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afonsolage
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projekto
Voxel game made with Bevy Engine
MIT License
59
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4
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Improve terrain generation speed
#71
afonsolage
closed
5 months ago
1
Client welcome
#70
afonsolage
closed
6 months ago
0
Merge client n world client
#69
afonsolage
closed
6 months ago
0
Networking
#68
afonsolage
closed
6 months ago
0
Better world gen
#67
afonsolage
closed
6 months ago
0
World server
#66
afonsolage
closed
7 months ago
0
Fix post bevy 0 12
#65
afonsolage
closed
8 months ago
0
New Architecture Overview
#64
afonsolage
opened
8 months ago
0
Project Overview
#63
afonsolage
closed
5 months ago
0
Upgraded projekto to Bevy 0.12
#62
afonsolage
closed
8 months ago
0
Debug console
#61
afonsolage
closed
2 years ago
0
Add CI
#60
afonsolage
closed
2 years ago
0
Move genesis to it's own crate
#59
afonsolage
closed
2 years ago
0
Genesis parallelism
#58
afonsolage
closed
2 years ago
4
Add faces merging
#57
afonsolage
closed
6 months ago
0
Add debug methods to view light
#56
afonsolage
opened
2 years ago
0
World breakdown
#55
afonsolage
closed
2 years ago
0
Added view frustum flood fill on Clip Height
#54
afonsolage
closed
6 months ago
0
Rework how VoxWorld interacts with Bevy ECS
#53
afonsolage
closed
2 years ago
0
Rework Voxel Rendering
#52
afonsolage
closed
2 years ago
0
Compile issues
#51
atrefonas
closed
2 years ago
2
Height clipping
#50
afonsolage
closed
2 years ago
12
Improve chunk cache system
#49
afonsolage
opened
2 years ago
0
Add Birds Eye Camera
#48
afonsolage
closed
2 years ago
1
Add Birds Eye Camera
#47
afonsolage
closed
2 years ago
0
Crates split
#46
afonsolage
closed
2 years ago
0
Add simple UI
#45
afonsolage
closed
5 months ago
0
Moved async stuff from AsyncComputeTaskPool to IoTaskPool
#44
afonsolage
closed
2 years ago
0
Add tree generation
#43
afonsolage
opened
2 years ago
0
Improve terrain generation
#42
afonsolage
opened
2 years ago
1
Use IoTaskPool to do Io related tasks
#41
afonsolage
closed
2 years ago
0
Kinds rework
#40
afonsolage
closed
2 years ago
0
Implement Smooth lighting
#39
afonsolage
closed
2 years ago
3
Implement smooth lighting
#38
afonsolage
closed
2 years ago
0
Rework voxel KindsDescs and Kinds
#37
afonsolage
closed
2 years ago
0
Implements artificial light
#36
afonsolage
closed
2 years ago
2
Add back bevy-inspector-egui
#35
afonsolage
closed
2 years ago
1
Upgrade Bevy to 0 8
#34
afonsolage
closed
2 years ago
0
Add artificial light to ligh_propagator.rs
#33
afonsolage
closed
2 years ago
0
Upgrade to Bevy 0.8
#32
afonsolage
closed
2 years ago
1
Differentiate between chunk local and voxel local
#31
afonsolage
closed
6 months ago
2
Voxel Lighting implementation
#30
afonsolage
closed
2 years ago
14
Implement lighting
#29
afonsolage
closed
2 years ago
0
Improve chunk data structure
#28
afonsolage
opened
2 years ago
1
Rework of merge_faces
#27
afonsolage
closed
2 years ago
3
Faces not being merged properly
#26
afonsolage
closed
2 years ago
0
Texturing
#25
afonsolage
closed
2 years ago
9
Removed needless stages which was messing up with rendering
#24
afonsolage
closed
2 years ago
0
Low FPS
#23
afonsolage
closed
2 years ago
2
Terraformation and rendering separation
#22
afonsolage
closed
2 years ago
8
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