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alliedmodders
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hl2sdk
Half-Life 2 SDK Mirrors
https://github.com/valvesoftware
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Update IVEngineServer2::ServerCommand ("Source2EngineToServer001")
#168
hzqst
closed
11 months ago
0
Fix debug builds
#167
xen-000
closed
11 months ago
0
Update CCheckTransmitInfo
#166
xen-000
closed
11 months ago
4
Update structures adjacent to ILoopMode
#165
psychonic
closed
11 months ago
0
CUtlSymbolTableLarge and related things
#164
vanz666
closed
11 months ago
4
[CS2] Update iloopmode.h, and irecipientfilter.h
#163
hzqst
closed
11 months ago
4
[CS2] Add ILoopMode and ILoopModeFactory
#162
hzqst
closed
11 months ago
1
Replacing removed IHandleEntity with CEntityInstance
#161
komashchenko
closed
11 months ago
1
[CS2] iserver.h update according to CS2 Windows version Oct 06 11:55:52
#160
hzqst
closed
11 months ago
2
Update CGameEntitySystem
#159
komashchenko
closed
12 months ago
1
Remove m_nAllocationCount, m_nGrowSize from CUtlRBTree
#158
komashchenko
closed
12 months ago
1
Update Collision_Group_t
#157
zer0k-z
closed
12 months ago
4
Fix IEntityResourceManifest warning and EntitySpawnInfo_t size
#156
GameChaos
closed
12 months ago
2
Update IGameEvent
#155
etojuice
closed
12 months ago
9
CS2 ConVar RE
#154
Kenzzer
opened
12 months ago
3
Add definition for HSCRIPT to fix compile errors
#153
karl-police
closed
1 year ago
1
AddToTailGetPtr is missing in utlvector.h
#152
karl-police
closed
12 months ago
0
Add vector normalization method
#151
mixern6
opened
1 year ago
0
Add new virtual function in IVEngineServer2
#150
zer0k-z
closed
1 year ago
1
IVEngineServer2 DisconnectClient
#149
robertnisipeanu
closed
12 months ago
7
Add missing class members
#148
karl-police
opened
1 year ago
1
test
#147
karl-police
closed
1 year ago
0
[CS2] Fix compilation errors for std=c++2a
#146
mixern6
closed
1 year ago
1
Remove not used include from IVehicle
#145
mixern6
opened
1 year ago
2
[CS:GO] Fix compilation errors for std=c++2a
#144
mixern6
opened
1 year ago
6
[CS2] Create a start for entityclass.cpp
#143
karl-police
closed
8 months ago
1
Create a start for entityclass.cpp
#142
karl-police
closed
1 year ago
0
Create a start for entitykeyvalues.cpp
#141
karl-police
closed
1 year ago
1
Rename byteswap to resolve collision with protobuf
#140
Poggicek
closed
1 year ago
0
fix game event GetPlayerController params bug
#139
huoji120
closed
1 year ago
3
Don't redefine X64BITS if already defined.
#138
PeakKS
closed
1 year ago
1
[CS2] Completed collection of entitykeyvalues.cpp, some are reversed, some need simplification
#137
karl-police
closed
9 months ago
6
Update SteamWorks to 1.55
#136
Wend4r
closed
1 year ago
4
Fix an abstract `CConCommandMemberAccessor<T>` error
#135
Wend4r
closed
1 year ago
1
Add/rewrite a whole bunch of RE'd stuff
#134
zer0k-z
closed
1 year ago
0
Update the signature for IRecipientFilter::GetRecipientIndex
#133
xen-000
closed
1 year ago
2
CS2 support tracker
#132
GAMMACASE
opened
1 year ago
2
[L4D1] Update 'GameEventListener' and 'IBaseClientDLL'
#131
A1mDev
closed
1 year ago
1
[L4D2] Update 'IEngineTool' and 'IBaseClientDLL'
#130
A1mDev
closed
1 year ago
2
Update 'CLIENT_DLL_INTERFACE_VERSION'
#129
A1mDev
closed
1 year ago
0
Sync IVDebugOverlay with current TF2 release
#128
nosoop
closed
1 year ago
1
Prepare for TF2 64bits
#127
Kenzzer
closed
8 months ago
2
fix(vscript): add unknown member to `ScriptFunctionBinding_t`
#126
rumblefrog
closed
1 year ago
0
Update Dota & CS2 support
#125
GAMMACASE
closed
1 year ago
1
Add missing replay bool in CPlayerState from sdk2013 to tf2 branch
#124
rafradek
closed
1 year ago
0
[L4D2] Update interface 'IPhysicsCollisionSolver'
#123
A1mDev
closed
1 year ago
0
[L4D2] Update GameEventListener.h
#122
A1mDev
closed
1 year ago
0
csgo: Update IFileSystem
#121
mikkokko
closed
1 year ago
1
Tenative fix for alliedmodders/sourcemod/issues/1871
#120
sapphonie
closed
1 year ago
2
tf2: Fix duplicate stackalloc in tier0/platform.h
#119
Mikusch
closed
1 year ago
0
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