise `MTLBuffer` contents
#82
Zorro666
closed
2 years ago
1
DRAFT: Add extra clang compile errors
#81
Zorro666
closed
2 years ago
1
DRAFT: Apple minimal Nuklear implementation using AppKit
#80
Zorro666
closed
2 years ago
1
Vulkan Test: Fix a case where replay would fail if the application specified VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_EXT and the compile was skipped at capture time due to a duplicate PSO.
#79
Zorro666
opened
2 years ago
0
Draft: Apple support for running Vulkan test demos
#78
Zorro666
closed
2 years ago
1
Add support for Wrapped Metal resource deallocation
#77
Zorro666
closed
2 years ago
1
WIP: Pre-requisites to support basic Metal capture
#76
Zorro666
closed
2 years ago
1
Improve Xcode project generation for qrenderdoc
#75
Zorro666
closed
2 years ago
1
WIP: Jake/rd core replay metal
#74
Zorro666
closed
2 years ago
0
Fix failing BufferFormat unit tests on Linux, Mac, and Windows
#73
Zorro666
closed
2 years ago
1
WIP: RenderDoc Core and Replay updates to add Metal API option
#72
Zorro666
closed
2 years ago
0
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