issues
search
Zylann
/
godot_scatter_plugin
A tool to help placing lots of environment props in a scene
187
stars
29
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Support for Godot 4
#22
madmrigg
opened
6 months ago
1
Scatter Positioning Problems
#21
pietru2004
opened
1 year ago
2
scenes are placed in incorrect coordinates:
#20
TheConceptBoy
opened
2 years ago
0
Placing on CSG geometry
#19
andersmmg
opened
2 years ago
1
Size Variations and aligning Items to Surface
#18
nosdregamon
opened
3 years ago
0
Unable to add scenes to node
#17
flintspike
closed
3 years ago
1
Added configurable size-variations and aligning to normal
#16
nosdregamon
closed
3 years ago
0
Fix undo & redo methods names
#15
wojtekpil
closed
3 years ago
1
Refactoring broke adding new items to scatter list
#14
wojtekpil
closed
3 years ago
1
Prevent adding multiple times the same scene to the palette
#13
Zylann
opened
3 years ago
0
Remove unecessary print statements
#12
Jummit
closed
3 years ago
1
Push version to 1.2.0
#11
Jummit
closed
3 years ago
1
Fix dropping scenes to add them to the palette
#10
Jummit
closed
3 years ago
0
Fix error and incorrect margin calculation
#9
Jummit
closed
3 years ago
0
Fix removing multiple patterns
#8
Jummit
closed
3 years ago
1
Plugin places multiple meshes at the same position in a single click.
#7
TheConceptBoy
opened
3 years ago
4
Added height correction feature
#6
wkunker
opened
3 years ago
0
Position is offset when editor viewport is in half-resolution mode
#5
Zylann
closed
3 years ago
1
Adds a slider to configure the object margin
#4
Jummit
closed
3 years ago
5
Add ability to multiselect patterns and to drag patterns into the palette
#3
Jummit
closed
3 years ago
0
Error: "'!is_inside_tree()' is true. returned: Transform()"
#2
ghost
opened
4 years ago
5
doesn't instance the models on the terrain [MacOs]
#1
ardawan
closed
4 years ago
7