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Zylann
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godot_voxel
Voxel module for Godot Engine
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Getting Data on Modified Voxels
#591
JohnDoneth
opened
4 months ago
1
How to attach custom vertex information in smooth terrain?
#590
id05
opened
4 months ago
3
Generate terrain from image
#589
JJDelisle
opened
5 months ago
8
Consider using nightly.link for easier artifact downloading
#588
OverloadedOrama
opened
5 months ago
1
Is it possible to have a camera only view terrain and not generate?
#587
Slippery-Chickenz
opened
5 months ago
3
Expose SpotNoise
#586
Elandig
closed
5 months ago
4
If you set the "voxel blocky type" name to "fence" the project freezes.
#585
slakibk
closed
5 months ago
4
view_distance as float
#584
Anyeos
opened
5 months ago
2
Blocky terrain. Raycast does not work correctly in the place with attributes
#583
slakibk
closed
5 months ago
4
Generating from heightmap with finite bounds?
#582
skalimoi
opened
6 months ago
2
Can't export extenstion.
#581
CsloudX
opened
6 months ago
2
Run doctool for Godot 4.2
#580
aaronfranke
closed
6 months ago
1
Guidance on using `VoxelGeneratorScript` to generate smooth SDF voxels?
#579
SummitCollie
closed
6 months ago
2
Editor Crash When using ArrayMesh/PointMesh on the VoxelBockyModelMesh
#578
EarthDLL
closed
6 months ago
3
Editor frequently crashes when testing a project
#577
CardboardDog
closed
6 months ago
2
VoxelAStarGrid3D seems not to work with negatives Vector3
#576
MathieuRegis
closed
7 months ago
4
Cannot delete nodes in generator graph
#575
NatCracken
closed
7 months ago
2
Octree HLOD and texture streaming
#574
KoxaKoxama
closed
7 months ago
5
Building templates for mono version
#573
stevenpi
opened
7 months ago
2
Generator causes Godot to freeze when adding noise to voxel instances
#572
AimiIsFat
closed
5 months ago
1
Terrain-independent multimesh culling and LOD settings
#571
AimiIsFat
opened
7 months ago
10
VoxelModifierMesh missing a warning
#570
NatCracken
closed
7 months ago
2
Block loaded. Multiplayer. Client.
#569
slakibk
closed
7 months ago
1
Impossible to run godot tests with voxels module
#568
QuestionAndAnswer
closed
7 months ago
5
Inconsistent results with Procedural Sky ambient light in-game when built with low energy multiplier value
#567
CoyanCardenas
closed
7 months ago
0
Make raycast based on model's collision_aabbs
#566
Lry722
closed
7 months ago
1
Refresh voxelterrain in editor
#565
TowarzyszFatCat
closed
8 months ago
2
Update Minecraft wiki link to new domain
#564
Spongecade
closed
8 months ago
1
I think I am misunderstanding how to use VoxelGraphFunction
#563
Shadowblitz16
closed
8 months ago
2
No Edit input/outputs button
#562
Shadowblitz16
closed
8 months ago
2
Not reading input gradient on material.
#561
DDarby-Lewis
closed
8 months ago
2
Using per-voxel texturing with more than 16 textures
#560
Oh-Nothing
opened
8 months ago
2
Plugin seems to break in some cases...
#559
Shadowblitz16
closed
8 months ago
3
[WIP] Enable nested VoxelModifiers
#558
sjkillen
opened
8 months ago
4
Using custom VoxelGeneratorScript in editor's voxelgraph?
#557
Shadowblitz16
opened
8 months ago
1
Artifacts created in the voxel grid when using seperate_floating_chunks()
#556
NatCracken
opened
8 months ago
1
Nested voxel modifiers
#555
sjkillen
opened
8 months ago
6
How would multi layer generation work alongside overworld and underground biomes?
#554
Shadowblitz16
closed
8 months ago
1
Please add documentation in how to do multi layer cave generation for blocks
#553
Shadowblitz16
closed
8 months ago
4
Is VoxelMesherBlocky broken in 1x Dev?
#552
Shadowblitz16
closed
8 months ago
4
The current generator is providing voxel data only on channels that are not used by the current mesher.
#551
Shadowblitz16
closed
8 months ago
2
Block Size is limited to a minumum of 16
#550
Shadowblitz16
closed
8 months ago
3
Building templates with GitHub Actions
#549
spazzylemons
opened
8 months ago
2
Add option to disable culling neighbors for VoxelBlockyModel
#548
spazzylemons
closed
8 months ago
1
Mono build for linux?
#547
Shadowblitz16
closed
8 months ago
2
Allow disabling culling for block meshes
#546
spazzylemons
closed
8 months ago
2
Multipass generation
#545
Zylann
opened
8 months ago
2
VoxelTerrain signals loaded/unloaded and entered/leave are not emitted symetrically
#544
bgie
opened
8 months ago
10
VoxelGenerator will receive extra calls to generate partial blocks outside the bounds of VoxelTerrain
#543
bgie
closed
8 months ago
2
Godot 4.2+ GraphEdit API changes
#542
Zylann
opened
9 months ago
0
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